Post by Grisha on Aug 24, 2020 8:09:35 GMT -8
Saiyan Name: Oniyon
Given Name: Grisha
Alias: General Oniyon The Oni; Experiment Zero (0000); White Lion of Kousetsu Village; The Ice Man
Species: Saiyan Experiment
Age: Appears late 20s to early 30s, hundreds of years old
Gender: Male
Voice: Unsho Ishizuka
Referred by: N/A
Appearance: The warrior without his gear stands tall and rather thick with his jutting muscles. His complexion is tanned and hair black with sickle-like sideburns. His eyes are steel-gray and his body is covered in scars from a period of war. On the back of his neck is branded a code in a Tuffle language that ends in "0000." Beneath his thick hair are scars from the holes the mind control device had made.
Grisha's personality tends to match his appearance: brutish, but he is kinder than his façade puts on. Intimidating, the warrior looks like quite the foe, which often inspires people who don't know him to leave him alone. There is, however, a charm that exists about the warrior. The impression he gives off of a big, dominating male tends to attract many a female, in which Lena is forced to keep back with a fist.
In his gear, no one familiar with Saiyans would have ever guessed him to be one. His tail is always comfortably wrapped about his hips and his short bladed hair, hidden beneath his headdress. It is the exchange of blows or the discovery of his tail that reveals his Saiyan blood.
Upon his head is a headdress crafted from the fur and bones of the White Devil. It is what gives him his stark mane that acts as his "White Lion" trademark. Upon his broad shoulders sits a mantle of brown fur and steel. A brown cape obscures the bulk of his power, trapping his body heat within a cloak of warmth. Beneath the shroud is a fur-lined, black vest and black trousers. Upon his knees are steel knee-guards and about his forearms are black steel and leather bracers. The teeth of the White Devil were fashioned into a necklace that rests against his collar. The boots at his feet complete his arctic ensemble, estimating the weight of his equipment to be 145 lbs.
Pre-capture, Grisha as Oniyon was a Saiyan Elite General. His hair grew down to his waist and was styled into black dreadlocks with bangles on a few of the ones that made his bangs. He wore a black and tan, armored mantle with a fur tunic, which was the uniform pre-Frieza era. Over his right eye was a pink lens scouter. As The Oni, the general was known to be terrifying in battle.
Personality: Since waking from his coma, Grisha is rather free-spirited and unbound. The warrior goes where ever he pleases, when he pleases, and sometimes he won't return for days, which makes Lena worried sick. The Saiyan has learned to speak coherent sentences from Lena, but with him being so aloof, his speaking ability is still mediocre, neither entirely primitive nor advanced.
The warrior's desire to train overcame his desire to learn the etiquette Lena tries to teach him. Grisha is simply downright barbaric from his bad manners, to his ability to smell on the level of a bloodhound, and to his appetite. The guardian often returns from being away when summoned by the Lion Horn. It is a horn carved from bone, which is blown in emergencies. It is wise for a visitor in Kousetsu village to not start trouble. If the horn is ever blown on him or her, they will face the fury of the lion. An enemy of Kousetsu village is an enemy of Grisha's "'nough said."
The Saiyan can't resist a challenge. He loves being able to throw some punches with a sparring partner or most of all, one that can give him a good fight. One of his biggest stereotypes is that the warrior is unintelligent because of the way he speaks. On the contrary, if challenged, his opponent will find that he is quite clever if not reckless.
Due to his mental deficiency, Grisha sometimes has irrational bouts of emotion in the form of rage or frustration triggered by something indefinite. No one knows what triggers these attacks, but its been assumed from witnessing certain situations that its when his brain is trying to remember or recall something to mind that just isn't there or accessible.
Overall, the warrior is a handful, and when around people, he needs constant supervision. The warrior isn't afraid to say it like it is, and is unaccustomed to the advanced technology that exists outside his home region.
History:
The Saiyan's existence goes back to the time of the Saiyan-Tuffle war. During the war, his unit had occupied the homes of several Tuffles in Sector 6 of a Tuffle evacuated city. The Saiyans held the Tuffles hostage in their own homes, knowing the Tuffle government would not risk attacking innocent Tuffles in order to flush the Saiyans out. From these locations, Oniyon’s unit conducted guerilla tactics to pick off any unit that passed through. They claimed many Saiyan bodies planned for experimentation and looted equipment that aided in his unit’s survival. It wasn’t until Dr. Coorg, a Tuffle Science Executive, demanded that the Tuffle military attack Sector 6. She manipulated the military, convincing them that the Tuffles held hostage by the Saiyans were traitors and should be destroyed in order to expedite the conclusion of the war. The Tuffle army bombarded Sector 6, killing hundreds of innocent Tuffles and destroying Oniyon’s units in an unexpected turn of events.
Colonel Monga of the 12th Armour Brigade sent a battalion to capture the Saiyan leader known as The Demon. The battalion confronted Oniyon in the ruins of Sector 6 and attempted to shoot him full of tranquilizers. Discovering the unit was there to capture him and not kill him, sent the Saiyan into a rage that eventually ended as symptoms of his toxicity set in. The TSE arrived to claim Oniyon in a struggle. He was returned to the lab where he was introduced to a remote, motor control experiment that turned out successful. Under remote control, the Tuffles were able to use him to attack other Saiyan units.
Dr. Coorg’s experiments were halted when TSE started to branch off to other worlds. An investigation into the destruction of Sector 6 identified Dr. Coorg as the one who instigated the massacre. Deeming her to be a risk for the continuation of the war and not trusting her with her new Saiyan doll, Dr. Coorg was ordered to pack up her experiments and leave Plant for Earth.
During her journey, Dr. Coorg continued to experiment on Saiyan motor control. When the ship neared Earth, a solar wind passed over it, generating a surge that knocked out the ship’s power temporarily. The dock Oniyon was resting on was fried, unknowingly to the Tuffle scientists, freeing him from their control. Oniyon escaped, murdering multiple scientists including Dr. Coorg. The ship was on a crash course to Earth. Many Tuffles evacuated to escape doom and Oniyon. Some heroic Tuffles attempted to lock him, but Oniyon was able to fight his way through their traps and make it to an escape pod in time. His pod unfortunately crashed in the arctic mountains at the foot of a frozen lake. The chilling waters and temperature penetrated the ship, and in his terror and agony, the ice had taken him.
After hundreds of years, the ice shelf of the perma-cliffs broke, plunging into the frozen lake. The upheaval of water and iced forced to surface a mysterious frozen pod that drew the attention of the villagers of the remote Kousetsu Village. The perma-cliffs hadn’t cracked for years, and it was feared to be the result of global warming. Subordinates of the village chief were sent to investigate the mysterious orb and returned with it upon a sled. With ice picks and mallets, they broke the ice about the pod and forced open its hatch to find frozen within a man donning a uniform unfamiliar to them—and they hadn't seen much living in the mountains their entire lives. The people were unsure if their find was man or alien, but it was dubbed that the creature, whatever he was, was dead. The village chief ordered the body to be thawed in the hot spring and given a proper burial. As commanded, the body was thawed, and the still waters became disturbed by oxygen bubbles. To the people's awe, the ice man had survived but was in a deep coma.
There was a wicked creature that occasionally attacked the village. Twelve-feet with horns like a devil, the yeti would terrorize Kousetsu Village, devouring herds, children, and those vulnerable enough to be caught. The White Devil came unpredictably once a month and would consume twenty villagers before its appetite was satiated. As the people scattered in fright from the devil's presence, the ice man was unguarded. His caretaker, Lena, tried to deter the devil from reaching him, but held tightly by her father, she was unable to do so.
The White Devil found the ice man and hefted him above his jaws. Dangling the naked Saiyan above rows of blade-like teeth, the Saiyan harshly woke and unleashed an enraged scream. The decibels of his scream shook the yeti down to his cells until he exploded, having been ripped apart by the assault. Bathed in blood and screaming irrationally, the villagers thought they were observing a lion, bellowing his dominance over a kill as his tail thrashed about.
The ice man responded to questions although slowly. His gaze was distant, and the villagers believed that his brain may have been damaged by the cold. When asked his name, the Saiyan responded ineptly with, "Gr...sh..." Lena thus named him Grisha and with her weaning, he became a respected and cherished guardian of the village.
Equipment:
Inventory:
Item Classifications
Weapons:
Outfits:
Restorative:
Grenades:
Supplementary:
Vehicles.
Given Name: Grisha
Alias: General Oniyon The Oni; Experiment Zero (0000); White Lion of Kousetsu Village; The Ice Man
Species: Saiyan Experiment
Age: Appears late 20s to early 30s, hundreds of years old
Gender: Male
Voice: Unsho Ishizuka
Referred by: N/A
Appearance: The warrior without his gear stands tall and rather thick with his jutting muscles. His complexion is tanned and hair black with sickle-like sideburns. His eyes are steel-gray and his body is covered in scars from a period of war. On the back of his neck is branded a code in a Tuffle language that ends in "0000." Beneath his thick hair are scars from the holes the mind control device had made.
Grisha's personality tends to match his appearance: brutish, but he is kinder than his façade puts on. Intimidating, the warrior looks like quite the foe, which often inspires people who don't know him to leave him alone. There is, however, a charm that exists about the warrior. The impression he gives off of a big, dominating male tends to attract many a female, in which Lena is forced to keep back with a fist.
In his gear, no one familiar with Saiyans would have ever guessed him to be one. His tail is always comfortably wrapped about his hips and his short bladed hair, hidden beneath his headdress. It is the exchange of blows or the discovery of his tail that reveals his Saiyan blood.
Upon his head is a headdress crafted from the fur and bones of the White Devil. It is what gives him his stark mane that acts as his "White Lion" trademark. Upon his broad shoulders sits a mantle of brown fur and steel. A brown cape obscures the bulk of his power, trapping his body heat within a cloak of warmth. Beneath the shroud is a fur-lined, black vest and black trousers. Upon his knees are steel knee-guards and about his forearms are black steel and leather bracers. The teeth of the White Devil were fashioned into a necklace that rests against his collar. The boots at his feet complete his arctic ensemble, estimating the weight of his equipment to be 145 lbs.
Pre-capture, Grisha as Oniyon was a Saiyan Elite General. His hair grew down to his waist and was styled into black dreadlocks with bangles on a few of the ones that made his bangs. He wore a black and tan, armored mantle with a fur tunic, which was the uniform pre-Frieza era. Over his right eye was a pink lens scouter. As The Oni, the general was known to be terrifying in battle.
Personality: Since waking from his coma, Grisha is rather free-spirited and unbound. The warrior goes where ever he pleases, when he pleases, and sometimes he won't return for days, which makes Lena worried sick. The Saiyan has learned to speak coherent sentences from Lena, but with him being so aloof, his speaking ability is still mediocre, neither entirely primitive nor advanced.
The warrior's desire to train overcame his desire to learn the etiquette Lena tries to teach him. Grisha is simply downright barbaric from his bad manners, to his ability to smell on the level of a bloodhound, and to his appetite. The guardian often returns from being away when summoned by the Lion Horn. It is a horn carved from bone, which is blown in emergencies. It is wise for a visitor in Kousetsu village to not start trouble. If the horn is ever blown on him or her, they will face the fury of the lion. An enemy of Kousetsu village is an enemy of Grisha's "'nough said."
The Saiyan can't resist a challenge. He loves being able to throw some punches with a sparring partner or most of all, one that can give him a good fight. One of his biggest stereotypes is that the warrior is unintelligent because of the way he speaks. On the contrary, if challenged, his opponent will find that he is quite clever if not reckless.
Due to his mental deficiency, Grisha sometimes has irrational bouts of emotion in the form of rage or frustration triggered by something indefinite. No one knows what triggers these attacks, but its been assumed from witnessing certain situations that its when his brain is trying to remember or recall something to mind that just isn't there or accessible.
Overall, the warrior is a handful, and when around people, he needs constant supervision. The warrior isn't afraid to say it like it is, and is unaccustomed to the advanced technology that exists outside his home region.
History:
A General
The Saiyan's existence goes back to the time of the Saiyan-Tuffle war. During the war, his unit had occupied the homes of several Tuffles in Sector 6 of a Tuffle evacuated city. The Saiyans held the Tuffles hostage in their own homes, knowing the Tuffle government would not risk attacking innocent Tuffles in order to flush the Saiyans out. From these locations, Oniyon’s unit conducted guerilla tactics to pick off any unit that passed through. They claimed many Saiyan bodies planned for experimentation and looted equipment that aided in his unit’s survival. It wasn’t until Dr. Coorg, a Tuffle Science Executive, demanded that the Tuffle military attack Sector 6. She manipulated the military, convincing them that the Tuffles held hostage by the Saiyans were traitors and should be destroyed in order to expedite the conclusion of the war. The Tuffle army bombarded Sector 6, killing hundreds of innocent Tuffles and destroying Oniyon’s units in an unexpected turn of events.
Colonel Monga of the 12th Armour Brigade sent a battalion to capture the Saiyan leader known as The Demon. The battalion confronted Oniyon in the ruins of Sector 6 and attempted to shoot him full of tranquilizers. Discovering the unit was there to capture him and not kill him, sent the Saiyan into a rage that eventually ended as symptoms of his toxicity set in. The TSE arrived to claim Oniyon in a struggle. He was returned to the lab where he was introduced to a remote, motor control experiment that turned out successful. Under remote control, the Tuffles were able to use him to attack other Saiyan units.
Dr. Coorg’s experiments were halted when TSE started to branch off to other worlds. An investigation into the destruction of Sector 6 identified Dr. Coorg as the one who instigated the massacre. Deeming her to be a risk for the continuation of the war and not trusting her with her new Saiyan doll, Dr. Coorg was ordered to pack up her experiments and leave Plant for Earth.
During her journey, Dr. Coorg continued to experiment on Saiyan motor control. When the ship neared Earth, a solar wind passed over it, generating a surge that knocked out the ship’s power temporarily. The dock Oniyon was resting on was fried, unknowingly to the Tuffle scientists, freeing him from their control. Oniyon escaped, murdering multiple scientists including Dr. Coorg. The ship was on a crash course to Earth. Many Tuffles evacuated to escape doom and Oniyon. Some heroic Tuffles attempted to lock him, but Oniyon was able to fight his way through their traps and make it to an escape pod in time. His pod unfortunately crashed in the arctic mountains at the foot of a frozen lake. The chilling waters and temperature penetrated the ship, and in his terror and agony, the ice had taken him.
Coma
After hundreds of years, the ice shelf of the perma-cliffs broke, plunging into the frozen lake. The upheaval of water and iced forced to surface a mysterious frozen pod that drew the attention of the villagers of the remote Kousetsu Village. The perma-cliffs hadn’t cracked for years, and it was feared to be the result of global warming. Subordinates of the village chief were sent to investigate the mysterious orb and returned with it upon a sled. With ice picks and mallets, they broke the ice about the pod and forced open its hatch to find frozen within a man donning a uniform unfamiliar to them—and they hadn't seen much living in the mountains their entire lives. The people were unsure if their find was man or alien, but it was dubbed that the creature, whatever he was, was dead. The village chief ordered the body to be thawed in the hot spring and given a proper burial. As commanded, the body was thawed, and the still waters became disturbed by oxygen bubbles. To the people's awe, the ice man had survived but was in a deep coma.
The White Lion
There was a wicked creature that occasionally attacked the village. Twelve-feet with horns like a devil, the yeti would terrorize Kousetsu Village, devouring herds, children, and those vulnerable enough to be caught. The White Devil came unpredictably once a month and would consume twenty villagers before its appetite was satiated. As the people scattered in fright from the devil's presence, the ice man was unguarded. His caretaker, Lena, tried to deter the devil from reaching him, but held tightly by her father, she was unable to do so.
The White Devil found the ice man and hefted him above his jaws. Dangling the naked Saiyan above rows of blade-like teeth, the Saiyan harshly woke and unleashed an enraged scream. The decibels of his scream shook the yeti down to his cells until he exploded, having been ripped apart by the assault. Bathed in blood and screaming irrationally, the villagers thought they were observing a lion, bellowing his dominance over a kill as his tail thrashed about.
I Am Grisha
The ice man responded to questions although slowly. His gaze was distant, and the villagers believed that his brain may have been damaged by the cold. When asked his name, the Saiyan responded ineptly with, "Gr...sh..." Lena thus named him Grisha and with her weaning, he became a respected and cherished guardian of the village.
Equipment:
- Muten Roshi's Floral Print Shirt
- Ritual Dagger
- Master Belt
- Bio-suit
Inventory:
Item Classifications
Weapons:
- Lucos Saber (Mythic)
An eerie weapon which smells of copyright infringement and which is a hilt before it is activated and then becomes a blazing sword of light.
Type: Weapon - Sword
Zeni Value: 40000
Zeni Cost: 120000
Activation: Bonus Action
Effect: Strikes that you perform on this turn are treated as if they were Critical Hits for the purposes of triggering Effects that require critical hits; additionally, your Strikes on this turn deal +3 damage and have a 50% chance to afflict their target with ‘Wound’. (Note: This does not make your strikes deal critical damage or automatically hit, only triggers Effects that list a Critical Hit as a prerequisite.) Functions as a 'Katchin Sword', for all intents and purposes, but includes the 'Burning' effect as an equal chance to the 'Wounding' effect.
Limit: 3 uses per thread. - Star Sword (Mythic)
From ore found in the deepest earth, you made a sword with the help of one of the planet's greatest smiths and created a sword fit for the stars. This weapon might be a legend in the making.
Type: Weapon - Sword
Zeni Value: --
Zeni Cost: --
Activation: Bonus Action
Effect: Strikes you perform this turn increase their Critical Range by 10 (A Crit on 95 is now a Crit on 85), and increase Critical Damage this turn by +4. In addition, Strikes you perform this turn have a 50% Chance to inflict "Wound" on their target.
Limit: 3 uses per battle. - Ritual Dagger (Mythic)
This dagger is long and broad at its base, narrowing to a deadly tip with a wave-like edge throughout its length and has been used in countless sacrificial rituals- enough to imbue its blade with an Enchantment that saps the life force of its victims.
Type: Weapon - Knife
Zeni Value: 40000
Zeni Cost: 120000
Activation: Bonus Action
Effect: Strikes you perform on this turn deal an additional 2 damage to their targets; this damage is applied even if your strikes would not hit and ignores all DR and Temporary HP possessed by the target. You regain 2 HP for each Strike performed on this turn that successfully hits its target.
Limit: 3 uses per thread. - Buckler (Common)
A highly technical Buckler employed by Soldiers throughout the universe as a last-ditch defensive maneuver.
Type: Weapon - Shield
Zeni Value: 10000
Zeni Cost: 40000
Activation: Bonus Action - Reactive
Effect: When you activate ‘Buckler’, select one unresolved attack targeting you this turn. That attack deals it’s damage to ‘Buckler’ rather than you; if the damage of the target attack would not reduce ‘Buckler’s’ Temporary HP to 0, that attack’s Effects are not applied to you. ‘Buckler’ has 20 Temporary HP and 4 DR.
Limit: 2 uses per thread; Buckler’s Temporary HP and DR are not added to your own and do not replenish between uses in the same thread. If damage exceeds Buckler’s Temporary HP, you receive the remainder of the damage. - Tech Blade (Rare)
This sword was designed originally to be used by Tuffle Soldiers as a last resort against Saiyans, who themselves preferred hand-to-hand combat. Its unique design allows for various kinds of ammunition to be slotted into its pommel and then released for great Effect from its edge.
Type: Weapon - Sword
Zeni Value: 30000
Zeni Cost: 80000
Activation: Bonus Action
Effect: When you activate this weapon, you may choose 1 common quality Grenade-Type item in your inventory. Your Strikes on this turn consume uses of the chosen Grenade and afflict their Effects if they successfully hit their target(s).
Limit: 2 uses per thread.
Outfits:
- Muten Roshi's Floral Print Shirt
A common, run-of-the-mill shirt from the Southern Islands, in a style popular amongst tourists. It really does look like any other shirt, but this one in particular radiates power, like an artifact of great power... yet, it truly is just a shoddy knock-off for peddling to travelers. The price tag is even still attached...
Type: Outfit – Armor
Zeni Value: --
Zeni Cost: --
Activation: At-Will/Passive
Effect: Increase your maximum HP by +30 and gain +3 DR while wearing this outfit. Each turn, the user can choose to regain 2 ki or 1 HP as an At-Will action.
Limit: Only one recovery option can be chosen each turn. - Turtle School Uniform (Mythic)
An authentic Turtle School uniform.
Type: Outfit - Armor
Zeni Value: --
Zeni Cost: --
Activation: Passive
Effect: Increase your Accuracy with all Basic Techniques by +15 while wearing this outfit. While wearing this your power level is considered 15% Higher. Strikes and Energy Blasts cost 1 additional Ki for you while wearing this. This is considered a mythic item and an outfit. - Weighted Clothing (Mythic)
Sometimes, simple training weights are not enough-- a warrior must occasionally burden themselves with dramatic weighting to see the growth they desire, and these weighted clothing were made just for that purpose.
Type: Outfit - Weights
Zeni Value: 40000
Zeni Cost: 120000
Activation: Passive / Bonus Action
Effect: Decrease your base PL by -30% at the beginning of each Spar, Battle, and Event. You may deactivate this outfit’s PL reduction as a Bonus Action; Deactivating this PL reduction instead increases your Base PL by +5% for each turn that your PL was reduced by this outfit, to a maximum of +30% Base PL. This bonus lasts for the remainder of the thread. If you complete a Spar, Battle, or Event without Deactivating the Base PL reduction, you gain an additional +1 MP for Spars or Non-Deadly Events and +2 MP for Battles or Deadly Events.
Limit: None.
Restorative:
- OTC Stim (Common)
Though there are countless compounds available for conventional use, the OTC Stim is the late worker’s best friend, granting a surge of energy that lets them get the job done.
Type: Restorative - Stimulant
Zeni Value: 10000
Zeni Cost: 40000
Activation: Standard Action
Effect: Restore +30 of your target’s Ki at the beginning of their next turn, applied before incoming attack resolution. If you target yourself, you restore this Ki immediately.
Limit: 1 use per thread. - First Aid Kit (Common)
From household to soldier’s equipment, the first aid kit is a staple across the known universe.
Type: Restorative - Medical
Zeni Value: 10000
Zeni Cost: 40000
Activation: Standard Action
Effect: Restore +30 of your target’s HP at the beginning of their next turn, applied before incoming attack resolution. If you target yourself, you restore this HP immediately.
Limit: 1 use per thread. - Senzu Extract (Common) (x2)
Utilizing the miraculous qualities of the Senzu Bean, this small vial of extract allows for an expedient return to function by its imbiber.
Type: Restorative - Senzu
Zeni Value: 10000
Zeni Cost: 40000
Activation: Bonus Action
Effect: Restore +15 of your target’s HP and Ki at the beginning of their next turn, applied before incoming attack resolution. If you target yourself, you restore this Ki immediately.
Limit: 1 use per thread. - Stim Pack (Rare)
Not recommended for daily use, this cocktail of stimulants grants a large and sudden increase in energy levels.
Type: Restorative - Stimulant
Zeni Value: 20000
Zeni Cost: 80000
Activation: Standard Action
Effect: Restore +40 of your target’s Ki at the beginning of their next turn, applied before incoming attack resolution. If you target yourself, you restore this Ki immediately.
Limit: 1 use per thread.
Grenades:
- Poison Bomb (Common)
A small bomb that releases a plume of poisonous smoke upon detonation.
Type: Grenade
Zeni Value: 10000
Zeni Cost: 40000
Activation: Bonus Action
Effect: Target one opponent; that opponent has a 50% chance to be afflicted with the Poison status effect. The max chance to afflict any Status Effect is 95%.
Limit: 2 uses per thread.
Supplementary:
- 7 Star Deja Vu Document - The Deja Vu Document may be used to repeat one mission of the equivalent star rating that the user has already completed once before. (Fishing Event Extended, 8 September 20)
- Master Belt (Mythic)
A belt worn by master martial artists and enthusiasts, indicating rank within a particular school.
Type: Supplementary - Belt
Zeni Value: 40000
Zeni Cost: 120000
Activation: Passive
Effect: When using your Strike basic technique, you may choose to pay 4 Ki to give it a damage modifier of +4.
Limit: Only one Belt may be equipped at a time. - 1 Halloween Costume (Choose the effects of one racial trait which you do not possess. You may utilize it in a thread which you are in.)
- 1 Spirit Person Fruit Candy - Gooseberry/Poison
- Dragon Ball Shard (x5)
Type: Artifact
Zeni Value: --
Zeni Cost: --
Activation: N/A
Effect: Can be used to make a Crafted Artifact unique to your character. - 7 Star Deja Vu Document (x2) - The Deja Vu Document may be used to repeat one mission of the equivalent star rating that the user has already completed once before. (Halloween Event Results) - 27 November 20
- 6 Star Deja Vu Document (x2) - The Deja Vu Document may be used to repeat one mission of the equivalent star rating that the user has already completed once before. (Halloween Event Results) - 27 November 20
- 1 Stronghold - A Level 1 stronghold in Pilaf Land region. It should be a spooky described location and building. It comes with a Saibaman tree and Saibaman, Zombie, and Ghost butlers. (Market Link) - 21 November 20
- Honey Ham of Happiness and Cornbead of Courage - When consumed together with other players in a thread (this must be role played), the gains for that thread are increased by 10% for every piece that is consumed. - 27 November 20
- Red Ribbon Candy Cane
A specially crafted vitamin supplement filled with the special spices and the juice of sapling of strength which combined with specialized supplements and nanites cycle through the body and gather ambient ki in the muscles and bones and multiply it. TOP SECRET technology, do not give to non-Red Ribbon members!
Type: Out of Battle Consumable
Zeni Value: --
Zeni Cost: --
Activation: N/A Out-of-Battle Activation by threading with another player in a personal saga.
Effect: Gain 2000 PL, plus grant and double the benefits of the 'Disciple' status to yourself, with the 'Mentor' being your compatriot in the thread. If the mentor is weaker than your character, you still get the minimum you would gain from a mentor which fulfilled the minimum requirements for a mentor of your character (having at least 150% of your PL). A maximum of 5000 additional PL may be gained from the disciple status, after doubling. - 5 December 20 - Spirit Candies: Honey Melon/Blind and Ghost Pepper/Burn.
- Holiday Dollhouse
An enchanted dollhouse. It is the size of a dollhouse but with a magic word can become a full sized mansion! For some reason no matter the climate it's placed it, it's always snowing!
Type: Out of Battle Consumable
Zeni Value: --
Zeni Cost: --
Activation: At-Will Activation,
Effect: Gain a level 3 stronghold in the region of your choice. This stronghold has a special gift alongside it! Pick stronghold add-ons up to 450,000 Zeni in total value, and gain it free! It must be christmas/winter holiday themed. IE; your Sapling of Strength is a Christmas Pine. Your Saiba Tree is a Pine and produces Saiba Elves not Saibamen. Your Recuperation Tank is a hot cocoa cafe, your Green Lands are all massive holiday foods, your dormitory or dojo is a gingerbread house, etc. (Market Link) - Santa Suit
It might be Santa Claus, it might be Mrs. Claus, it might be Santa Claws (cat Santa), this is a red and white costume or part of it. When wearing it for some reason you seem to be death defying!
Type: In Battle Consumable, this does not take an item slot.
Zeni Value: --
Zeni Cost: --
Activation: At-Will Activation,
Effect: Gain the trait '9001 Lives' and the 'Like Rubber' trait for the remainder of this battle - Piccolo Jr's 'Dodge' Entire Album
A very rare original, uneditted cut of the classic Piccolo Jr song from a few centuries ago, 'Dodge'. Jam out like you're a Namekian with an attitude!
Type: In-Battle Consumable
Zeni Value: --
Zeni Cost: --
Activation: At-Will Activation
Effect: Gain the trait 'Namekian Regeneration' for the remainder of this battle. - Tuffle Bunker Prototype
- Moo of Might
A massive, sedan size wheel of cheese along with an equal size side of beef.
Type: Out of Battle Consumable
Zeni Value: --
Zeni Cost: --
Activation: N/A
Effect: This Product, when eaten, provides the user with a bonus PL equal to 10% of the total EP which they have gained in the entire previous week. The user may eat this mushroom at their chosen time, and the Mushroom of Might can be combined with the Wheat of Might item, Mushroom of Might item, and the 'fresh vegetable patch' item to create the 'Meal of Might' which provides the bonus PL equal to 50% to the total EP which has been gained in the entire previous week. - Investments I (x2)
Stocks, bonds, tax liens... you name it, it's an investment. You've been smart with yours, and you earn quarterly dividends to pad your coffers.
Type: Miscellaneous
Zeni Value: --
Zeni Cost: --
Activation: Passive
Effect: At the end of each week, you gain additional zeni equal to 100% of the EP earned during that week.
Limit: Stacks with itself, but may not stack beyond 2 applications of Investments. Investments may not be equipped, sold, or traded. - Bio-suit (Mythic)
Worn under all other forms of clothing, this highly advanced bodysuit is capable of identifying and mending injuries as they happen, allowing its wearer to recover far more quickly.
Type: Supplementary - Technology
Zeni Value: 40000
Zeni Cost: 120000
Activation: Passive
Effect: You heal 3 HP at the end of each turn.
Limit: -- - Celebrity I
For some reason, you've managed to make something of a celebrity of yourself! Though not really an item to be held, your brand is an important detail of who you are now- affording you small luxuries that lesser known people might not receive!
Type: Miscellaneous
Zeni Value: --
Zeni Cost: --
Activation: Passive
Effect: When buying an item, vehicle and/or add-on, stronghold level and/or add-on, from the Market Square (but not another player), roll a 1d100. On a result of 1 up to the rank that you have in Celebrity, you get the item for free when it comes to the Zeni cost. A fan bought it for you or a company selling it comped it for the advertisement you. On a result above your rank, you gain the difference between your roll and the rank you have in Celebrity discount on the item. You may not gain an item or discount greater than 200,000 Zeni through this method, and every time you successfully use Celebrity to gain a free item, you lose one rank of Celebrity. You may not use Celebrity more than once per IRL month.
Limit: Celebrity may not be equipped, sold, or traded. Further, it has a 1 or 100 on a 1d100% chance every month to lose a level. This percentile chance is rolled in a shared 'market square' thread. - Ox-King Plush - Consumable Item: +5 to Resilience for one Battle.
- Smuggler's Pass: On any thread you complete, you are owed you may invoke the Smuggler's Pass. It provides one of the following two bonuses: The Bountiful Coffer's Trait on the treasure roll if it is a personal saga or you posses the 'Lucky Dog' trait already. Or the 'Lucky Dog' racial trait for a thread, 17 September 2022
- Wolf Fang Chopper Upgrade Coupon – This provides you with an upgrade to your Wolf Fang Chopper if you already possess one. It increases the total discount provided by the Wolf Fang Chopper to 50% of the words/time/EP requirements for travel, and in addition to this you may pick one Vehicle Add-on worth 100,000 Zeni or less and gain this add-on for your Wolf Fang Chopper for free, 17 September 2022
Vehicles.
- Mokuzai | Leaping Log
Many believe this to be a tree - gained some power to fly after being thrown and ridden too many times by the likes of Tao Pai Pai. They are incorrect. This is one of a group of Kinto-Un who became so jealous of those logs that they attempted to become like them, and through magic did. While appearing to be an inanimate, non-sentient log, this is actually an intelligent cloud with a hard wooden outer covering to make it look like a log. It hurts like one too.
Type: Vehicle - Single User
Zeni Value: 150,000
Zeni Cost: 570,000
Activation: Out of Battle
Effect: The possessor of a Flying Nimbus has a 50% discount in time, EP, and words towards traveling. Additionally, it has the following add-ons built in:
Eye-catching- Increase your initiative by 5. Your vehicle is eye-catching in someway and it distracts opponents ever so slightly. UNLOCKED
Disguise- Your vehicle allows you to blend in with the surroundings in some way or another. Maybe your van looks like an ice cream truck. Maybe your Motorcycle is covered with a box. Whatever the case, you’ve got a disguise on your vehicle that helps you cut down on the amount of time (aka words) needed to spend hunting down a bounty. You receive a reduction of 20% to the words required before a bounty must appear. This is not a reduction in the amount of words required to complete the bounty. UNLOCKED
Hard Wood - On Command (Free-Action), once per battle, the Yukiko Kinto-Un may be used to add ‘Crippling’ to the list of minor effects which a special technique or basic technique does. (120,000 Zen and 1000 words training it to do this required to unlock) UNLOCKED (Market Link)