Post by Beruto on Nov 11, 2019 18:33:05 GMT -8
Name: Beruto no Bakkuru
Species: Human
Age: 16
Gender: Male
Skills & Statistics
Fighting: 50
Energy Control: 25
Reflexes: 30
Resilience: 50
Accuracy: PHY 1d100 + 50(Fighting) + 0(Protector) / EGY 1d100 + 25(Egy. Ctrl.) + 0(Protector)
Defense: 50 + 30(Reflexes) – 20(Tank 0) = 60
HP: 50 + 50(Resilience) + 20(Protector) + 20(Armor) = 140 +15% Temp HP(Tank) = 21 Total: 161
KI: 100
DR: 1 + 4(Protector) + 2(Armor) = 7
DM: 1
Class: Protector
Racial Trait: 9001 Lives
Effort Points: 21,089
Power Level: 13,812
Zeni: 100,000
Mastery Points: 0
Masteries:
Focus Mastery: Level 1 (Resilience) +5 Resilience.
Level 2 (Fighting) +5 Fighting.
Level 3 (Fighting) +5 Fighting.
Level 4 (Fighting) +5 Fighting.
Level 5 (Reflexes) +5 Reflexes.
Potential Mastery: Level 1 +5 to All Skills.
Level 2 +5 to All Skills.
Level 3 +5 to All Skills.
Level 4 +5 to All Skills.
Level 5 +5 to All Skills.
Traits: N/A
Class Features: Level 0
Tank - You begin each battle with an amount of Temporary HP equal to 15% of your Maximum HP, this Temporary HP may stack with other sources of Temporary HP. Your Intercept Team Technique no longer has a per-battle usage limit.
Bristling Defenses - Whenever a combatant deals damage to you with an attack, they receive damage equal to your class Damage Modifier; this damage bypasses Temporary HP and DR.
Level: 0 HP Modifier: 20 Accuracy Mod: 0 Defense Modifier: -20 Damage Modifier: 1 DR Modifier: 4
Appearance: Clicky attachment ------> <------Clicky attachment
Beruto stands 5 feet 10 inches tall, with a muscular build weighing in at 165 pounds. Fiery red hair and eyes are some of his most distinctive features after his athletic body and perpetual lack of a shirt.
Personality: Beruto is the epitome of a headstrong youth. At just sixteen and with unmatched physical prowess in his city, the boy has an ego to match his abilities. While supremely sure of himself, he is not as insufferably arrogant as Saiyans tend to be. Further unlike them, Beruto's parents instilled in their boy, a strong sense of honor, which the boy strives to satisfy. Beruto loves his fun though and fun for him is smashing bullies and challengers alike. While not a bully himself, Beruto wouldn't hesitate to put a weaker opponent in their place should he be challenged or should one of his friends be threatened. One thing that has become abundantly clear to the cocksure teen though, is that he suffers from a potentially crippling weakness; in spite of his sculpted muscles, his young body is weak in the gut. Rather than resign himself to never measuring up though, as no amount of training has succeeded in ridding him of it, Beruto embraces the weakness as a matter of honor, refusing to cover up his stomach even if his opponent discovers his soft spot.
Indeed, the teen centers much of his unique fighting style around it and takes great pleasure in taking his opponents apart with particularly brutal attacks against their own midsections. He views a direct competition of strength against endurance, fist against core, as the manliest way to fight and for obvious reasons looks down upon those cowardly enough to use bladed weapons. Indeed, so strongly does the boy feel about this manly, honorable contest, that he will even accept a fight against an opponent vastly stronger than himself if they were to fight in such a manner. To this day though only a very few have managed to seriously threaten Beruto and fewer still have figured out the boy's weakness.
History: Beruto grew up in a little known city, though it was more like a large town, far outside of West City. Originally a mining town, the small metropolis managed to turn itself into a bustling little hub of commerce in the region, allowing local farmers a central place to gather to sell their crops rather than having to trek all of the way to West City. One such family, the Bakkuru household owned quite a successful farm. Other than mom and pops there were three children in the household, all boys. The middle child and most rebellious of the three was their son Beruto. The entire family had unusual hair colors, mainly blues and greens, but Beruto's fiery red hair set him apart from the rest. When ever trouble was stirred up on the farm you could bet the teen was involved. His parents assumed that the boy simply had too much energy which needed to be burned off, however when extra work in the fields failed to slow the boy down, they tried sending him into the city to attend a martial arts school. Instead of helping to control their rebellious son, the hard work and training only turned him into more of a menace.
By the time he was sixteen, the boy could bench-press a car, yet looked like an unassuming though muscular teenager. The usual horsing around he and his brothers regularly engaged turned dangerous one evening when Beruto accidentally broke his older brother's arm. “It was just a simple throw ma, I didn't mean to hurt him.” the boy protested, but his parents were at their wit's end. No amount of work had ever been able to slow the boy down, the martial arts training had turned him into a dangerous weapon and now he was accidentally hurting his own brothers. It wasn't lost on Beruto either how dangerous he'd become, so when his father proposed sending him to the military, the boy was willing. But something else was tugging at him for lack of a better word. Even in their tiny, tucked away corner of the world, the news occasionally reached them, though it was more rumors and stories by that point, of fantastic battles, aliens and monsters. The descriptions were like something out of the fighting comic books Beruto liked so much, who's main character was emblazoned on the boy's belt. The boy so wished to be like that hero and not some military drone, that he had even started dressing like him, mainly that meant the kid simply never wore a shirt. But it also meant he wanted to fight in epic battles like his fictional hero. He didn't care who he was fighting as long as it would be a good fight.
His age though precluded his joining the military, that is until his father's machinations landed him in the office of a somewhat shady General who, as he described it, was putting together a program for gifted youths. All it took for Beruto to join was the promise of travel and any battle he could handle. The boy was hooked and with a few farewells, the red headed teen left home to begin what he thought would be a life of adventure around the world. What he got instead was to be turned into a shady enforcer of sorts, being sent on missions to intercept person A, threaten them, beat them if needed and then vanish. Sometimes the target would fight back and Beruto could have some fun, but in all the boy was quickly growing disenchanted with his assignments.
RP Sample: And so it came to pass that Beruto's story began, at least as far a current events were concerned, in a darkened alley in West City. The boy was dressed in his usual uniform, if it could be called that, consisting of back and red track pants, a custom belt, white sneakers and his matching white fingerless gloves. His assignment was another simple one, the General had sent him to pick up a package from one contact and bring it to another. This of course meant that things wouldn't be simple at all. The contact was a half our late when they arrived at the dead drop and even then completely missed the drop. The package, instead of making it into the open trash can that was waiting for it, clattered to the ground as the man ran by half scared out of his wits. Something was clearly up, but the boy kept his cool, his cover was to be himself after all, so he just watched the guy run past and looked back down at his phone.
Some random cat video was playing when two other men in black suits, who obviously didn't belong in the alley, started down. As they passed the shirtless teen, eyeing the boy, he looked up and sneered at them. “What are you looking at?” Beruto issued in his best street punk voice. Purposely calling attention to himself seemed to work as the two men turned their attention back to their pursuit of the first contact. He didn't know if the man could outrun them but he wasn't going to endanger the mission to rescue the guy. Sure it was a little cold blooded, but he had his own assignment to worry about. As soon as the black suited pair were out of sight, the boy pushed off the wall he was leaning against and quickly jogged down the alley to scoop up the package. However as soon as he had the package in hand a gun shot rang out and a moment later a scream.
“Ah damn it.” the teen cursed and shoved the package into his pants pocket. The scream was definitely a man's and more than likely the contact's. Beruto made it a whole two steps up the alley when another scream issued forth. 'He's not dead... they're probably torturing him to find out where the package is.' “God damn it...” he cursed out loud again and turned around. His mission was to get the package to it's destination but he couldn't do that and look at himself in the mirror if the other guy died in the process. Besides, what the hell was the General into that guns had come into play? Beating up crime bosses and cracking the head of street thugs was one thing, but this cloak and dagger stuff was too dark for him, especially now that the daggers had turned to guns. Beruto had to save the contact, the mission be damned, human life comes before any computer disk.
Breaking into a run, Beruto bolted down the alley, making the turn to find the two suited men and his contact on the ground. One of the pair had a pistol leveled on the downed man and the other was busying himself digging a switchblade around in the man's leg, ripping another scream from the poor guy. Well this simply couldn't go on any longer, especially since his contact looked up and spotted the boy, potentially ruining Beruto's ambush. Indeed, the man with the gun noticed the other's hopeful glance and started to turn, swinging the gun around to face the teen. Beruto was already motion though and by the time the pistol had completed the turn towards him, the boy was already in the air, his white sneaker smashing across the assassin's hand in a beautifully executed spinning kick. The gun clattered to the concrete as the boy landed, though keeping the spin and unleashed a viscous backhand across the man's face, sending him twisting to the ground like in a cheesy action movie.
The other assassin with the knife wasn't slow on the uptake, seeing his partner drop like a sack of potatoes was all he needed to abandon his torture and make a grab for the gun. Beruto's contact struggled to grab the man, though the intense pain from his wounds made it all but a token gesture. Beruto hadn't stopped though, he knew the gun was still in play so made his own move, literally jumping on top of the remaining assassin in order to keep him from getting to the pistol. The man was shift though and had no intention of actually grabbing the gun. As soon as the boy was upon him, he rolled over onto his back, holding the knife out for the teen to fall on. There was a horrifying moment of panic for Beruto as he landed on the man, spotting the knife at the last moment. “Oh shit!” the shirtless teen gasped as he felt a sharp stinging in his middle. The assassin grinned right in the boy's face as he jerked the knife up further into the teen's stomach. Something was off though, Beruto knew it and so did the assassin. The boy felt the pressure in his middle, but aside from the initial shock of thinking he'd been stabbed, he was still full of energy and more importantly, full of his own blood. The Assassin knew something was wrong because there wasn't enough blood. The jerk of the knife up into the boy's torso should have brought a torrent of hot crimson pouring out of the teenager, instead all he got was a gasp for his efforts.
“What the hell are you made of kid?” the assassin questioned with a quirked eyebrow, not understanding why the boy wasn't bleeding out. Beruto didn't have an answer, he was just as surprised as the assassin. It too him a moment to lift himself up and off the man and scramble back to his feet, hands immediately going to where he's been stabbed. There was a red mark on the skin just over the teen's navel and some blood, but there was no cut, no actual damage at all to the teen's flesh. The blood wasn't his at all, it had smeared off on his belly from the knife, it was the other man's. “What the hell?” Beruto gawked down at his non-wound and then back to the assassin who was equally dumbfounded. The contact, who had not seen exactly what had happened was the only one of the three in motion by this point. He was crawling past the assassin and going for the gun. Looking to the contact, Beruto raised his hand to try and call him off. “No wait...” BANG!
The assassin slumped to the ground, blood running out of a gaping wound in the back of his head. Beruto's jaw dropped, he'd never seen anyone die before let alone been involved in the circumstances. “You... You shot him... He... I could have taken him...” Beruto all but started to cry. “Why the hell did you do that?! I could have taken him! You were safe!” the boy yelled, digging the package out of his pock.
“Grow up kid. What are you even doing in this business if you can't...” BAM!
The contact never finished his sentence, his head twisted to the side, cheek rippling from the roundhouse Beruto unloaded on him. The man's body collapsed to the ground unconscious with the other KO'd assassin ans his dead companion. “Man... I'm done with this...” Beruto grumbled and tossed the package to the unconscious man and then pulled out his phone, dialing the General. “Come get your toady. He's been shot... Oh, don't ever call me for one of these again, I'm out.” “Beruto, what's going on boy? Where...” CLICK. Beruto didn't bother answering, he couldn't, this was all too much. He'd unwittingly gone so far down a rabbit hole and wanted nothing more of it. Spies, cloak and dagger, assassinations, it was all so dark and the boy was just that, a boy, he had no place in that world and wanted no part of it. He couldn't go home though, he was still too dangerous to be around his family, so his only option now was to fly solo. He had the whole world to see and a good pair of sneakers to take him where ever he wanted to go. So as the clouds opened up and rain started to pour down upon the shirtless teen, Beruto started to walk, leaving the spies and assassins to their dark underworld as he headed out of the alley, out of the noir novel he'd suddenly found himself in and hopefully into the action comic he so desired to live in.
Referred by: Moth Violet / Romanus / The Varmint Slayer
Starting Non-Basic Technique Chosen: Paralyze
Technique Slots: Slot 1: Paralyze Rank 1
Slot 2: DRILLED STRIKE-Beruto uses his Ki to enhance the his physical power as he strikes his opponent in their stomach and attempts
to drill/push as deeply as he can into them. The move can be executed by Punch, Kick, Elbow or Knee and is always directed at the
opponent's midsection per the boy's preferred style of combat.
Type: Physical/Melee
Action: Standard Action
Base Damage: 3d10
Major Effect: Piercing: This technique treats its target as if their DR were reduced by 5 when calculating this technique’s damage dealt.
In addition, this technique bypasses all Temporary HP. This stacks with other DR reducing effects.
Minor Effect: Immobilizing: This technique has a 40% chance to inflict Immobilize on hit.
Cost: 15 ki
Slot 3: Empty.
Slot 4: Empty.
Slot 5: Empty.
Inventory:
Equipped Items: 1. Advanced Battle Armor - This Armor is a cutting-edge development by Capsule Corporation;
it provides more protection than standard-issue armor without sacrificing any mobility.
Type: Outfit - Armor
Zeni Value: 30000
Zeni Cost: 80000
Activation: Passive
Effect: Increase your maximum HP by +20 and gain +2 DR while wearing this outfit.
Limit: None.
2. Expert Training Gear - Designed with a large volume of weights embedded within, this article
is intended to facilitate growth from training and daily life alike.
Type: Outfit
Zeni Value: 30,000
Zeni Cost: 80,000
Activation: Passive
Effect: You gain an additional 50% PL from thread rewards while wearing this outfit.
Limit: May only apply this bonus in Spars, Battles, Bounties, and Events wherein combat has taken place.
3. Prayer beads- A set of ancient prayer beads, blessed by all the monks that have utilized them.
These are known to provide bounty to even those who are not devout.
Type: Supplementary - Martial
Zeni Value: 10000
Zeni Cost: 40000
Activation: Passive
Effect: You may now restore up to 125 Ki with your Power Up basic technique.
Limit: --
4. Bo Staff - Long wood staves like this are commonly used by Martial Artists as training weapons and nonlethal
means to subdue opponents.
Type: Weapon - Staff
Zeni Value: 10000
Zeni Cost: 40000
Activation: Bonus Action
Effect: Strikes you perform on this turn have a 60% chance to afflict their target with the Special Status
Effect “Bruised”. "Bruised" lasts for 2 turns per stack and increases the physical damage dealt to the afflicted target by 2.
Limit: 3 uses per thread.
Items in Storage: 1. Gummi Shenron - 25% gains boost to everyone in the thread.
2. Gummi Shenron - 25% gains boost to everyone in the thread.
3. Adding Auxiliary Core - A power supply created by Gero Enterprises that can be easily integrated into living creatures
and androids alike, used to boost power output and Ki generation.
Zeni Value: 10000
Zeni Cost: 40000
Activation: Passive.
Effect: Increase your Base Power Level by 10%. Twice per battle, you may perform a Special Technique without
paying its Ki Cost. After both uses of this item have been used in a single thread, it no longer has any effect for the
remainder of that thread.
Limit: Only one Auxiliary Core may be equipped at a time.
4. Pulse Spike -
Vehicles: The Eagle 5 made by Winnebagle;
Add-ons: Camping Equipment- You may write an additional 500 words of travel to camp out, if you do so, you gain the well rested bonus at the
end of your travel.
Resistance Training Chain- This add-on allows you to gain an additional 2 PL per 50 words written while traveling.
Recreational Equipment- Who knows what it is!? But it is something you couldn’t very well carry without your good old fashioned vehicle.
That Surf Board, that Fishing Chest, those hunting blinds, whatever it is doesn’t matter. What matters is that you have fun, and you do have
fun with the stuff your vehicle carries. This allows you to gain an additional 10% to Personal Saga rewards as if another player character
was present.
Species: Human
Age: 16
Gender: Male
Skills & Statistics
Fighting: 50
Energy Control: 25
Reflexes: 30
Resilience: 50
Accuracy: PHY 1d100 + 50(Fighting) + 0(Protector) / EGY 1d100 + 25(Egy. Ctrl.) + 0(Protector)
Defense: 50 + 30(Reflexes) – 20(Tank 0) = 60
HP: 50 + 50(Resilience) + 20(Protector) + 20(Armor) = 140 +15% Temp HP(Tank) = 21 Total: 161
KI: 100
DR: 1 + 4(Protector) + 2(Armor) = 7
DM: 1
Class: Protector
Racial Trait: 9001 Lives
Effort Points: 21,089
Power Level: 13,812
Zeni: 100,000
Mastery Points: 0
Masteries:
Focus Mastery: Level 1 (Resilience) +5 Resilience.
Level 2 (Fighting) +5 Fighting.
Level 3 (Fighting) +5 Fighting.
Level 4 (Fighting) +5 Fighting.
Level 5 (Reflexes) +5 Reflexes.
Potential Mastery: Level 1 +5 to All Skills.
Level 2 +5 to All Skills.
Level 3 +5 to All Skills.
Level 4 +5 to All Skills.
Level 5 +5 to All Skills.
Traits: N/A
Class Features: Level 0
Tank - You begin each battle with an amount of Temporary HP equal to 15% of your Maximum HP, this Temporary HP may stack with other sources of Temporary HP. Your Intercept Team Technique no longer has a per-battle usage limit.
Bristling Defenses - Whenever a combatant deals damage to you with an attack, they receive damage equal to your class Damage Modifier; this damage bypasses Temporary HP and DR.
Level: 0 HP Modifier: 20 Accuracy Mod: 0 Defense Modifier: -20 Damage Modifier: 1 DR Modifier: 4
Appearance: Clicky attachment ------> <------Clicky attachment
Beruto stands 5 feet 10 inches tall, with a muscular build weighing in at 165 pounds. Fiery red hair and eyes are some of his most distinctive features after his athletic body and perpetual lack of a shirt.
Personality: Beruto is the epitome of a headstrong youth. At just sixteen and with unmatched physical prowess in his city, the boy has an ego to match his abilities. While supremely sure of himself, he is not as insufferably arrogant as Saiyans tend to be. Further unlike them, Beruto's parents instilled in their boy, a strong sense of honor, which the boy strives to satisfy. Beruto loves his fun though and fun for him is smashing bullies and challengers alike. While not a bully himself, Beruto wouldn't hesitate to put a weaker opponent in their place should he be challenged or should one of his friends be threatened. One thing that has become abundantly clear to the cocksure teen though, is that he suffers from a potentially crippling weakness; in spite of his sculpted muscles, his young body is weak in the gut. Rather than resign himself to never measuring up though, as no amount of training has succeeded in ridding him of it, Beruto embraces the weakness as a matter of honor, refusing to cover up his stomach even if his opponent discovers his soft spot.
Indeed, the teen centers much of his unique fighting style around it and takes great pleasure in taking his opponents apart with particularly brutal attacks against their own midsections. He views a direct competition of strength against endurance, fist against core, as the manliest way to fight and for obvious reasons looks down upon those cowardly enough to use bladed weapons. Indeed, so strongly does the boy feel about this manly, honorable contest, that he will even accept a fight against an opponent vastly stronger than himself if they were to fight in such a manner. To this day though only a very few have managed to seriously threaten Beruto and fewer still have figured out the boy's weakness.
History: Beruto grew up in a little known city, though it was more like a large town, far outside of West City. Originally a mining town, the small metropolis managed to turn itself into a bustling little hub of commerce in the region, allowing local farmers a central place to gather to sell their crops rather than having to trek all of the way to West City. One such family, the Bakkuru household owned quite a successful farm. Other than mom and pops there were three children in the household, all boys. The middle child and most rebellious of the three was their son Beruto. The entire family had unusual hair colors, mainly blues and greens, but Beruto's fiery red hair set him apart from the rest. When ever trouble was stirred up on the farm you could bet the teen was involved. His parents assumed that the boy simply had too much energy which needed to be burned off, however when extra work in the fields failed to slow the boy down, they tried sending him into the city to attend a martial arts school. Instead of helping to control their rebellious son, the hard work and training only turned him into more of a menace.
By the time he was sixteen, the boy could bench-press a car, yet looked like an unassuming though muscular teenager. The usual horsing around he and his brothers regularly engaged turned dangerous one evening when Beruto accidentally broke his older brother's arm. “It was just a simple throw ma, I didn't mean to hurt him.” the boy protested, but his parents were at their wit's end. No amount of work had ever been able to slow the boy down, the martial arts training had turned him into a dangerous weapon and now he was accidentally hurting his own brothers. It wasn't lost on Beruto either how dangerous he'd become, so when his father proposed sending him to the military, the boy was willing. But something else was tugging at him for lack of a better word. Even in their tiny, tucked away corner of the world, the news occasionally reached them, though it was more rumors and stories by that point, of fantastic battles, aliens and monsters. The descriptions were like something out of the fighting comic books Beruto liked so much, who's main character was emblazoned on the boy's belt. The boy so wished to be like that hero and not some military drone, that he had even started dressing like him, mainly that meant the kid simply never wore a shirt. But it also meant he wanted to fight in epic battles like his fictional hero. He didn't care who he was fighting as long as it would be a good fight.
His age though precluded his joining the military, that is until his father's machinations landed him in the office of a somewhat shady General who, as he described it, was putting together a program for gifted youths. All it took for Beruto to join was the promise of travel and any battle he could handle. The boy was hooked and with a few farewells, the red headed teen left home to begin what he thought would be a life of adventure around the world. What he got instead was to be turned into a shady enforcer of sorts, being sent on missions to intercept person A, threaten them, beat them if needed and then vanish. Sometimes the target would fight back and Beruto could have some fun, but in all the boy was quickly growing disenchanted with his assignments.
RP Sample: And so it came to pass that Beruto's story began, at least as far a current events were concerned, in a darkened alley in West City. The boy was dressed in his usual uniform, if it could be called that, consisting of back and red track pants, a custom belt, white sneakers and his matching white fingerless gloves. His assignment was another simple one, the General had sent him to pick up a package from one contact and bring it to another. This of course meant that things wouldn't be simple at all. The contact was a half our late when they arrived at the dead drop and even then completely missed the drop. The package, instead of making it into the open trash can that was waiting for it, clattered to the ground as the man ran by half scared out of his wits. Something was clearly up, but the boy kept his cool, his cover was to be himself after all, so he just watched the guy run past and looked back down at his phone.
Some random cat video was playing when two other men in black suits, who obviously didn't belong in the alley, started down. As they passed the shirtless teen, eyeing the boy, he looked up and sneered at them. “What are you looking at?” Beruto issued in his best street punk voice. Purposely calling attention to himself seemed to work as the two men turned their attention back to their pursuit of the first contact. He didn't know if the man could outrun them but he wasn't going to endanger the mission to rescue the guy. Sure it was a little cold blooded, but he had his own assignment to worry about. As soon as the black suited pair were out of sight, the boy pushed off the wall he was leaning against and quickly jogged down the alley to scoop up the package. However as soon as he had the package in hand a gun shot rang out and a moment later a scream.
“Ah damn it.” the teen cursed and shoved the package into his pants pocket. The scream was definitely a man's and more than likely the contact's. Beruto made it a whole two steps up the alley when another scream issued forth. 'He's not dead... they're probably torturing him to find out where the package is.' “God damn it...” he cursed out loud again and turned around. His mission was to get the package to it's destination but he couldn't do that and look at himself in the mirror if the other guy died in the process. Besides, what the hell was the General into that guns had come into play? Beating up crime bosses and cracking the head of street thugs was one thing, but this cloak and dagger stuff was too dark for him, especially now that the daggers had turned to guns. Beruto had to save the contact, the mission be damned, human life comes before any computer disk.
Breaking into a run, Beruto bolted down the alley, making the turn to find the two suited men and his contact on the ground. One of the pair had a pistol leveled on the downed man and the other was busying himself digging a switchblade around in the man's leg, ripping another scream from the poor guy. Well this simply couldn't go on any longer, especially since his contact looked up and spotted the boy, potentially ruining Beruto's ambush. Indeed, the man with the gun noticed the other's hopeful glance and started to turn, swinging the gun around to face the teen. Beruto was already motion though and by the time the pistol had completed the turn towards him, the boy was already in the air, his white sneaker smashing across the assassin's hand in a beautifully executed spinning kick. The gun clattered to the concrete as the boy landed, though keeping the spin and unleashed a viscous backhand across the man's face, sending him twisting to the ground like in a cheesy action movie.
The other assassin with the knife wasn't slow on the uptake, seeing his partner drop like a sack of potatoes was all he needed to abandon his torture and make a grab for the gun. Beruto's contact struggled to grab the man, though the intense pain from his wounds made it all but a token gesture. Beruto hadn't stopped though, he knew the gun was still in play so made his own move, literally jumping on top of the remaining assassin in order to keep him from getting to the pistol. The man was shift though and had no intention of actually grabbing the gun. As soon as the boy was upon him, he rolled over onto his back, holding the knife out for the teen to fall on. There was a horrifying moment of panic for Beruto as he landed on the man, spotting the knife at the last moment. “Oh shit!” the shirtless teen gasped as he felt a sharp stinging in his middle. The assassin grinned right in the boy's face as he jerked the knife up further into the teen's stomach. Something was off though, Beruto knew it and so did the assassin. The boy felt the pressure in his middle, but aside from the initial shock of thinking he'd been stabbed, he was still full of energy and more importantly, full of his own blood. The Assassin knew something was wrong because there wasn't enough blood. The jerk of the knife up into the boy's torso should have brought a torrent of hot crimson pouring out of the teenager, instead all he got was a gasp for his efforts.
“What the hell are you made of kid?” the assassin questioned with a quirked eyebrow, not understanding why the boy wasn't bleeding out. Beruto didn't have an answer, he was just as surprised as the assassin. It too him a moment to lift himself up and off the man and scramble back to his feet, hands immediately going to where he's been stabbed. There was a red mark on the skin just over the teen's navel and some blood, but there was no cut, no actual damage at all to the teen's flesh. The blood wasn't his at all, it had smeared off on his belly from the knife, it was the other man's. “What the hell?” Beruto gawked down at his non-wound and then back to the assassin who was equally dumbfounded. The contact, who had not seen exactly what had happened was the only one of the three in motion by this point. He was crawling past the assassin and going for the gun. Looking to the contact, Beruto raised his hand to try and call him off. “No wait...” BANG!
The assassin slumped to the ground, blood running out of a gaping wound in the back of his head. Beruto's jaw dropped, he'd never seen anyone die before let alone been involved in the circumstances. “You... You shot him... He... I could have taken him...” Beruto all but started to cry. “Why the hell did you do that?! I could have taken him! You were safe!” the boy yelled, digging the package out of his pock.
“Grow up kid. What are you even doing in this business if you can't...” BAM!
The contact never finished his sentence, his head twisted to the side, cheek rippling from the roundhouse Beruto unloaded on him. The man's body collapsed to the ground unconscious with the other KO'd assassin ans his dead companion. “Man... I'm done with this...” Beruto grumbled and tossed the package to the unconscious man and then pulled out his phone, dialing the General. “Come get your toady. He's been shot... Oh, don't ever call me for one of these again, I'm out.” “Beruto, what's going on boy? Where...” CLICK. Beruto didn't bother answering, he couldn't, this was all too much. He'd unwittingly gone so far down a rabbit hole and wanted nothing more of it. Spies, cloak and dagger, assassinations, it was all so dark and the boy was just that, a boy, he had no place in that world and wanted no part of it. He couldn't go home though, he was still too dangerous to be around his family, so his only option now was to fly solo. He had the whole world to see and a good pair of sneakers to take him where ever he wanted to go. So as the clouds opened up and rain started to pour down upon the shirtless teen, Beruto started to walk, leaving the spies and assassins to their dark underworld as he headed out of the alley, out of the noir novel he'd suddenly found himself in and hopefully into the action comic he so desired to live in.
Referred by: Moth Violet / Romanus / The Varmint Slayer
Starting Non-Basic Technique Chosen: Paralyze
Technique Slots: Slot 1: Paralyze Rank 1
Slot 2: DRILLED STRIKE-Beruto uses his Ki to enhance the his physical power as he strikes his opponent in their stomach and attempts
to drill/push as deeply as he can into them. The move can be executed by Punch, Kick, Elbow or Knee and is always directed at the
opponent's midsection per the boy's preferred style of combat.
Type: Physical/Melee
Action: Standard Action
Base Damage: 3d10
Major Effect: Piercing: This technique treats its target as if their DR were reduced by 5 when calculating this technique’s damage dealt.
In addition, this technique bypasses all Temporary HP. This stacks with other DR reducing effects.
Minor Effect: Immobilizing: This technique has a 40% chance to inflict Immobilize on hit.
Cost: 15 ki
Slot 3: Empty.
Slot 4: Empty.
Slot 5: Empty.
Inventory:
Equipped Items: 1. Advanced Battle Armor - This Armor is a cutting-edge development by Capsule Corporation;
it provides more protection than standard-issue armor without sacrificing any mobility.
Type: Outfit - Armor
Zeni Value: 30000
Zeni Cost: 80000
Activation: Passive
Effect: Increase your maximum HP by +20 and gain +2 DR while wearing this outfit.
Limit: None.
2. Expert Training Gear - Designed with a large volume of weights embedded within, this article
is intended to facilitate growth from training and daily life alike.
Type: Outfit
Zeni Value: 30,000
Zeni Cost: 80,000
Activation: Passive
Effect: You gain an additional 50% PL from thread rewards while wearing this outfit.
Limit: May only apply this bonus in Spars, Battles, Bounties, and Events wherein combat has taken place.
3. Prayer beads- A set of ancient prayer beads, blessed by all the monks that have utilized them.
These are known to provide bounty to even those who are not devout.
Type: Supplementary - Martial
Zeni Value: 10000
Zeni Cost: 40000
Activation: Passive
Effect: You may now restore up to 125 Ki with your Power Up basic technique.
Limit: --
4. Bo Staff - Long wood staves like this are commonly used by Martial Artists as training weapons and nonlethal
means to subdue opponents.
Type: Weapon - Staff
Zeni Value: 10000
Zeni Cost: 40000
Activation: Bonus Action
Effect: Strikes you perform on this turn have a 60% chance to afflict their target with the Special Status
Effect “Bruised”. "Bruised" lasts for 2 turns per stack and increases the physical damage dealt to the afflicted target by 2.
Limit: 3 uses per thread.
Items in Storage: 1. Gummi Shenron - 25% gains boost to everyone in the thread.
2. Gummi Shenron - 25% gains boost to everyone in the thread.
3. Adding Auxiliary Core - A power supply created by Gero Enterprises that can be easily integrated into living creatures
and androids alike, used to boost power output and Ki generation.
Zeni Value: 10000
Zeni Cost: 40000
Activation: Passive.
Effect: Increase your Base Power Level by 10%. Twice per battle, you may perform a Special Technique without
paying its Ki Cost. After both uses of this item have been used in a single thread, it no longer has any effect for the
remainder of that thread.
Limit: Only one Auxiliary Core may be equipped at a time.
4. Pulse Spike -
Vehicles: The Eagle 5 made by Winnebagle;
end of your travel.
Resistance Training Chain- This add-on allows you to gain an additional 2 PL per 50 words written while traveling.
Recreational Equipment- Who knows what it is!? But it is something you couldn’t very well carry without your good old fashioned vehicle.
That Surf Board, that Fishing Chest, those hunting blinds, whatever it is doesn’t matter. What matters is that you have fun, and you do have
fun with the stuff your vehicle carries. This allows you to gain an additional 10% to Personal Saga rewards as if another player character
was present.