Post by Cortlund on Jul 5, 2020 13:33:12 GMT -8
Name: Cortlund Smith
Official Name: Cortlund B12U3
Official Title: Captain Cortlund (Tuffle) / Colonel Smith (World Government)
Species: Tuffle
Age: 32
Gender: Male
Theme: Guile's Theme (Street Fighter)
Skills & Statistics
Fighting: 20
Energy Control: 5
Reflexes: 5
Resilience: 20
Accuracy: 1d100+30(Fighting) / 1d100+10(Energy Control)
Defense: 50
HP: 50
KI: 100
DR: -1
Damage Modifier: +1 (Fighting 20)/ +2 (Class) / +3 (Total)
Class: Conqueror
Racial Trait: Tuffle Ingenuity
Requirements: Tuffle
Effect: When using an outfit, you gain +10 Temp HP in addition to any bonuses the outfit provides. You receive a 10% reduction in the Zeni cost of all items and strongholds which you purchase. In addition, you receive an additional 25% Zeni from selling items you have gained back to the site.
Effort Points: 0000 EP
Zeni: 1000 Zeni (You start with 1000 Zeni)
Mastery Points: 0/2
Traits: N/A
Class Features:
Destroyer - The first time you use a non-Finisher-type Special Technique in a thread, it costs 0 ki and gains an additional +10 attack modifier. After the first time a Special Technique is used in the current thread, it gains +4 damage for the remainder of the thread.
Final Word - You gain 1 additional use of every Finisher-type Special Technique that you know, per thread.
Appearance: Cortland is a man with lightly tanned skin, with vivid auburn hair and purple-blue eyes. Handsome in a generalized sort of way where something seems slightly off but one can't tell exactly what it is, he wears his hair in a style which resembles an archaic action movie star, complete with wide sideburns and a small amount of chin scruff. He has a few scars on his chest and other places of his body but few are generally visible.
Like any normal person, his clothing typically changes from day to day and the circumstances which he is in with only one caveat. He is always seen wearing a traditional World Government Defense Forces' Dog Tags and chain.
Personality: Cortlund is genial to a fault to those who he has met and who have earned his friendship. To those who have not, he is often curt and militarily precise, keeping his cards and thoughts close to his chest. The only exception to this is when he sees children or families in danger – there he will step in without hesitation and he will do his best to help people.
He does not answer questions about his past, and to other Tuffles he will often not even acknowledge being a Tuffle rather than being a normal Earthling.
History: Cortlund Smith was not so much 'born' as crafted like many of the Tuffles of his caste, ready made soldiers grown from genetic materials of former Tuffle soldiers modified with gene splices and other modifications. In the case of Cortlund's line and its adjacent lines, their primary genetic donor was that of the former Tuffle viscount Cortland, an elite who had served in the military during the war against the Saiyans, both in the covert early days and later.
Known for his no-nonsense attitude and his skill, Cortlund was one of the first Tuffles transplanted into clone bodies when the technology was perfected and the Tuffle government's remnants had set up themselves in exile. In time, one of Cortlund's natural born daughters, Granny the Smith, built a Tuffle Settlement and science lab in a cave system on Earth and a farm and orchard above it. In time, Granny's name became shortened to many who dealt with her to be 'Granny Smith', and heavily modified versions of her father's genetic code were used to make soldiers and commandos for the Tuffles.
In time, the 'Boys from Smith's Farm' became popular mercenaries and were used by the Tuffle Science Executive and ISLET to infiltrate the Red Ribbon Army, World Government Defense Forces, and other groups. As centuries past, the Town of Smith's Farm came to be and eventually it became a small city noted for its fine apple products and its exportation of soldiers, as well as the fact that nearly half of the people in the town were 'related' and 'members of Granny Smith's Clan'.
The Tuffle administration both allowed natural born Tuffles to grow into this city and continued to pump out troopers of high quality through using genetic experimentation.
As time continued to pass, Cortlund B12U3, and the rest of the B12 Cortlund group were grown in their cloning vats and aged to toddler status. From then on, they were trained to be soldiers from the time they could walk; even learning communication was a military flavored endeavor and learning the Tuffle Alphabet and the Earthling one was done through the usage of military codes for the letters.
Time passed, and Cortlund was established as a squadron leader and then fake papers were made for him and the rest of his line, with fake living arrangements to imply they were brothers, sisters, and cousins of each other. From the time he was physically ten onwards, Cortlund attended the local World Government run school, and after he was done with school he joined the World Government Defense Force for a term as an enlistee, and when that followed went to OCS. He served fatefully in the WGDF, and even participated in the highly televised “Battle of Demon's Bridge” in the Northern Lands.
His time in the world government's service, not fully surrounded by his fellow Tuffles and the Tuffle Science Executive's Hierarchy changed him however and he began to look at his job from the standpoint of someone genuinely interested in it. He began to enjoy his squad's candor and made genuine friends with them, feeling emotions he had never felt and eventually leaving the World Government Defense Force because of his friend, Major Clever, dying in his arms after an engagement with the Southern Demon Kingdoms' forces.
Clever, a man who had a wife who was pregnant with their first born, asked for Cortlund to retire from the service and be a family man in his place, asking him to protect and care for his Clever's family where Clever could not any longer. Cortlund tried to save his friend, even breaking into a TSE facility and demanding the scientists there clone Clever and transplant his dying mind, but they refused.
In the aftermath, Cortlund retired from the World Government Defense Forces and began to live on the move. Killing an entire facility in a rage over his friend's death and their refusal to help was not a thing they were likely to forgive of someone they barely considered more than a tool; and Cortlund couldn't allow himself to die just yet. He had a promise to keep, a sister-in-law and nephew to look after. It was time to be a family man. It was time to be something more than a tool.
RP Sample:
The earliest parts of the day were truly the best. When there was no bustle even in the largest of town, when people took time to breath and feel the environment around them. It was in this time that Cortlund felt the most alive, where he was not busy with his long reinforced biological programming – for all Tuffles had their own special kind of programming, written through repetitive action and cultural pressure.
Cortlund took the earliest parts of the day to take part in the Earthling traditional concept of 'Freedom', and took to different things every day. Sometimes he slept in, sometimes he ran, sometimes he trained.
Today he was negotiating the price of a crate of river fish.
“50 Kay Zeni? This isn't even a hundred fish and it's not dried.”
“It's the price that we're offering right now. The restaurant up the channel offered more for our stock so even though you're buying for you and your family and you're locals, we can't afford to just waste stock.”
“You see this uniform right? You realize that I'm a Veteran?”
“I mean, just about anybody can buy 'em some camo if they want to, but even if you are, business is business.”
“50,000 Zeni. Fine. This is going to bite into my pension, but then again you don't care. Business is business, no?”
The red head pulled out his wallet and slapped the stack of multicolored bills down, counting out each five hundred zeni bill with a grimace before the shop keep pocketed the money and Cortlund walked over to the crate to pick it up and put it on the boat that he was using for this particular grocery trip.
He tried not to think about the fact that said crate of fish cost the same as a moped or a nice two bedroom apartment for two months down in South City. It was important though, because he wanted to be prepared to bunker down with Major Clever's family when he got there to reveal the news, and if they didn't want him there he wanted to be sure they at least had plenty of food until he could show back up with more food.
Of course part of him knew that there would be some level of retribution coming his way in time, and he just wanted to make sure that the Clever family trusted him enough to accept his gifts and the money he was going to present them before the Tuffle Science Executive could truly get wind of where he was and send troopers.
He allowed himself to be alone with his thoughts as he fastened the straps on the crate of fish he had bought, the heavy bags of rice, beans, potatoes, carrots and onions he had bought, as well as the crates of frozen red meat he had bought and as he finished fastening them he realized that the sounds of the swampy river land he was in were a bit too silent.
The attack was coming much sooner than later. He cracked his knuckles and took a deep breath, attempting to use the holistic martial arts skills which he had been trained in in the World Government's Defense Force's special forces.
(545)
Referred by: No one.
Starting Non-Basic Technique Chosen:
Stalwart Fist
A technique that is less about physical movement and more about spiritual attitude. The product of a martial artist who studies to protect those that they care about and put people on the right way rather than cause mayhem, the Stalwart Fist uses the basic martial arts training provided by the World Government Defense Forces and fine tunes it to the point that it can provide emergency healing and added determination as well as saying to both your enemies and your opponents: It's fine now! I AM HERE.
Type: Physical Melee Single
Action: Standard Action
Base Damage: 3d10
Major Effect: Bashing (The target of this attack loses 5 ki and -5% of their Base Power Level on hit. The maximum Base PL loss from all sources is 50%. )
Minor Effect: Salving (Apply yourself "Salve" automatically or a have a 40% chance of applying "Salve" a target of your choice. )
Cost: 15 Ki
Learn: 2 Weeks
Technique Slots: 5/5
Masteries: 2 Spent out of 2 Total Gained.
Potential Mastery (Level 1)
Each level of Potential Mastery increases all of your Skills by +5 permanently. The total value of Potential Mastery’s skill increases is +25 to all Skills.
Level 1 costs 2 MP.- Level 2 costs 4 MP.
- Level 3 costs 6 MP.
- Level 4 costs 8 MP.
- Level 5 costs 10 MP.