Effort Points
Current Effort Points: 16
Subtotal Effort Points: 43,316
Total Effort Points: 8,316
AS OF 3/8/2020:
Current Effort Points: 8,316
Subtotal Effort Points: 8,316
Total Effort Points: 5,316
AS OF 5/12/2020:
Current Effort Points: 5,316
Subtotal Effort Points: 22,752
Total Effort Points: 21,252
AS OF 6/21/2020:
Current Effort Points: 21,252
Subtotal Effort Points: 28,415
Total Effort Points: 28,415
AS OF 7/30/2020:
Current Effort Points: 28,415
Subtotal Effort Points: 37,315
Total Effort Points: 37,315
AS OF 8/01/2020:
Current Effort Points: 37,315
Subtotal Effort Points: 53,565
Total Effort Points: 53,565
AS OF 8/08/2020:
Current Effort Points: 53,565
Subtotal Effort Points: 79,086
Total Effort Points: 79,086
AS OF 8/14/2020:
Current Effort Points: 79,086
Subtotal Effort Points: 83,286
Total Effort Points: 83,286
AS OF 9/14/2020:
Current Effort Points: 83,286
Subtotal Effort Points: 96,541
Total Effort Points: 62,541
AS OF 10/01/2020:
Current Effort Points: 62,541
Subtotal Effort Points: 68,482
Total Effort Points: 68,482
AS OF 10/12/2020:
Current Effort Points: 68,482
Subtotal Effort Points: 94,082
Total Effort Points: 94,082
AS OF 11/24/2020:
Current Effort Points: 94,082
Subtotal Effort Points: 67,082
Total Effort Points: 67,082
AS OF 3/25/2021:
Current Effort Points: 67,082
Subtotal Effort Points: 92,082
Total Effort Points: 92,082
AS OF 8/04/2021:
Current Effort Points: 92,082
Subtotal Effort Points: 101,457
Total Effort Points: 101,457
AS OF 9/04/2021:
Current Effort Points: 101,457
Subtotal Effort Points: 140,520
Total Effort Points: 140,520
Effort Point Gains+2,000 EP - 1 Star Mission
+20,461 EP - Winter Ice Sculpture Event
+11,006 EP - Strangeness in the Depths Personal Saga (With Riku)
+43,300 EP - Inheritors
+13,858 EP - Serpent and the Cyborg
+3,578 EP - Limiter Capacities
+7,163 EP - What Can I Say Except You're Welcome
+2,500 EP - Carrot Hunting
+6,400 EP - Jet Setters and the Sharks
+16,250 EP - Far Away From the Memories
+25,521 EP - Shadow Anomaly
+4,200 EP - Mushroom Stalking
+13,255 EP - We Say Yo Ho
+5,951 EP - Fishing Tournament
+25,600 EP - Ice Cream with a Carrot on Top
+24,000 EP - Fist of the South Star
+1,000 EP - Rumor Has It
+9,375 EP - Don't Fear The Reaper
+39,063 EP - Southern Star Dojo
Effort Point ExpendituresConverting 2,000 EP into 50,000 Z
Converting 20,000 EP into 20 MP
Converting 11,000 EP into 11 MP
Spending 900 EP to Travel to Southlands
Converting 20,000 EP into 20 MP
Converting 5,000 EP into 5 MP
Converting 10,000 EP into 10 MP
Converting 3,000 EP into 3 MP
Converting 1,500 EP into 37,500 Z
Converting 4,000 EP into 4 MP
Converting 30,000 EP into 30 MP
Converting 27,000 EP into 27 MP
Mastery Points
Current Mastery Points: 1
Subtotal Mastery Points: 36
Total Mastery Points: 1
AS OF 3/8/2020:
Current Mastery Points: 1
Subtotal Mastery Points: 4
Total Mastery Points: 0
AS OF 5/12/2020:
Current Mastery Points: 0
Subtotal Mastery Points: 0
Total Mastery Points: 0
AS OF 9/14/2020:
Current Mastery Points: 0
Subtotal Mastery Points: 0
Total Mastery Points: 0
AS OF 11/24/2020:
Current Mastery Points: 0
Subtotal Mastery Points: 27
Total Mastery Points: 0
AS OF 3/25/2021:
Current Mastery Points: 0
Subtotal Mastery Points: 0
Total Mastery Points: 0
Mastery Point GainsTotal MP Spent To Date: 160
Mastery Point Expenditures- Potential Mastery [ Level 1 ] - 2 MP
- Potential Mastery [ Level 2 ] - 4 MP
- Potential Mastery [ Level 3 ] - 6 MP
- Potential Mastery [ Level 4 ] - 8 MP
- Potential Mastery [ Level 5 ] - 10 MP
- Focus Mastery [Level 1] - 1 MP
- Focus Mastery [Level 2] - 2 MP
- Focus Mastery [Level 3] - 3 MP
- Focus Mastery [Level 4] - 4 MP
- Focus Mastery [Level 5] - 5 MP
- Ability Mastery [Level 1] - 5 MP
- Ability Mastery [Level 2] - 5 MP
- Ability Mastery [Level 3] - 10 MP
- Class Mastery [Level 1] - 10 MP
- Class Mastery [Level 2] - 20 MP
- Class Mastery [Level 3] - 30 MP
- Ranking INSTINCTUAL DEFENSE to Rank 2 - 2 MP
- Ranking INSTINCTUAL DEFENSE to Rank 3 - 2 MP
- Ranking Energy Constructs to Rank 2 - 2 MP
- Ranking Energy Constructs to Rank 3 - 2 MP
- Transformation Mastery: Tier 0 - 15 MP
- Transformation Secrets - Stage 0 - 10 MP
- Signature Mastery (Level 1) - 2 MP
Power LevelNatural Power Level: 33,570
50% Boosted Base Power Level: 16,785
Total Base Power Level: 50,355
Natural Power Level: 33,570
Auxiliary Core Augmented Base Power Level + 50% Boosted PL: 20,142
Total Core Augmented Base Power Level: 53,712
Power Level Gains+2,025 PL —
Be Wherever You Are (7 Star Mission)+150 PL -
Shark Bait Hoo Ha Ha+3,069 PL
Winter Ice Sculpture Event+1,431 PL
Strangeness in the Depths Graded+4,979 PL
Inheritor Graded+2076 PL
Serpent and the Cyborg Graded+430 PL
Limiter Capacities+859 PL
What can I say Except You're Welcome Graded+325 PL
Carrot Hunting Grade+360 PL
Jet Setters And the Sharks Graded+1,625 PL
Far Away From the Memories Graded+3,830 PL
Shadow Anomaly Graded+260 PL
Mushroom Stalking Graded+1,991 PL
We Say Yo Ho Graded+757 PL
Fishing Tournament+2,080 PL
Ice Cream with a Carrot on Top Graded+3,600 PL
Fist of the South Star Graded+120 PL
Rumor Has It+609 PL
Don't Fear the Reaper+3,174 PL
Southern Star Dojo GradedSAGA TOKENSOn Hand: 3
Saga Token Gains:Shadow Anomaly Graded+3 Saga Tokens
ZeniZeni on Hand: 151,000z
Zeni GainsWinter Ice Sculpture+ 150,000 Z
Carrot Hunting Graded+ 100,000 Z
Fishing Tournament+ 50,000 Z
Zeni Expenditures- 40,000 Z — Upgrading Pomegranate Class Power Armor Prototype. Increases passive HP and DR to +20 HP and +2 DR
- 40,000 Z - Buying Auxiliary Core
- 80,000 Z - Hidden Weapon
- 40,000 Z - Prayer Beads
EquipmentWeapon:Hidden WeaponWhether blade or blaster, this weapon was designed to be easily concealed and utilized quickly for surprising attacks that catch its targets flat-footed.Type: Weapon - Hidden
Zeni Value: 30000
Zeni Cost: 80000
Activation: Bonus Action
Effect: Strikes and Energy Blasts performed on this turn treat their targets as though their Reflex Skill was 0 for the purposes of calculating their Defense against those attacks; additionally, treat the target of those attacks as if their Natural DR were reduced by half, rounded up to the nearest whole number.
Limit: 2 uses per thread.
Supplementary:Auxiliary CoreA power supply created by Gero Enterprises that can be easily integrated into living creatures and androids alike, used to boost power output and Ki generation.Type: Supplementary - Technology
Zeni Value: 10000
Zeni Cost: 40000
Activation: Passive
Effect: Increase your Base Power Level by 10%. Twice per battle, you may perform a Special Technique without paying its Ki Cost. After both uses of this item have been used in a single thread, it no longer has any effect for the remainder of that thread.
Limit: Only one Auxiliary Core may be equipped at a time.
Outfit:Muten Roshi's Floral Print ShirtThis functions as a Katchin Armor, but provides an additional 2 Ki or 1 HP healed per turn (as decided by an at-will action by the player). (Kachin Armor: Whether forged by God or Man, this armor was crafted using Katchin- the strongest known metal to Universe 7.)Type: Outfit - Armor
Activation: Passive
Effect: Increase your maximum HP by +30 and gain +3 DR while wearing this outfit. 2 Ki or 1 HP healed per turn (as decided by an at-will action by the player)
Limit: Cannot be reflavored.
Supplementary:Prayer beadsA set of ancient prayer beads, blessed by all the monks that have utilized them. These are known to provide bounty to even those who are not devout.Type: Supplementary - Martial
Zeni Value: 10000
Zeni Cost: 40000
Activation: Passive
Effect: You may now restore up to 125 Ki with your Power Up basic technique.
Limit: --
INVENTORYWinter Event Stuff1 Red Ribbon Candy Cane
1 Holiday Fruit Cake
1 Gummi Shenron Candy. (25% gains boost to everyone in the thread you choose to use them in. )
1 Dragon Ball Hard Candy. (Increase your gains in one thread by 25%. This item is consumed after it has been redeemed. )
Autographed Mr. Satan's Neighborhood Merchandise.
Figurine of Ty and Cayle: The two are dressed in matching Santa suits, they're leaning on each other, each holding up a big stein of some kind of booze, they look drunk, flushed cheeks, with big jovial laughing expressions on their faces as they appear to be using each other to remain upright, clearly inebriated but filled with Christmas spirits
2 Spirit Person Fruit Candy (Stormapple/Shock, Heroes' Drupe (Spicy Cherry)/Salve)
1 Mystical Holiday Train Set.
1 Holiday Dollhouse.
2 Wolf Fang Lotto Tickets
-=-=-=-=-=-=-=-=-=-=-=-=-=-
Halloween Mission Prompt VotingMr. Satan's Pleasure Barge | A flying boat with a speed of 30% Discount, with 5 add-on slots total and with the add-ons Comfortable Ride, Camping Equipment, Saddlebags and Basket, and Recreational Equipment. No bikini clad princesses included.
Spirit Person Fruit Candy: Depending on the flavor, it may be consumed to add an additional special effect to you special technique for a turn with a 100% effective.
1: Iceberry/Freeze
2: Ghost Pepper/Burn
3: Stone Melon/Immobilize
Baba Yaga's Goodie Bag:
A book of coupons which negate up to 4 weeks of technique learning.
Capcha Rolls:
Autographed Kakarot Merchandise complete with autograph of 'Mr. V' the manga-ka of the Kakarot manga.
The Knights in Southern Service: 1 time Use item that summons an ally of the Southern Demon Faction when you need it most, in a life or death battle. This ally is represented as a Companion Statistically even if you already have all Sidekick item slots filled. For this battle you are considered to have Demonic Royalty even if you do not possess it normally. Ignore the fact they all seem to wear black leather clothing and black and white make up with random highlights.
DejaVu Documents
1: 5 Star Deja Vu Document - The Deja Vu Document may be used to repeat one mission of the equivalent star rating that the user has already completed once before.
2: 6 Star Deja Vu Document - The Deja Vu Document may be used to repeat one mission of the equivalent star rating that the user has already completed once before.
-=-=-=-=-=-=-=-=-=-=-=-=
Baba Yaga's Goodie Bag1 Gummi Shenron Candy. (25% gains boost to everyone in the thread you choose to use them in. )
1 Dragon Ball Hard Candy. (Increase your gains in one thread by 25%. This item is consumed after it has been redeemed. )
1 Halloween Costume (Choose the effects of one racial trait which you do not possess. You may utilize it in a thread which you are in.)
Capcha Roll: Cayle Figurine: Cayle wearing a business suit and grinning wide. Possibly proud of his Taco King's success?
1 Figurine of the Player's Choice of character. (A figurine of Kiryu looking exuberant, one hand on his hip, a big wide grin on his face, pointing a thumb at himself as if to say THIS GUY, completely unaware of the strange tentacled monstrosity looming directly behind him)
Spirit Person Fruit Candy: Depending on the flavor, it may be consumed to add an additional special effect to you special technique for a turn with a 100% effective. Glacier Banana/ Chill
A Level 1 stronghold in Southern Islands region. It should be a spooky described location and building. It comes with a Saibaman tree and Saibaman, Zombie, and Ghost butlers.
A Treasure Map which if followed (requiring a 7 star mission to 'find the treasure), grants a Dragon Ball Shard.
1 Level 2 Stronghold in Pilaf Land (Neon City)
1x Home in the Mountains: A rank 1 Stronghold in the Southern Lands. This special stronghold can only be used by one person, but it can have two add-ons.
1x Training Coupon: This provides a 2 week discount to learning a technique, once; as well as a 1 MP discount to training techniques, once.
Carrot GunA strange techno-organic gun that's shaped like a fat, short carrot which is itself close in resemblance to a classical pulp 'Ray Gun', this machine is capable of firing exacting and sharp energy blasts which are of course an orange color via using your own spiritual energy.Type: Weapon - Pistol
Activation: Bonus Action
Effect: Energy Blasts you perform this turn increase their Critical Range by 10 (A Crit on 95 is now a Crit on 85), and increase Critical Damage this turn by +4. In addition, Energy Blasts you perform this turn have a 50% Chance to inflict "Immobilize" on their target.
Limit: 2 uses per battle.
FreeAutographed Brussuls/GWF Merchandise
4 Star Deja Vu Document: The Deja Vu Document may be used to repeat one mission of the equivalent star rating that the user has already completed once before.
Cryo-BombA grenade containing a complex compound that causes an immediate chain reaction upon being detonated- this compound quickly freezes the area around its detonation.Type: Grenade
Activation: Bonus Action
Effect: Target one opponent; that opponent has a 50% chance to be afflicted with the Freeze status effect. The max chance to afflict any Status Effect is 95%.
Limit: 2 uses per thread.
Training GearDesigned with a small volume of weights embedded within, this article is intended to facilitate growth from training and daily life alike.Type: Outfit - Training
Activation: Passive
Effect: You gain an additional 30% PL from thread rewards while wearing this outfit.
Limit: May only apply this bonus in Spars, Battles, Bounties, and Events wherein combat has taken place.
Mushroom of Might:A massive, beautiful, energy filled mushroom. Something otherworldly seems to emanate from this city mailbox sized mushroom.Type: Out of Battle Consumable
Activation: N/A
Effect: This Mushroom, when eaten, provides the user with a bonus PL equal to 10% of the total EP which they have gained in the entire previous week. The user may eat this mushroom at their chosen time, and the Mushroom of Might can be combined with the Wheat of Might item, Moo of Might item, and the 'fresh vegetable patch' item to create the 'Meal of Might' which provides the bonus PL equal to 50% to the total EP which has been gained in the entire previous week.
Fresh Vegetable Patch:An entire small city block's equivalent area of garden and the produce from it. It's packed with nutrients and deliciousness!Type: Out of Battle Consumable
Activation: N/A
Effect: This Product, when eaten, provides the user with a bonus PL equal to 10% of the total EP which they have gained in the entire previous week. The user may eat this mushroom at their chosen time, and the Mushroom of Might can be combined with the Wheat of Might item, Mushroom of Might item, and the 'fresh vegetable patch' item to create the 'Meal of Might' which provides the bonus PL equal to 50% to the total EP which has been gained in the entire previous week.
Incendiary GrenadeThis grenade creates a small but potent burst of flames at a target location.Type: Grenade
Activation: Bonus Action
Effect: Target one opponent; that opponent has a 50% chance to be afflicted with the Burn status effect. The max chance to afflict any Status Effect is 95%.
Limit: 2 uses per thread.
Tuffle Bunker Remnants: This functions as a set of ‘blueprints’ to build a proper stronghold in and across as well as some of the material you need to some of the basics of a proper stronghold. It may only be applied to build or upgrade a stronghold in the South Islands, but it allows you a 25% discount in words and EP for your next upgrade rank.
Investments (1 rank, stacks)- Gain an additional amount of Zeni for 1 week per rank equaling to 10% of your earned EP during that week. The week counter begins when the player activates it, but this item may not be held from activation for more than two weeks.
Senzu BeanA small bean, this legendary foodstuff contains unmatched healing powers, capable of restoring a fighter to complete health from near death.Type: Recovery - Bean
Activation: Bonus Action
Effect: Using a Senzu Bean restores the health of a target of your choice to it’s maximum value. It also restores half of their maximum ki pool. Furthermore, it adds 50 the total amount of ki that can be restored by Power Up per thread.
If used on a character with the Zenkai racial trait while they are below 30% off their HP, they immediately gain the PL boost from Zenkai. This is a permanent PL boost, as normal for Zenkai.
Limit: Once per character per thread. A Senzu Bean is REMOVED from your character’s inventory when used. Senzu Beans may not be bought from the market or created in a workshop; they may only be produced through the appropriate Stronghold add-on or given as a reward by GM’s for Events or Missions.
Field Responder PackMore robust in its contents than a standard First Aid Kit, this Pack is commonly used by disaster first-responders and EMTs for effective triage in the field.Type: Restorative - Medical
Activation: Standard Action
Effect: Restore +40 of your target’s HP at the beginning of their next turn, applied before incoming attack resolution. If you target yourself, you restore this HP immediately.
Limit: 1 use per thread.
First Aid KitFrom household to soldier’s equipment, the first aid kit is a staple across the known universe.Type: Restorative - Medical
Activation: Standard Action
Effect: Restore +30 of your target’s HP at the beginning of their next turn, applied before incoming attack resolution. If you target yourself, you restore this HP immediately.
Limit: 1 use per thread.
Regenerative InfusionWhile more advanced forms of this temporary nanite injection are not readily available, basic ‘kits’ can be purchased in specialty stores; the nanites contained therein work within the injected’s body to gradually replenish their health.Type: Restorative - Infusion
Activation: Bonus Action
Effect: The target of this item restores +5 HP and +3 Ki per turn, at the end of each turn, for 5 of their turns.
Limit: 1 use per thread.
Stylish ShadesThese highly advanced sunglasses help enhance vision, even when all hope of seeing anything seems lost.Type: Supplementary - Technology
Activation: Passive
Effect: Reduce any effect that would lower your Defense or Accuracy by -5. (If something would lower your Defense/Accuracy by 20, it instead reduces it only by 15.)
Limit: --
Novice BeltA belt worn by novice martial artists and enthusiasts, indicating rank within a particular school.Type: Supplementary - Belt
Activation: Passive
Effect: When using your Strike basic technique, you may choose to pay 2 Ki to give it a damage modifier of +2.
Limit: Only one Belt may be equipped at a time.
AI AssistantDesigned by Capsule Corp, this device is a portable AI that assesses and advises optimal decisions in combat.Type: Supplementary - Technology
Activation: Passive
Effect: Upon equipping this item, select any three (3) non-Class Traits. You may use those traits as if you possessed them, as long as you meet their requirements. This may not cause a character to exceed 4 Traits at a time.
Limit: --
Modern ScouterA device first used by the Tuffles and later co-opted by others, this device allows its wearer to judge the strength of opponents and their attacks using numeric values via a display piece. This particular model is a newer version, produced by Wheelo Enterprises.Type: Supplementary - Technology
Activation: Passive
Effect: The first five (5) times you use your Sense basic technique in battle, you may use it instead as a Reactive At-Will action.
Limit: --
UPGRADED Pomegranate Class Power Armor PrototypeAn advanced armor prototype designed by elusive Tuffle Scientists.Type: Outfit
Zeni Value: 20,000
Zeni Cost: --
Activation: Passive
Effect: Increase your maximum HP by +20 and gain +2 DR while wearing this outfit. You may use 'Intercept' one additional time per battle.
Training GearDesigned with a small volume of weights embedded within, this article is intended to facilitate growth from training and daily life alike.Type: Outfit - Training
Activation: Passive
Effect: You gain an additional 30% PL from thread rewards while wearing this outfit.
Limit: May only apply this bonus in Spars, Battles, Bounties, and Events wherein combat has taken place.
Poison BombA small bomb that releases a plume of poisonous smoke upon detonation.Type: Grenade
Activation: Bonus Action
Effect: Target one opponent; that opponent has a 50% chance to be afflicted with the Poison status effect. The max chance to afflict any Status Effect is 95%.
Limit: 2 uses per thread.
Tranquilizer DartTypically used for capture missions, this dart floods a target's body with a mild but effective sedative.Type: Grenade
Activation: Bonus Action
Effect: Target one opponent; that opponent has a 50% chance to be afflicted with the Stun status effect. The max chance to afflict any Status Effect is 95%.
Limit: 2 uses per thread.
Antique PistolCarefully preserved by collectors or circumstances, this archaic pistol still utilizes classic kinetic ammunition.Type: Weapon - Sidearm
Activation: Bonus Action
Effect: Ranged Energy Blasts you perform on this turn deal Physical Damage rather than Energy Damage; additionally, Ranged Energy Blasts performed on this turn have a 50% chance to afflict ‘Wound’ on their target(s).
Limit: 3 uses per thread.
KnifeA common knife used by cultures across time and space, able to be utilized as a tool and weapon alike.Type: Weapon - Knife
Activation: At-Will Action
Effect: Performing a Strike on this turn reduces the target of that Strike’s DR by 2 when responding to all attacks made by you this turn.
Limit: 3 uses per thread.
Home in the Mountains: You gain a rank 1 Stronghold in the Southlands for free. This special rank 1 stronghold can only be used by one person but can have TWO add-ons.
Training coupon: This provides you a free 2 week discount to training, once, and a 1 MP discount to training techniques, once.