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Post by A.I. on Sept 29, 2019 8:28:57 GMT -8
u9euvTi_1d100+10
3d10+2
5d100+50
4d6+8
5d8+201d100+10·3d10+2·5d100+50·4d6+8·5d8+20
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Post by darthlunchbox on Sept 30, 2019 5:21:37 GMT -8
NpBvIK1pd100+20 d8+1d100+20·d8+1
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Post by darthlunchbox on Sept 30, 2019 5:22:05 GMT -8
bNDD9lPx5d65d6
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Post by A.I. on Feb 6, 2020 23:20:18 GMT -8
Testing some damage rolls for a build.
At-Will Action: Activate Blitz
At-Will Action: Dragon Dash | -6 ki | +10 Acc & +5 Dmg with Melee Attacks
At-Will Action: Activate Katchin Sword
At-Will Action: Strike | -0 ki
Accuracy: Ea8IeW_R1d100+75
Damage: 1d8+14
Wound(50 or lower): 1d100
At-Will Action: Strike | -0 ki
Accuracy: 1d100+75
Damage: 1d8+14
Wound(50 or lower): 1d100
Bonus Action: Strike | -0 ki
Accuracy: 1d100+75
Damage: 1d8+14
Wound(50 or lower): 1d100
Standard Action 1: Strike | -0 ki
Accuracy: 1d100+75
Damage: 1d8+14
Wound(50 or lower): 1d100
Standard Action 2: Strike | -0 ki
Accuracy: 1d100+75
Damage: 1d8+14
Wound(50 or lower): 1d1001d100+75·1d8+14·1d100·1d100+75·1d8+14·1d100·1d100+75·1d8+14·1d100·1d100+75·1d8+14·1d100·1d100+75·1d8+14·1d100
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Post by Jade on Feb 7, 2020 3:35:29 GMT -8
I guess I could try to find out how good it is to attack with all I've got.
At-Will Action:
Bonus Action: Ki Blast | -1 ki To hit: wsNcvR8s1d100+45
Damage: 2d6+9
Pummel: 1d4
Standard Action: Burning Attack | Slashing | Searing | -13 ki To hit: 1d100+45
Damage: 3d10+7
Extra damage from the 'Pummel' class feature: 2d5
Searing: 1d100 65% Chance (40% + 25% Elemental Band)
If inflicted, the 'Burn' status effect deals 4 dmg instead of 3 dmg, and is inflicted for 3 turns instead of 2 turns. This is due to the Demon Ring.
Crippling (Sadist): 1d100 20% Chance
If inflicted, this status effect deals 1 dmg, and is inflicted for 3 turns instead of 2 turns. This is due to the Demon Ring
Immobilizing (Sadist): 1d100 20% Chance
If inflicted, this status effect deals 1 dmg, and is inflicted for 3 turns instead of 2 turns. This is due to the Demon Ring
Standard Action: Burning Attack | Slashing | Searing | -13 ki To hit: 1d100+45
Damage: 3d10+7
Extra damage from the 'Pummel' class feature: 2d5
Searing: 1d100 65% Chance (40% + 25% Elemental Band)
If inflicted, the 'Burn' status effect deals 4 dmg instead of 3 dmg, and is inflicted for 3 turns instead of 2 turns. This is due to the Demon Ring.
Crippling (Sadist): 1d100 20% Chance
If inflicted, this status effect deals 1 dmg, and is inflicted for 3 turns instead of 2 turns. This is due to the Demon Ring
Immobilizing (Sadist): 1d100 20% Chance
If inflicted, this status effect deals 1 dmg, and is inflicted for 3 turns instead of 2 turns. This is due to the Demon Ring
Relentless deals 2 dmg that bypasses DR and Temp HP.
Remember to calculate the damage for the 'Rushing' class feature if any of Jade's attack misses. 1d100+45·2d6+9·1d4·1d100+45·3d10+7·2d5·1d100·1d100·1d100·1d100+45·3d10+7·2d5·1d100·1d100·1d100
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Celerai
Prospect
Hey, wanna spar?
Posts: 303
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Post by Celerai on Aug 22, 2020 17:59:29 GMT -8
Bonus Action: Enhanced Dragon Dash (+10 Acc, +5 Dmg)
Standard Action: Enhanced Grapple To hit: ZfLMh||G1d100+90
Damage: 2d6+13
Damage Die bypasses DR
Standard Action: Enhanced Grapple To hit: 1d100+90
Damage: 2d6+13
Damage Die bypasses DR.
Character is wearing Champion's Gi and uses the '+15 Acc to Basic Techniques' effect. Also has +65 Base Melee Accuracy and +8 Melee Dmg Mod1d100+75·2d6+13·1d100+75·2d6+13
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