Post by Accordion on Sept 20, 2022 16:52:39 GMT -8
Skills & Statistics
Fighting: 20
Energy Control: 0
Reflexes: 10
Resilience: 0
Power Level:
Accuracy: 1d100+ 20(Fighting) +5 Level 0 Powerhouse / 1d100+ 0(Energy Control) +5 Level 0 Powerhouse
Defense: 50+ 10 Reflexes -20 Level 0 Powerhouse = 40
HP: 50+ 0 Resilience +15 Level 0 Powerhouse= 65 HP
KI: 100 + 20 Powerful Ki= 120 ki
DR: -2 Level 0 Powerhouse
DM: +1 (20 Fighting) + 1 Level 0 Powerhouse
Class:
Racial Trait: (Either put the one given for your race or pick one given as an option for your race. You can find more about races here.)
Effort Points:
Zeni: 1000 Zeni
Mastery Points: 2/2
Traits: N/A
Class Features:
Power of Legends - Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki - Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Appearance:
Personality:
History:
RP Sample: (Your RP Sample needs to be at least 2 paragraphs in length and earns EP and PL at a rate of 1 word to 1 EP and 10 words to 1 PL. A maximum of 150 PL can be earned from your RP sample)
Referred by: (If any. Your referrer and yourself gain bonuses in threads together when it comes to Gains (a 25% static bonus together) and also are given a 1000 Effort Point and 1 Mastery Point bonus for being recruited/recruiting.)
Starting Non-Basic Technique Chosen:
KI BLADE
Combining martial prowess with ki manipulation, you form a weapon out of your ki and use it to fight.
Type: Utility
Action: --
Prerequisite: Requires a Fighting skill of 20.
Effect: You may use your Energy Blast Basic Technique as if it were a Melee Energy attack, gaining Accuracy Bonuses from your Fighting skill.
Cost: 2 ki per Melee Energy Blast(Same cost as Energy Blast)
Ranks: Rank 2 increases the critical strike range of Energy Blasts by +10(they now crit on 85+ rolls) and Rank 3 reduces the cost of techniques with Imbued by -3 ki.
Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
Technique Slots: 1/5
Fighting: 20
Energy Control: 0
Reflexes: 10
Resilience: 0
Power Level:
Accuracy: 1d100+ 20(Fighting) +5 Level 0 Powerhouse / 1d100+ 0(Energy Control) +5 Level 0 Powerhouse
Defense: 50+ 10 Reflexes -20 Level 0 Powerhouse = 40
HP: 50+ 0 Resilience +15 Level 0 Powerhouse= 65 HP
KI: 100 + 20 Powerful Ki= 120 ki
DR: -2 Level 0 Powerhouse
DM: +1 (20 Fighting) + 1 Level 0 Powerhouse
Class:
Racial Trait: (Either put the one given for your race or pick one given as an option for your race. You can find more about races here.)
Effort Points:
Zeni: 1000 Zeni
Mastery Points: 2/2
Traits: N/A
Class Features:
Power of Legends - Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki - Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Appearance:
Personality:
History:
RP Sample: (Your RP Sample needs to be at least 2 paragraphs in length and earns EP and PL at a rate of 1 word to 1 EP and 10 words to 1 PL. A maximum of 150 PL can be earned from your RP sample)
Referred by: (If any. Your referrer and yourself gain bonuses in threads together when it comes to Gains (a 25% static bonus together) and also are given a 1000 Effort Point and 1 Mastery Point bonus for being recruited/recruiting.)
Starting Non-Basic Technique Chosen:
KI BLADE
Combining martial prowess with ki manipulation, you form a weapon out of your ki and use it to fight.
Type: Utility
Action: --
Prerequisite: Requires a Fighting skill of 20.
Effect: You may use your Energy Blast Basic Technique as if it were a Melee Energy attack, gaining Accuracy Bonuses from your Fighting skill.
Cost: 2 ki per Melee Energy Blast(Same cost as Energy Blast)
Ranks: Rank 2 increases the critical strike range of Energy Blasts by +10(they now crit on 85+ rolls) and Rank 3 reduces the cost of techniques with Imbued by -3 ki.
Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
Technique Slots: 1/5