Post by Draven on Sept 5, 2021 20:58:58 GMT -8
Name: Draven Kane
Species: Vampire/Demon
Age: Ancient XD
Gender: Male
Skills & Statistics You can find information about your Skills and Statistics here. You start with 30 skill points to spend.
Fighting: 5
Energy Control: 5
Reflexes: 20
Resilience: 0
Power Level: (This is given to you from your RP Sample. It should be blank at start.)
Fighting Accuracy: 1d00+5
Energy Accuracy: 1d100+5
Defense: 50+Reflexes=70
HP: 50+Resilience=0
KI: 100
DR: -0
Class: Prodigy
Racial Trait: Lifedrinker
Effect: For every successful attack, heal yourself of 2 HP. (Either put the one given for your race or pick one given as an option for your race. You can find more about races here.)
Effort Points:
Zeni: 1,000
Mastery Points: 2/2
mastery points
Reputation:
Traits: Telekinetic
Activation: Passive
Effect: You immediately gain the utility technique “Psychic Powers” and it does not take up a technique slot. Once your Psychic Powers reach rank 3, ranged: Strikes, Grapples, and Projectile Special Techniques deal an additional +3 damage.
Limit: --
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques.
Appearance: Draven has sky blue skin and you will normally see him wearing armor like a Knight. His ears peek out through his long white hair to a point, while his eyes are a icy blue in color. This Demonic Vampire is equipped with a longsword and a bow strapped to his back.
Personality: Draven can and will be very polite to anyone at first. Depending on how you act around him, he may show you the real side of him, or he may be kept guarded and treat you as if you don’t even exist to him. He has trouble trusting because of his past, but that does not mean he won’t give people a chance to get to know him. He is rather open to making friends in a world that is brand new to him.
History: The history of Draven Kane is rather simple. When he was much younger, he was bound to his loyalties which were with the King of all these lands at the time. There were many wars and a lot of deaths, but Draven was driven and very skilled with his blade, so the vampiric demon found himself on the winning end of those wars, and eventually ended up becoming the king's right hand man.
After the death of the king and the fall of the kingdom, Draven was forced out from the lands and found himself inside the depths of a cave. This is where the demon laid rest for hundreds of years, in hopes of waking up to a kingdom similar to his own. What he would find out, will shock the being to his core, possibly waking something up within himself to make things better...or worse..
RP Sample: “We all have a little darkness in us, do we not?” The cold voice echoed throughout the small cavern where the Vampire had recently been awoken. His body was stiff and sore from the longest slumber he had ever endured, but his mind was still as sharp as ever before. He looked around himself in the complete dark, only to hear the noises of the bats high above him, hanging from the top of the cavern. This was the home for Draven for hundreds of years, but little did he know that he was sleeping for well over 500 years.
As he rose from the stone floor, the vampire began to stretch out his back, then his arms, and finally pulled his neck to the right swiftly to produce a spine tingling crack that echoed through the cave. “This is it, the start of a new beginning.” He whispered under his own breath, before stepping forward through the darkness. The bats above him began to swirl in a circle and follow the vampiric demon to wherever he would go.
Firstly, Draven made his way to the armory he had forged many years ago with his bare hands and a little help from some old friends. While he may have been a Vampire, he always fitted himself with the toughest armor in the lands to make sure he was protected no matter what he would come across. Finally, a sword crafted and refined with the strongest metals around. He sheathed the sword and smiled wide. “So it begins, my old friends. I will find you and resurrect you back to the land of the living..”
Referred by: Entire Broken Destiny community XD (If any. Your referrer and yourself gain bonuses in threads together when it comes to Gains (a 25% static bonus together) and also are given a 1000 Effort Point and 1 Mastery Point bonus for being recruited/recruiting.)
Starting Non-Basic Technique Chosen: DIVINATION
Whether through intuition or psychic potential, you glimpse a moment into the future and see what dangers lie ahead.
Type: Defense
Action: Bonus Action
Effect: You gain +35 defense against attacks targeting you on your next turn.
Cost: None
Limit: Once per thread.
Ranks: Rank 2 defense is +40 and Rank 3 defense is +50.
Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP. As described here in the technique rules.
Technique Slots: 5/5
Species: Vampire/Demon
Age: Ancient XD
Gender: Male
Skills & Statistics You can find information about your Skills and Statistics here. You start with 30 skill points to spend.
Fighting: 5
Energy Control: 5
Reflexes: 20
Resilience: 0
Power Level: (This is given to you from your RP Sample. It should be blank at start.)
Fighting Accuracy: 1d00+5
Energy Accuracy: 1d100+5
Defense: 50+Reflexes=70
HP: 50+Resilience=0
KI: 100
DR: -0
Class: Prodigy
Racial Trait: Lifedrinker
Effect: For every successful attack, heal yourself of 2 HP. (Either put the one given for your race or pick one given as an option for your race. You can find more about races here.)
Effort Points:
Zeni: 1,000
Mastery Points: 2/2
mastery points
Reputation:
Traits: Telekinetic
Activation: Passive
Effect: You immediately gain the utility technique “Psychic Powers” and it does not take up a technique slot. Once your Psychic Powers reach rank 3, ranged: Strikes, Grapples, and Projectile Special Techniques deal an additional +3 damage.
Limit: --
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques.
Appearance: Draven has sky blue skin and you will normally see him wearing armor like a Knight. His ears peek out through his long white hair to a point, while his eyes are a icy blue in color. This Demonic Vampire is equipped with a longsword and a bow strapped to his back.
Personality: Draven can and will be very polite to anyone at first. Depending on how you act around him, he may show you the real side of him, or he may be kept guarded and treat you as if you don’t even exist to him. He has trouble trusting because of his past, but that does not mean he won’t give people a chance to get to know him. He is rather open to making friends in a world that is brand new to him.
History: The history of Draven Kane is rather simple. When he was much younger, he was bound to his loyalties which were with the King of all these lands at the time. There were many wars and a lot of deaths, but Draven was driven and very skilled with his blade, so the vampiric demon found himself on the winning end of those wars, and eventually ended up becoming the king's right hand man.
After the death of the king and the fall of the kingdom, Draven was forced out from the lands and found himself inside the depths of a cave. This is where the demon laid rest for hundreds of years, in hopes of waking up to a kingdom similar to his own. What he would find out, will shock the being to his core, possibly waking something up within himself to make things better...or worse..
RP Sample: “We all have a little darkness in us, do we not?” The cold voice echoed throughout the small cavern where the Vampire had recently been awoken. His body was stiff and sore from the longest slumber he had ever endured, but his mind was still as sharp as ever before. He looked around himself in the complete dark, only to hear the noises of the bats high above him, hanging from the top of the cavern. This was the home for Draven for hundreds of years, but little did he know that he was sleeping for well over 500 years.
As he rose from the stone floor, the vampire began to stretch out his back, then his arms, and finally pulled his neck to the right swiftly to produce a spine tingling crack that echoed through the cave. “This is it, the start of a new beginning.” He whispered under his own breath, before stepping forward through the darkness. The bats above him began to swirl in a circle and follow the vampiric demon to wherever he would go.
Firstly, Draven made his way to the armory he had forged many years ago with his bare hands and a little help from some old friends. While he may have been a Vampire, he always fitted himself with the toughest armor in the lands to make sure he was protected no matter what he would come across. Finally, a sword crafted and refined with the strongest metals around. He sheathed the sword and smiled wide. “So it begins, my old friends. I will find you and resurrect you back to the land of the living..”
Referred by: Entire Broken Destiny community XD (If any. Your referrer and yourself gain bonuses in threads together when it comes to Gains (a 25% static bonus together) and also are given a 1000 Effort Point and 1 Mastery Point bonus for being recruited/recruiting.)
Starting Non-Basic Technique Chosen: DIVINATION
Whether through intuition or psychic potential, you glimpse a moment into the future and see what dangers lie ahead.
Type: Defense
Action: Bonus Action
Effect: You gain +35 defense against attacks targeting you on your next turn.
Cost: None
Limit: Once per thread.
Ranks: Rank 2 defense is +40 and Rank 3 defense is +50.
Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP. As described here in the technique rules.
Technique Slots: 5/5