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Post by Misaki Kazamiya on Jun 17, 2020 15:37:51 GMT -8
Misaki Kazamiya was a gardener, a fighter, a servant of Lady Juniper and Lord Koma, a human, a demon...
But most of all, she was a friend to plants. a speaker for plants. one who understood their voices, heard their thoughts, felt their brilliant, often short-lived emotions...
but most of all, as though she was being injured in their place, Misaki felt the pain of plants.
The ability only worked for a short distance, of course.
That was why, as Misaki flew from her salamander, instructing it in no uncertain terms to stay a good distance away, she struggled to fly as the unending ache passed through her brain.
"...Misaki?" Coral would call, looking concerned for the Gardener from behind her.... and when had she learned to fly, come to think of it?
Misaki shook her head, too busy looking for the source of this headache to respond.
It had felt relatively quick, at least. When speaking of the deaths of hundreds, one would hope so, for the idea of her plants being mangled as they had by the great demon of the west in earlier days did not appeal to her. And yet, when speaking of the deaths of hundreds, 'at least they made it quick' would be a poor excuse.
She didn't know the face, but she'd felt the energy as clear as day. how could she do otherwise, when she'd felt it from so many angles. Burning, breaking, and mangling the trees of the forest. This was no logging operation, no land-clearing job, no simple natural disaster.
This was humanity. The unreasoning, unclean feeling of destruction for the sake of destruction. no lumber could be obtained from these trees, and the land was now barren. What, then, could possibly be the reason for this broken land.
Misaki badly wanted to walk up to the perpetrator in question and wring his little neck... but protocol had to be followed. she was nothing if not cultured, and would have to give this one a chance.
As the dust settled from a recent ki blast, Misaki found her target. a spiky, white-haired teen, from the looks of it. His face seemed to be some form of grumpy, which explained enough to Misaki by itself.
"...M-Misaki..."
Misaki ignored Coral, walking up to Kite with a look of indignance.
"My name is Misaki Kazamiya..." The Gardener would say with a very cheerful smile. her body seemed relaxed, she seemed cheerful, and yet... there was a certain coldness that came through in her manners.
"I'd like very much for you to explain what you're doing destroying those perfectly nice trees over there. And then, it would be advisable for you to apologize to those trees. Immediately." The Gardener would add, clasping her parasol tightly as it dug into the ground. "I hope that's clear enough to understand, sir."
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Post by Kite on Jun 18, 2020 7:39:23 GMT -8
He remembered the moment clearly, even though a few hours had past. He just couldn't get out of his mind. ...
It was about 11 morning, when Kite's adopted Saiyan father, Nero, came home from whatever he was doing. He never tells Kite what exactly he's doing and today was the day when Kite was going to find out. The silver haired teen was sitting at the table, eating some food that was cooked by his nanny. Once the Saiyan entered the house, he greeted the woman and Kite. This was the one tims she was formal. Normally, she'd just cook for Kite, clean his room and that's it. She doesn't really care about anyone but herself.
"Hello, son." Nero said. Kite didn't really like when he called him that. He wasn't exactly the ideal father that he wanted. Not even his real father was, which was a bit sad, in Kite's opinion. It was pretty obvious that Nero didn't care. Kite felt like he was left alone. This so called father that he had basically left him all alone in a house with some woman that cooks and cleans for a few months. Yes, he may be old enough to do stuff, but it actually makes him feel left out.
Kite simply raised his hand in a manner that clearly showed him saying 'Yeah, whatever'. Today, Kite was planning on going to see if he could find Beruto again or something, maybe do some daily work outs. It was a bit of a gamble at this point. Time passed. At this point, Kite had already ate breakfast and he got ready to leave to the house, when Nero drew his attention when he called him to the loving room to talk. But, about what? Kite was actually a bit curious. Nero knew that Kite wouldn't listen to his stories or whatever he had to say about his travels, because well.. he simply didn't care. They were boring. Once he approached the Saiyan, he began to talk about something was a bit.. weird.
"So, uhh.. Kite. You know how I've been away for a while and you haven't heard from me for so long? Well, I've actually been searching for someone. Before you say that it's one of my stupid stories, it's actually.. about you. Your.. parents to be specific."
Parents? What parents? Those were the exact words that went through Kite's mind when he heard what Nero said. He was pretty sure that he wasn't talking about what he think Thai he was talking about.
"I'm pretty sure that you're not referring to what I think you're referring to. You're.. the only parent I know exist. I don't have any other parents."
"You know what I mean, boy. Surely, your mind isn't that simple. I mean your biological parents."
That statement agitated the teenager. To him, they were dead. They didn't exist in his.. 'world'.. for obvious reasons. Nero knew those reasons but still, he decided to meet them and on top of that, after all of that, he mentioned having them see Kite again. Kite didn't want to see them again. They.. abandoned him. What the hell? Is this guy out of his mind?
"Are you serious?! Do you really expect me to face those sorry mistakes of a parent? No, not happening and you convince me to do that. If you were someone else, I would seriously punch you in the face for even saying that. Don't you dare mention those.. people. They're dead to me and they will always be dead to me. Get that?!"
He exclaimed. It was as if.. Nero was brainwashed from all that time being away from Kite.
"I mean, if you don't want to meet them, it doesn't make any sense to be living in here anymore. You can go on your own then. I believe that you should come to terms with the fact that you have to meet them sooner or later. It's not like you won't survive, you're old enough to take care of yourself."
…
There he was, standing in the forest. The place where he would normally go to.. clear his mind. Forget stuff. But, for some reason, this exact memory haunted him. Destroying many trees was the only way to make himself feel.. calm. But, this time.. it didn't work. Even with his newly found haphazard burst of energy. Firing a ki blast, he walked up towards one of the standing trees and leaned his head on it, hitting it really.. hard. Suddenly, a mysterious female flew down from no where, approaching the distressed boy. It was a bit confusing to tell if she was nice, over protective of the trees, or just stupid. He didn't have the time to play games.
"Hello uhh, Misaki. Nice to meet you. I'm gonna just say this.. this isn't the time for some dumb game, ok? Why the hell would I apologize to some unimportant trees that can't even accept an apology even if I try? Look at it logically, Miss.. Misaki. I think you're joking right now and you know what, I'm not in the mood. Just leave me alone and let me do what ever the hell I want."
Even when he tries to not be disrespectful, it just doesn't work.. at all.
WC: [886] TWC: [800 | 800]
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Post by Kite on Jun 18, 2020 12:06:42 GMT -8
… "You can't be serious. You're joking. I can't believe that you throw me out because I don't want to talk to those mistakes." The silver haired teen said. Being abandoned was already bad enough, but now.. Nero wants Kite to see them again? No. Not happening. "They aren't mistakes, they just made mistakes in their lives. They want to take you back in."Kite just couldn't listen to Nero at this point. It was a bit obvious where this was going. It's not like Kite wanted to stay with Nero anyways. Maybe some time away from him would do the teenager some good. Beruto must be bored of staying alone in that RV. Maybe Kite could move in for a few weeks. At least, he thought that Beruto wouldn't say anything about it. "Tch, I'm out of here. I'm moving out for a few weeks." After saying this, he stormed outside the house, filled with anger and rage. He.. he just wanted to blow something up. His aura flared up around his form. Nero ran outside the house and looked at Kite as the teenager looked at the house with a really bad look in his eye. The Saiyan knew what was coming. It was obvious. Kite charged up a white ki blast fired it at the Saiyan. After which, firing a barrage of ki blasts at the house. Kite immediately turned around and walked towards his motorcycle. He planned to go to the forest in order to think about some stuff and most likely destroy anything in his way. ... Was this some sick joke? Apologize.. to some trees? Oh, please. He thought for a second and then.. he simply decided to take out his anger on this.. female. "Yeah definitely, this is some sick joke. No doubt about it. Well, guess what what Missy.. I'm not gonna apologize to some dumbass trees, you get that? I mean, it's not you can make me. I don't see the need to. I guess I'm just doing someone else's job here. Have you never heard of 'the cutting down trees'? Hmph, probably not. Now, just leave me be."The shirtless teen said, turning his towards Misaki. "I have a perfectly good reason to destroy these trees, I'll have you know. But, it's none of your business. You don't need know why I'm doing this. Come on now, why are you so nosy? Who cares about some stupid trees? You don't have to act, I mean.. no one cares about them. Tch, to hell with those. They were gonna be removed sooner or later. Now, if you could excuse me please, I need some 'alone time'... I just have a lot going on, I'm sure that you could at least understand that. I'm sorry that it seems as if I'm mad at you, but I assure you that it wasn't your fault." That was partially a lie. Well, that didn't help at all. It just made him more irritated. It's not like he wanted to start an argument with her, he just want her to leave. He didn't exactly get why she wanted him to apologize 'apologize' to the trees. WC: [528] TWC: [528 | 1328] {KITE'S BATTLE TRACKER} SUMMARY
+3 ki each turn! | Powerful Ki +3 HP per turn! | Bio Suit
Damage taken in total this turn- 0 dmg -11 DR= 0 dmg.
At-Will Action:
Bonus Action:
Bonus Action:
Standard Action:
Standard Action:
CLASS FEATURES
Power of Legends- Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki- Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Tidebreaker- Your natural DR may not be bypassed or ignored by attacks unless the opponent targeting you possesses at least Edge 2 vs you. Utility techniques and other Class Features are not considered "attacks" for the purposes of this ability.
CLASS TRAITS
INTIMIDATING POWER Activation: Passive Effect: Whenever you use Power Up, opponents who possess no Natural Edge versus you lose -10 Accuracy and -1 Damage until the end of their next turn. (Natural Edge means Edge calculated by Power Level alone, not through effects such as Strange Power.) Limit: -- Classes: Conqueror, Powerhouse, Witch/Wizard
SPECIES TRAITS
9001 LIVES Requirements: Human Effect: You are immune to the chance of Death in Death Battles. You automatically get an option to write words to survive and you get a 50% discount on whatever the amount of words you are given to write to recover from such battles.
TRAITS
ENDURE Requirements: Resilience Skill of 30 Activation: None (Passive) Effect: Increase your HP by +25.
INDOMITABLE Requirements: Resilience Skill of 35 Activation: None (Passive) Effect: Increase your DR by 4.
POWER Requirements: Energy Control Skill of 30 Activation: None (Passive) Effect: Your Energy attacks deal +3 bonus damage.
EFFICIENCY Requirements: Energy Control Skill of 40 Activation: None (Passive) Effect: Your Basic Techniques cost 1 less ki, your Utility and Defense Techniques cost 3 less ki, and your Special Techniques cost 5 less ki. The minimum cost for any Technique(whose base cost is not already 0) is 1 ki.
ITEMS
Auxiliary Core (Passive) | Increase your Base Power Level by 10%. Twice per battle, you may perform a Special Technique without paying its Ki Cost. After both uses of this item have been used in a single thread, it no longer has any effect for the remainder of that thread. | Only one Auxiliary Core may be equipped at a time.
Katchin Armor | Increase your maximum HP by +30 and gain +3 DR while wearing this outfit.
Bio-suit | You heal 3 HP at the end of each turn.
Obi (Passive) | Decrease the cost of all your Techniques by 2 ki.
TECHNIQUES
HEAL You mend flesh and knit bone using a mystical power. Type: Utility Action: Bonus Action Requirements: Requires an Energy Control skill of 25 or the Mystic class. Effect: You restore 15 HP to a willing ally or yourself. Cost: 10 ki. Limit: Once per ally. Ranks: Rank 2 heals 20 HP. Rank 3 heals 25 HP. Learn: Rank 1 takes 3 weeks to learn. Additional ranks do not take time but cost 2 MP.
BURNING WHITE DRAGON Kite charges a ball of white energy between his palms. He then fires it at his opponent. The gush of white fire, in the form of a dragon, engulfs his foe, inflicting serious burns to them. Type: Energy, Ranged, Finisher Action: Standard Action Base Damage: 5d8+15 Major Effect: Draining Minor Effect: Searing Cost: 35 ki, 5HP (26ki, 5 HP) Learn: 2 weeks
FEINT You make a deceptive motion that throws off an enemy's attack, disrupting their ability to complete a full combination. Type: Defense Action: Standard Action - Reactive Effect: You avoid 1 attack, utility technique, or grenade targeting you on this turn; this does not work against Critical Hits. Cost: 15 ki (8 ki) Limit: Twice per thread, once per turn. Ranks: Rank 2 costs 10 ki and Rank 3 costs 5 ki. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
SOLAR FLARE You use your ki to amplify the light around you into a blinding flash. Type: Utility Action: Bonus Action Effect: You have a 70% chance to inflict the Blind status on your target. The max chance to inflict with any effect is 95%. Attempting to flee from a thread on a turn in which Solar Flare was used increases your chance to successfully escape by +15%. Cost: 5 ki. (1 ki) Limit: Twice per thread. Ranks: Rank 2 increases duration of Blind(caused by Solar Flare) by +1 turn. At Rank 3 it also deals 1d6 damage to target inflicted and bypasses all DR. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
DEMON EYE Using magic you hurl tiny beads of cursed ki at your opponent and it sticks to them, wracking them with pain. Type: Utility Action: Bonus Action Requirements: Requires Energy Control skill of 30 or Magic Materialization. Effect: You have a 70% chance to inflict the Cripple status on your target and the effect lasts for +2 turns. The max chance to inflict with any effect is 95%. Cost: 5 ki. (1 ki) Limit: Three times per thread. Ranks: Rank 2 is 80% chance to Cripple. Rank 3 of the technique also inflicts the Special Status Effect “Cursed” on its target if it is successful. "Cursed" possesses the same duration as Cripple inflicted by Demon Eye and may not stack with itself; while "Cursed", the target loses 3 ki at the beginning of their turn. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
Fighting: 20 | Energy Control: 40 | Reflexes: 25 | Resilience: 45 Natural Power Level: 12,071 | Base Power Level: 19,313 | Current Power Level: 19,313 HP: 170/170 | Ki: 120/120 | DEF: 65 | Melee Accuracy: d100+30 | Ranged Accuracy: d100+50 Damage Reduction: 11 | Melee Damage Modifier: 3 | Energy Damage Modifier: 6 | Ki Cost: 2(4) Power Up Ki Regen: 0/100
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Post by Misaki Kazamiya on Jun 24, 2020 1:08:02 GMT -8
Misaki's gaze remained firmly forward, her expression unchanging from that same smile as she cocked her head. "...I see." Misaki said, her tone and voice staying absolutely the same as she did so. "...You are correct. I can not make someone genuinely apologize. And even if I were to try, it would be rancid with falsehood." The Woman planted her parasol directly into the soil, as a fell, emerald wisps of energy fell from her body, and her eyes gave off a bright, blood-red glow. "...It's very unfortunate for you. It leaves me with far fewer options for handling your wanton destruction of nature." the tip of the parasol gently pushed through the dust, creating a thin line in the dirt as dust flew from the scratch. "...Do you suppose if I pluck your petals, one by one, you'll retain the empathy of that experience for the next life?" Misaki's statement was rough, but she slowly brought the parasol up atop her shoulder. "...Well, I suppose that will be up to Yemma, once you pass from this world. Not myself. And Misaki's smile refused to fade as a miniature, emerald cyclone whipped up about her, the power that she held before unlocking as plantlife collected around her body, growing under Misaki's feet. Even as she was standing within the growing cyclone, the Woman's ki focused, growing and Changing, with smaller plants wrapping around her body - a technique learned from observation with the gardener. ...funny. she felt rather like she understood the gardener better at this moment than any other. And so the gardener's smile failed, only slightly. "I'm not normally one to kill on the first meeting, but I simply cannot tolerate such wanton slaughter of innocent life. nor can I Tolerate such a disgusting lack of manners. I've no choice but to roast you slowly." [306] BATTLE TRACKER SUMMARY Natural PL: 31,546 Base PL:70,798
Bonus Action: Giant form | -15 Def, +35 Temp HP. | -10 ki Standard Action:Counter-measures | 2 stacks of counter-measures | -5 ki Standard Action: Drunken fist | 6 sips | -10 ki.
CLASS FEATURES Power Of Legends: Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki - Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Overflowing Ki - You regain an additional +3 Ki at the beginning of each of your turns, stacking with Powerful Ki.
Reckoning - Twice per battle, as a Reactive At-Will Action, you gain an additional Standard Action on your turn. If you(and your allies) are outnumbered by opponents in the current thread, this may be used four times per battle instead. - 2/2
SPECIES TRAITS Demonic Royalty - You gain the technique Giant size for free and it takes up no technique slots. In addition, Companions have your class level plus their rarity more HP where rarity is common 1, rare 2, mythic 3. In addition, they can use the intercept ability twice per battle.
TRAITS Desperado - When you activate Desperado, you gain 2 additional Standard Actions on your turn. These additional Standard Actions may only be used for the Energy Blast Basic Technique(does not apply to Melee Energy Blasts); all Energy Blasts used on a turn in which you activate Desperado receive only your Class damage modifiers, cost 2 additional Ki to perform, and have -10 Accuracy. 3/3
Intimidating Power - Whenever you use Power Up, opponents who possess no Natural Edge versus you lose -10 Accuracy and -1 Damage until the end of their next turn. (Natural Edge means Edge calculated by Power Level alone, not through effects such as Strange Power.)
Efficiency - our Basic Techniques cost 1 less ki, your Utility and Defense Techniques cost 3 less ki, and your Special Techniques cost 5 less ki.
Thrill of the hunt - Whenever you use the Sense Basic Technique, increase the damage of all attacks you make on this turn by 1d6.
Power - Your Energy attacks deal +3 bonus damage.
ITEMS Companion - Coral Pov’rel - 24/24 HP Expert Training Gear Phaser ring 4/4 Beam pistol 2/2
Trackers: Sips 6/6 Countermeasures 3/3
TECHNIQUES Enhanced Sense Giant Form rank 2 - 0/1 Clash Rank 1 - 1/1 Solar Axis - Energy, ranged, single, charging searing Kiai rank 3 - 1/1 Sonic sway Rank 3 - 1/1 Countermeasures Rank 1 - 0/1 Drunken Fist Rank 3 - 0/1
CURRENT Edge: 3 CURRENT PL 70,798 HP: 115/115(35) | Ki: 95/120 | DEF: 60(45) | DR: 5| Melee Accuracy: d100+35 | Ranged Accuracy: d100+60
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Post by Kite on Jun 27, 2020 8:10:19 GMT -8
He was a bit worried, because she had that weird smile on her face this whole time, even though she was told to leave. The amount of power flowing through her was scary. Terrifying. Only something that Kite could dream of achieving. The way she spoke had him totally speechless the whole time. Even though his back was turned towards her, he could hear how dark she sounded. Like the way she would pluck his petals and all. He wasn't sure who exactly was Yemma, but it still sounded scary. Fear was obviously evident on his face and it was the first time ever he has felt this helpless. "Are you really going to kill me for taking down some stupid trees? I mean, you can't be serious." He said, trying to sound all confident and not shaken by her power and words at all. "I.. I'm not afraid of you. I told you to leave, but I guess you decided not to. Bad idea. You think because you're this powerful, you can go around acting like some.. goddess nature or something? Tch, not like I care. I'll show you." Kite said. After that statement, he released his energy, letting his aura burn around his form. His white danced around him and his power raised quite a bit. It was nothing compared to what Misaki was emitting, but he knew that he couldn't hold back. He got himself into this, somehow and he believed that he could get out of this.. somehow. He slowly turned around to face his opponent. "There it is again, everyone keeps talking about manners. That doesn't matter at all. What matters is the fact that I was minding my own business until you showed up and now you're trying to kill me. Not like I'll make it easy for you."Immediately after finishing that sentence, he raised his right arm and raised it, aiming it at Misaki. From his palm, emerged a white orb of ki, which took the shape of a dragon once fired. Throwing two of his dragon blasts in her direction, he planned to see how exactly was he going to defeat this.. monster. For now, he needed a strategy. Raw power that he didn't have wouldn't be able to make him pull this off. WC: [384] TWC: [384 | 1710] {KITE'S BATTLE TRACKER} SUMMARY
+3 ki each turn! | Powerful Ki +3 HP per turn! | Bio Suit
Damage taken in total this turn- 0 dmg -11 DR= 0 dmg.
At-Will Action:
Bonus Action: Power Up | +25% PL | -0 ki
Standard Action: Dragon Blast | Slashing, Searing | -6 ki To hit: C3dd_hXf1d100+50 SLASHING CRITICAL HIT! | +9 DMG!
Damage: 3d10+6
Searing: 1d100 40% Chance.
Standard Action: Dragon Blast | Slashing, Searing | -6 ki To hit: 1d100+50
Damage: 3d10+6
Searing: 1d100 40% Chance.
CLASS FEATURES
Power of Legends- Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki- Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Tidebreaker- Your natural DR may not be bypassed or ignored by attacks unless the opponent targeting you possesses at least Edge 2 vs you. Utility techniques and other Class Features are not considered "attacks" for the purposes of this ability.
CLASS TRAITS
INTIMIDATING POWER Activation: Passive Effect: Whenever you use Power Up, opponents who possess no Natural Edge versus you lose -10 Accuracy and -1 Damage until the end of their next turn. (Natural Edge means Edge calculated by Power Level alone, not through effects such as Strange Power.) Limit: -- Classes: Conqueror, Powerhouse, Witch/Wizard
SPECIES TRAITS
9001 LIVES Requirements: Human Effect: You are immune to the chance of Death in Death Battles. You automatically get an option to write words to survive and you get a 50% discount on whatever the amount of words you are given to write to recover from such battles.
TRAITS
ENDURE Requirements: Resilience Skill of 30 Activation: None (Passive) Effect: Increase your HP by +25.
INDOMITABLE Requirements: Resilience Skill of 35 Activation: None (Passive) Effect: Increase your DR by 4.
POWER Requirements: Energy Control Skill of 30 Activation: None (Passive) Effect: Your Energy attacks deal +3 bonus damage.
EFFICIENCY Requirements: Energy Control Skill of 40 Activation: None (Passive) Effect: Your Basic Techniques cost 1 less ki, your Utility and Defense Techniques cost 3 less ki, and your Special Techniques cost 5 less ki. The minimum cost for any Technique(whose base cost is not already 0) is 1 ki.
ITEMS
Auxiliary Core (Passive) | Increase your Base Power Level by 10%. Twice per battle, you may perform a Special Technique without paying its Ki Cost. After both uses of this item have been used in a single thread, it no longer has any effect for the remainder of that thread. | Only one Auxiliary Core may be equipped at a time.
Katchin Armor | Increase your maximum HP by +30 and gain +3 DR while wearing this outfit.
Bio-suit | You heal 3 HP at the end of each turn.
Obi (Passive) | Decrease the cost of all your Techniques by 2 ki.
TECHNIQUES
HEAL You mend flesh and knit bone using a mystical power. Type: Utility Action: Bonus Action Requirements: Requires an Energy Control skill of 25 or the Mystic class. Effect: You restore 15 HP to a willing ally or yourself. Cost: 10 ki. (3 ki) Limit: Once per ally. Ranks: Rank 2 heals 20 HP. Rank 3 heals 25 HP. Learn: Rank 1 takes 3 weeks to learn. Additional ranks do not take time but cost 2 MP.
BURNING WHITE DRAGON Kite charges a ball of white energy between his palms. He then fires it at his opponent. The gush of white fire, in the form of a dragon, engulfs his foe, inflicting serious burns to them. Type: Energy, Ranged, Finisher Action: Standard Action Base Damage: 5d8+15 Major Effect: Draining Minor Effect: Searing Cost: 35 ki, 5HP (26 ki, 5 HP) Learn: 2 weeks
DRAGON BLAST Kite fires a white ki blast at his opponent, which takes the form of a dragon's head. Type: Energy, Ranged, Single Action: Standard Action Base Damage: 3d10 Major Effect: Slashing Minor Effect: Searing Cost: 15 ki (6 ki) Learn: 2 weeks
FEINT You make a deceptive motion that throws off an enemy's attack, disrupting their ability to complete a full combination. Type: Defense Action: Standard Action - Reactive Effect: You avoid 1 attack, utility technique, or grenade targeting you on this turn; this does not work against Critical Hits. Cost: 15 ki (8 ki) Limit: Twice per thread, once per turn. Ranks: Rank 2 costs 10 ki and Rank 3 costs 5 ki. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
SOLAR FLARE You use your ki to amplify the light around you into a blinding flash. Type: Utility Action: Bonus Action Effect: You have a 70% chance to inflict the Blind status on your target. The max chance to inflict with any effect is 95%. Attempting to flee from a thread on a turn in which Solar Flare was used increases your chance to successfully escape by +15%. Cost: 5 ki. (1 ki) Limit: Twice per thread. Ranks: Rank 2 increases duration of Blind(caused by Solar Flare) by +1 turn. At Rank 3 it also deals 1d6 damage to target inflicted and bypasses all DR. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
DEMON EYE Using magic you hurl tiny beads of cursed ki at your opponent and it sticks to them, wracking them with pain. Type: Utility Action: Bonus Action Requirements: Requires Energy Control skill of 30 or Magic Materialization. Effect: You have a 70% chance to inflict the Cripple status on your target and the effect lasts for +2 turns. The max chance to inflict with any effect is 95%. Cost: 5 ki. (1 ki) Limit: Three times per thread. Ranks: Rank 2 is 80% chance to Cripple. Rank 3 of the technique also inflicts the Special Status Effect “Cursed” on its target if it is successful. "Cursed" possesses the same duration as Cripple inflicted by Demon Eye and may not stack with itself; while "Cursed", the target loses 3 ki at the beginning of their turn. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
Fighting: 20 | Energy Control: 40 | Reflexes: 25 | Resilience: 45 Natural Power Level: 12,071 | Base Power Level: 19,313 | Current Power Level: 24,141 HP: 170/170 | Ki: 112/120 | DEF: 65 | Melee Accuracy: d100+30 | Ranged Accuracy: d100+50 Damage Reduction: 11 | Melee Damage Modifier: 3 | Energy Damage Modifier: 6 | Ki Cost: 2(4) Power Up Ki Regen: 0/100
1d100+50·3d10+6·1d100·1d100+50·3d10+6·1d100
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Post by Misaki Kazamiya on Jun 28, 2020 3:21:21 GMT -8
As Kite began speaking, Misaki's smile didn't fade. "...Oh my. Do you usually associate with those who would say such a thing and not mean it?" The Gardener asked, looking unbothered by the statement. " I'm honestly just confused by the question." The gardener continued, as the plants continued to sprout underneath her, forming a throne as a giant form burst from the earth. "You killed many. I'm merely killing one." the woman would remark, as the vines came to a head, pulling from the dirt of the ground as the giant slowly showed itself. "...Do i Need to repeat myself? Very well. Unnamed insect... I am going to take your life." Misaki would add, a chilling grin showing for just a moment as the plant's canopy swallowed her up, and a golem of vines sprouted from the ground. Still, even as the Golem stood tall, and Kite emitted his aura, Misaki's voice was still audible - clearer, even - as she stood head and shoulders above the clouds. Coral, for her part, frowned, sitting in the corner as she was. her eyes seemed unusually alert, surveying the scene and looking between Kite and Misaki... as though she was thinking of something. "...Okay, so maybe he is a right douche, but really..." Coral said in a very not-coralish voice. "...Sorry, kid." The young girl would quietly mutter to herself, almost completely inaudible to those listening through the vortex of wind and energy, before getting up, lighting a smaller, pink aura around herself. With that, Misaki's eyes widened, unseen through the sheen, as Kite struck. Pulling her plant-based construct back a few steps, she managed to avoid the worst of the first strike, before the second struck dead-on. The blasts of energy hit hard, and while Misaki could feel the power in it, and her own ability to stop it, well... Misaki sighed, allowing the strikes to hit as she focused her energy. She wouldn't need to worry about damage of this level just yet. instead, she focused, allowing her own natural energies to coalesce, before staring forward, her mental image of Kite showing the Child's energy bright as a siren. Focusing with a deep breath, golden lights formed like fireflies around Kite, hovering in the air. The plant-like head of the golem opened up, showing Misaki standing there with a smile. "...No fear, you say?" She would ask softly, a far softer smile seeming to come to her lips. "That's no good. "All animals should fear death." And with those words, Misaki brought her back hand forward and fired an emerald green blast of pure energy from her palm, hot and searing, directed straight for Kite's position. Elsewhere, Coral, handily dispersing Pink amongst the gold in tiny bursts of energy, sat behind a tree, hidden from both onlookers and hiding an inscrutable expression. [470] BATTLE TRACKER SUMMARY Natural PL: 31,546 Base PL:70,798 Reactive phase: Kite Hits Misaki with dragon blast for 20 damage, plus 9 from crit! Misaki uses 2 sips to remove the critical from the hit. Crit bonus damage removed. Kite hits misaki with a dragon blast for 17 damage! Misaki uses sense to increase acc, def, DR, and damage. +1 DR! Misaki takes 37 damage, reduced to 28 by DR (Natural + edge 2 + sense) 7/35 temp HP left.
Misaki regains 6 ki from overflowing+overpowering ki
at-will: Sip. reduced a critical hit to a normal hit. at-will:Counter-measures: Gain an extra bonus action for reactive techniques at-will: Companion - use item | Blaster Pistol | -0 ki Bonus Action: Power-up | -15 Def, +35 Temp HP. | +19 ki, +25% power level Activaes edge 3. PL is 3x Kite's maximum Intimidating power! | Kite's Acc reduced by 10 and Dmg by 1 next turn. at-will: Activate Phaser ring | Fires a standard energy blast w/ no class or trait modifiers | -0 ki Accuracy: kL0VQWnV1d100+75 Damage: 3d6+11
at-will: Beam pistol: Energy blast! | -1 ki Accuracy: 1d100+37 Damage: 3d6+7
at-will: Activate Reckoning | gain 1 standard action
Standard Action: Solar Axis | Ranged single energy, Charging, searing | -8 ki Accuracy: 1d100+75 Damage: 3d10+14+1d6 Searing: 1d100 target 40
Standard Action: Solar Axis | Ranged single energy, Charging, searing | -8 ki Accuracy: 1d100+75 Damage: 3d10+14+1d6 Searing: 1d100 target 40
Standard Action: Solar Axis | Ranged single energy, Charging, searing | -8 ki Accuracy: 1d100+75 Damage: 3d10+14+1d6 Searing: 1d100 target 40
CLASS FEATURES Power Of Legends: Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki - Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Overflowing Ki - You regain an additional +3 Ki at the beginning of each of your turns, stacking with Powerful Ki.
Reckoning - Twice per battle, as a Reactive At-Will Action, you gain an additional Standard Action on your turn. If you(and your allies) are outnumbered by opponents in the current thread, this may be used four times per battle instead. - 1/2
SPECIES TRAITS Demonic Royalty - You gain the technique Giant size for free and it takes up no technique slots. In addition, Companions have your class level plus their rarity more HP where rarity is common 1, rare 2, mythic 3. In addition, they can use the intercept ability twice per battle.
TRAITS Desperado - When you activate Desperado, you gain 2 additional Standard Actions on your turn. These additional Standard Actions may only be used for the Energy Blast Basic Technique(does not apply to Melee Energy Blasts); all Energy Blasts used on a turn in which you activate Desperado receive only your Class damage modifiers, cost 2 additional Ki to perform, and have -10 Accuracy. 3/3
Intimidating Power - Whenever you use Power Up, opponents who possess no Natural Edge versus you lose -10 Accuracy and -1 Damage until the end of their next turn. (Natural Edge means Edge calculated by Power Level alone, not through effects such as Strange Power.)
Efficiency - our Basic Techniques cost 1 less ki, your Utility and Defense Techniques cost 3 less ki, and your Special Techniques cost 5 less ki.
Thrill of the hunt - Whenever you use the Sense Basic Technique, increase the damage of all attacks you make on this turn by 1d6.
Power - Your Energy attacks deal +3 bonus damage.
ITEMS Companion - Coral Pov’rel - 24/24 HP Expert Training Gear Phaser ring 3/4 Beam pistol 1/2
Trackers: Sips 4/6 Countermeasures 2/3
TECHNIQUES Enhanced Sense Giant Form rank 2 - 0/1 Clash Rank 1 - 1/1 Solar Axis - Energy, ranged, single, charging searing Kiai rank 3 - 1/1 Sonic sway Rank 3 - 1/1 Countermeasures Rank 1 - 0/1 Drunken Fist Rank 3 - 0/1
CURRENT Edge: 3 CURRENT PL 88,497.5 HP: 115/115(7) | Ki: 95/120 | DEF: 60(45) | DR: 5| Melee Accuracy: d100+35 | Ranged Accuracy: d100+60 1d100+65·3d6+11·1d100+32·3d6+7·1d100+65·3d10+14·1d6·1d100·1d100+65·3d10+14·1d6·1d100·1d100+65·3d10+14·1d6·1d100
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Post by Kite on Jul 2, 2020 16:46:53 GMT -8
So far, nothing. It was as if his attacks didn't do anything to her. She didn't even flinch, by the looks of it. What was this sorcery? She was covered in plants. She may have seemed to be somewhat of a lunatic, but she was the real deal. Her power was overwhelming and Kite just couldn't really believe that she wanted to kill him over some petty matter of the environment, trees to be specific. He wouldn't want to admit, but he was indeed scared to death. If he didn't think of something and fast, he'd surely die. The emerald green blast clashed with the boy's arm, as he managed to at least put a guard up. He couldn't even see the speed of the attack, but all he felt was pain. He cried in agony and smoke engulfed the whole area. Once the smoke finally dissipated, what was revealed was rather expected. A tattered and bruised Kite. His arms literally had bad burn marks because the ki attacks scorched his skin. Imagine if that other woman, that seems to be Misaki's friend and her brutal student who has killed many people, according to Misaki herself, named Coral joined in. He could've been in big trouble if that happened. His body was still overflowing with ki and he had a lot at his disposal, but the state of his body was rather brutal. His arms went numb for a good ten seconds, as he panted heavily. One of his eyes were slightly closed, as he tried to catch his breath. "H-Hey, you know.. you don't h-have to do this. A good scolding wouldn't be that bad, b-but killing? T-That's absurd. That's way too far." He said, trying to beg for mercy in the most hidden way possible. If he heard her saying something about him, not showing mercy to some trees,he knew that if he tried to explain, it would be pointless. Seems to him that she has a really good relationship with nature. So good that she would kill for it. He looked around for a few moments, only to see some trees in the distance. He didn't know what to do this time, so he began to ponder and then decided that he should attempt to blind her. Entering a familiar stance, he raises both his hand and lays them both on his forehead. With his fingers spread apart, he then shouts 'Bet you won't see this coming!' and then proceeds to try blinding her. A bright white light was emitted from his forehead, one that if exposed to the eye, it could cause the opponent not to see anything for sometime. After which immediately began to run towards the trees that were behind him. There was a chance that she avoided that blinding light and plus.. if she liked nature so much, he bet that she wouldn't try to hurt him if he was right beside a few. It's unlike him to do stuff like this, but at this point.. he was desperate. It wouldn't be much of a surprise if she stops him from even going near one of them. WC: [525] TWC: [525 | 2235] {KITE'S BATTLE TRACKER} SUMMARY
+3 ki each turn! | Powerful Ki +3 HP per turn! | Bio Suit Searing! | -3 HP | 1/2 Turns
Attack 1: Phaser Ring Blast. Hit! 20 Dmg! Attack 2: Beam Pistol Blast. Hit! 15 Dmg! Attack 3: Solar Axis #1. Feint! Attack 4: Solar Axis #2. Hit! 34 Dmg! Attack 5: Solar Axis #3. Hit! 31 Dmg! Searing!
Dmg from Misaki's attacks:
Damage taken in total this turn- 100 - 21 DR = 79 Dmg.
At-Will Action:
Bonus Action: Guard | +10 DR | -3 ki
Standard Action: Feint | -8 ki
Standard Action: Solar Flare | -1 ki Blinding: nIZNHkZ51d100 70% Chance
CLASS FEATURES
Power of Legends- Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki- Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Tidebreaker- Your natural DR may not be bypassed or ignored by attacks unless the opponent targeting you possesses at least Edge 2 vs you. Utility techniques and other Class Features are not considered "attacks" for the purposes of this ability.
CLASS TRAITS
INTIMIDATING POWER Activation: Passive Effect: Whenever you use Power Up, opponents who possess no Natural Edge versus you lose -10 Accuracy and -1 Damage until the end of their next turn. (Natural Edge means Edge calculated by Power Level alone, not through effects such as Strange Power.) Limit: -- Classes: Conqueror, Powerhouse, Witch/Wizard
SPECIES TRAITS
9001 LIVES Requirements: Human Effect: You are immune to the chance of Death in Death Battles. You automatically get an option to write words to survive and you get a 50% discount on whatever the amount of words you are given to write to recover from such battles.
TRAITS
ENDURE Requirements: Resilience Skill of 30 Activation: None (Passive) Effect: Increase your HP by +25.
INDOMITABLE Requirements: Resilience Skill of 35 Activation: None (Passive) Effect: Increase your DR by 4.
POWER Requirements: Energy Control Skill of 30 Activation: None (Passive) Effect: Your Energy attacks deal +3 bonus damage.
EFFICIENCY Requirements: Energy Control Skill of 40 Activation: None (Passive) Effect: Your Basic Techniques cost 1 less ki, your Utility and Defense Techniques cost 3 less ki, and your Special Techniques cost 5 less ki. The minimum cost for any Technique(whose base cost is not already 0) is 1 ki.
ITEMS
Auxiliary Core (Passive) | Increase your Base Power Level by 10%. Twice per battle, you may perform a Special Technique without paying its Ki Cost. After both uses of this item have been used in a single thread, it no longer has any effect for the remainder of that thread. | Only one Auxiliary Core may be equipped at a time.
Katchin Armor | Increase your maximum HP by +30 and gain +3 DR while wearing this outfit.
Bio-suit | You heal 3 HP at the end of each turn.
Obi (Passive) | Decrease the cost of all your Techniques by 2 ki.
TECHNIQUES
HEAL You mend flesh and knit bone using a mystical power. Type: Utility Action: Bonus Action Requirements: Requires an Energy Control skill of 25 or the Mystic class. Effect: You restore 15 HP to a willing ally or yourself. Cost: 10 ki. (3 ki) Limit: Once per ally. Ranks: Rank 2 heals 20 HP. Rank 3 heals 25 HP. Learn: Rank 1 takes 3 weeks to learn. Additional ranks do not take time but cost 2 MP.
BURNING WHITE DRAGON Kite charges a ball of white energy between his palms. He then fires it at his opponent. The gush of white fire, in the form of a dragon, engulfs his foe, inflicting serious burns to them. Type: Energy, Ranged, Finisher Action: Standard Action Base Damage: 5d8+15 Major Effect: Draining Minor Effect: Searing Cost: 35 ki, 5HP (26 ki, 5 HP) Learn: 2 weeks
DRAGON BLAST Kite fires a white ki blast at his opponent, which takes the form of a dragon's head. Type: Energy, Ranged, Single Action: Standard Action Base Damage: 3d10 Major Effect: Slashing Minor Effect: Searing Cost: 15 ki (6 ki) Learn: 2 weeks
FEINT You make a deceptive motion that throws off an enemy's attack, disrupting their ability to complete a full combination. Type: Defense Action: Standard Action - Reactive Effect: You avoid 1 attack, utility technique, or grenade targeting you on this turn; this does not work against Critical Hits. Cost: 15 ki (8 ki) Limit: Twice per thread, once per turn. Ranks: Rank 2 costs 10 ki and Rank 3 costs 5 ki. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
SOLAR FLARE You use your ki to amplify the light around you into a blinding flash. Type: Utility Action: Bonus Action Effect: You have a 70% chance to inflict the Blind status on your target. The max chance to inflict with any effect is 95%. Attempting to flee from a thread on a turn in which Solar Flare was used increases your chance to successfully escape by +15%. Cost: 5 ki. (1 ki) Limit: Twice per thread. Ranks: Rank 2 increases duration of Blind(caused by Solar Flare) by +1 turn. At Rank 3 it also deals 1d6 damage to target inflicted and bypasses all DR. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
DEMON EYE Using magic you hurl tiny beads of cursed ki at your opponent and it sticks to them, wracking them with pain. Type: Utility Action: Bonus Action Requirements: Requires Energy Control skill of 30 or Magic Materialization. Effect: You have a 70% chance to inflict the Cripple status on your target and the effect lasts for +2 turns. The max chance to inflict with any effect is 95%. Cost: 5 ki. (1 ki) Limit: Three times per thread. Ranks: Rank 2 is 80% chance to Cripple. Rank 3 of the technique also inflicts the Special Status Effect “Cursed” on its target if it is successful. "Cursed" possesses the same duration as Cripple inflicted by Demon Eye and may not stack with itself; while "Cursed", the target loses 3 ki at the beginning of their turn. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
Fighting: 20 | Energy Control: 40 | Reflexes: 25 | Resilience: 45 Natural Power Level: 12,071 | Base Power Level: 19,313 | Current Power Level: 24,141 HP: 91/170 | Ki: 112/120 | DEF: 65 | Melee Accuracy: d100+30 | Ranged Accuracy: d100+50 Damage Reduction: 11 | Melee Damage Modifier: 3 | Energy Damage Modifier: 6 | Ki Cost: 2(4) Power Up Ki Regen: 0/100
1d100
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Post by Misaki Kazamiya on Jul 3, 2020 15:38:25 GMT -8
Misaki's smile grew to a frown briefly, inside of her plant-based armor, as she took a deep breath, the noise magnified by the greenery she armored herself with. "Of course." Misaki added with a harsh smile. "So you hold no value for other lives, for others, for treating others as people with the respect that comes with, with life for the respect that comes with... but you seem to put quite a high value on your own." Misaki gave a slight laugh as the plant moved forward, holding up a hand. "...What's more, you condescended to me, child." Misaki would add. "and the weak should never speak so harshly to the strong." And with that, Misaki looked to where Kite moved, near the trees... and the Golem stopped moving. The face opened up as Misaki looked down, finding her target. "Oh dear. You're hoping to use the lives of more as shields? You really are a coward, aren't you?" Misaki would ask with a cruel expression. "The least you could do is find your death with a shred of dignity!" And with that, Misaki gave off a malicious smile as her energy focused, controlled and ready, in her own palm. She once more felt like that girl she was before the first lily spoke to her, as she focused her energy, a red twinkle briefly making it through the green as she focused her energy to pin-points. A Spray of tiny, needle-sized blasts fired from her palm, echoed by three nail-sized shots. condensed energy, she used the power at her disposal combined with the control shown by Koma to create crushing condensed blasts, minimizing potential damage by reducing profile. And not a one was aimed anywhere other than for Kite himself. Meanwhile, streaking from the trees, a single blast joined that group - one small, pink focused shot. [291] BATTLE TRACKER SUMMARY Natural PL: 31,546 Base PL:70,798 Reactive phase: Kite Hits Misaki with Solar flare! blinded! -25 def, -25 acc for 2 turns.
Misaki regains 6 ki from overflowing+overpowering ki
at-will:Counter-measures: Gain an extra bonus action for reactive techniques at-will: Companion - use item | Blaster Pistol | -0 ki Bonus Action: Focus energy | Increase accuracy with energy attacks by +15 this turn | -5 ki at-will: Activate sense: +2 Dmg modifier, +2 DR, +5 accuracy, +5 defense
at-will: Activate Phaser ring | Fires a standard energy blast w/ no class or trait modifiers | -0 ki Accuracy: l4whuop91d100+65 Damage: 3d6+12
at-will: Companion: Coral Pov'rel! Accuracy: 1d100+40 Damage: 2d6
at-will: Activate Reckoning | gain 1 standard action
Standard Action: Solar Axis | Ranged single energy, Charging, searing | -8 ki Accuracy: 1d100+75 Damage: 3d10+15+1d6 Searing: 1d100 target 40
Standard Action: Solar Axis | Ranged single energy, Charging, searing | -8 ki Accuracy: 1d100+75 Damage: 3d10+15+1d6 Searing: 1d100 target 40
Standard Action: Solar Axis | Ranged single energy, Charging, searing | -8 ki Accuracy: 1d100+75 Damage: 3d10+15+1d6 Searing: 1d100 target 40
CLASS FEATURES Power Of Legends: Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki - Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Overflowing Ki - You regain an additional +3 Ki at the beginning of each of your turns, stacking with Powerful Ki.
Reckoning - Twice per battle, as a Reactive At-Will Action, you gain an additional Standard Action on your turn. If you(and your allies) are outnumbered by opponents in the current thread, this may be used four times per battle instead. - 1/2
SPECIES TRAITS Demonic Royalty - You gain the technique Giant size for free and it takes up no technique slots. In addition, Companions have your class level plus their rarity more HP where rarity is common 1, rare 2, mythic 3. In addition, they can use the intercept ability twice per battle.
TRAITS Desperado - When you activate Desperado, you gain 2 additional Standard Actions on your turn. These additional Standard Actions may only be used for the Energy Blast Basic Technique(does not apply to Melee Energy Blasts); all Energy Blasts used on a turn in which you activate Desperado receive only your Class damage modifiers, cost 2 additional Ki to perform, and have -10 Accuracy. 3/3
Intimidating Power - Whenever you use Power Up, opponents who possess no Natural Edge versus you lose -10 Accuracy and -1 Damage until the end of their next turn. (Natural Edge means Edge calculated by Power Level alone, not through effects such as Strange Power.)
Efficiency - our Basic Techniques cost 1 less ki, your Utility and Defense Techniques cost 3 less ki, and your Special Techniques cost 5 less ki.
Thrill of the hunt - Whenever you use the Sense Basic Technique, increase the damage of all attacks you make on this turn by 1d6.
Power - Your Energy attacks deal +3 bonus damage.
ITEMS Companion - Coral Pov’rel - 24/24 HP Expert Training Gear Phaser ring 2/4 Beam pistol 0/2
Trackers: Sips 4/6 Countermeasures 1/3 Power-up: 1 turn left.
TECHNIQUES Enhanced Sense Giant Form rank 2 - 0/1 Clash Rank 1 - 1/1 Solar Axis - Energy, ranged, single, charging searing Kiai rank 3 - 1/1 Sonic sway Rank 3 - 1/1 Countermeasures Rank 1 - 0/1 Drunken Fist Rank 3 - 0/1
CURRENT Edge: 3 CURRENT PL 88,497.5 HP: 115/115(7) | Ki: 72/120 | DEF: 60(45) | DR: 5| Melee Accuracy: d100+35 | Ranged Accuracy: d100+60 1d100+65·3d6+12·1d100+40·2d6·1d100+75·3d10+15·1d6·1d100·1d100+75·3d10+15·1d6·1d100·1d100+75·3d10+15·1d6·1d100
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Post by Kite on Jul 5, 2020 10:52:18 GMT -8
He thought he had her with that Solar Flare, but he didn't. The results that came was what he wasn't expecting. She still managed to land those devastating ki attacks and most importantly, without hitting the trees. Was she that well-trained? He managed to get behind one of the trees that were near-by surprisingly, but it was awkward how she knew that he was indeed right beside a tree and used it as a shield. Do they have ki signatures? Kite couldn't sense them at all. M-Maybe she is some Goddess of Nature, Kite thought to himself. Once she spoke of dignity, Kite began to think to himself. Dignity? Maybe if he was actually putting up a decent fight, sure. But this is one sided. It feels like the fight with Cayle all over again, but the difference is.. he's actually going to die. Cayle healed Kite at the end, but Misaki wants to brutally murder him. For what? Some stupid that can't communicate, but fir some reason, it's obvious that she feels their pain, which is s bit weird. She could be some sort of magic user to have that kind of ability. His eyes widened as he saw the attacks coming in his direction and without even a chance to dodge, he took the attacks head on. He cried in agony, as they all connected, leaving burn marks on his body and his pants tattered. Smoke engulfed both the teenager and the surrounding trees and once it dissipated, one could see Kite lying on the ground. He could barely even move because of the damage he sustained. Using 'a tree' as support, held on to it and got up. Looking at Misaki, he panted heavily as he tried to catch his breath. "I don't care a-about dignity anymore! I.. just want to kill you, that's all! Even if I don't, my father will avenge me, I promise you that!"There was a slight chance that he wouldn't. If he didn't, he would be considered a bad person. Kite always gets himself into this mess and Nero tells him to stop. Maybe not trying to insult everyone would be an actual improvement. But, that's just Kite. It's just how he is. He only had one final attack up his sleeve and it hasn't proved to work even against weaker opponents. He didn't have a choice though. If he doesn't do something, he'll still die. "Burning..!" Having both his arms outwards, he charges up a small amount of ki in-between his palms. "White…!" With an orb of energy as small as a pebble, he pulls both his arms to the left side of his body. The orb of ki grew larger as he channelled his overflowing energy through his arms. "Dragon…! Take this!!" The orb between his cupped hands was now the size two baseballs. The raw and unstable energy crackled with electricity. He then fired the blast that took the shape of a dragon, at Misaki, which had a huge chance of literally burning off that plant armour she had on. WC: [523] TWC: [523 | 2233] {KITE'S BATTLE TRACKER} SUMMARY
+3 ki each turn! | Powerful Ki +3 HP per turn! | Bio Suit Searing! | -3 HP | 2/6 Turns Made a mistake with the amount of ki I had. Fixed it!!
Attack 1: Phaser Ring Blast. Hit! 22 Dmg! Attack 2: Companion. Hit! 6 Dmg! Attack 3: Solar Axis #1. Hit! 26 Dmg! Searing! Attack 4: Solar Axis #2. Feint! Attack 5: Solar Axis #3. Hit! 30 Dmg! Searing!
Dmg from Misaki's attacks: 84 Dmg.
Damage taken in total this turn- 84 - 11 DR = 73 (81) Dmg.
At-Will Action:
Bonus Action:
Standard Action: Feint | -8 ki
Standard Action: Burning White Dragon | Draining | Searing | -26 ki, 5 HP To hit: waXnxBkY1d100+50
Damage: 5d8+21
Searing: 1d100 40% Chance.
CLASS FEATURES
Power of Legends- Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki- Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Tidebreaker- Your natural DR may not be bypassed or ignored by attacks unless the opponent targeting you possesses at least Edge 2 vs you. Utility techniques and other Class Features are not considered "attacks" for the purposes of this ability.
CLASS TRAITS
INTIMIDATING POWER Activation: Passive Effect: Whenever you use Power Up, opponents who possess no Natural Edge versus you lose -10 Accuracy and -1 Damage until the end of their next turn. (Natural Edge means Edge calculated by Power Level alone, not through effects such as Strange Power.) Limit: -- Classes: Conqueror, Powerhouse, Witch/Wizard
SPECIES TRAITS
9001 LIVES Requirements: Human Effect: You are immune to the chance of Death in Death Battles. You automatically get an option to write words to survive and you get a 50% discount on whatever the amount of words you are given to write to recover from such battles.
TRAITS
ENDURE Requirements: Resilience Skill of 30 Activation: None (Passive) Effect: Increase your HP by +25.
INDOMITABLE Requirements: Resilience Skill of 35 Activation: None (Passive) Effect: Increase your DR by 4.
POWER Requirements: Energy Control Skill of 30 Activation: None (Passive) Effect: Your Energy attacks deal +3 bonus damage.
EFFICIENCY Requirements: Energy Control Skill of 40 Activation: None (Passive) Effect: Your Basic Techniques cost 1 less ki, your Utility and Defense Techniques cost 3 less ki, and your Special Techniques cost 5 less ki. The minimum cost for any Technique(whose base cost is not already 0) is 1 ki.
ITEMS
Auxiliary Core (Passive) | Increase your Base Power Level by 10%. Twice per battle, you may perform a Special Technique without paying its Ki Cost. After both uses of this item have been used in a single thread, it no longer has any effect for the remainder of that thread. | Only one Auxiliary Core may be equipped at a time.
Katchin Armor | Increase your maximum HP by +30 and gain +3 DR while wearing this outfit.
Bio-suit | You heal 3 HP at the end of each turn.
Obi (Passive) | Decrease the cost of all your Techniques by 2 ki.
TECHNIQUES
HEAL You mend flesh and knit bone using a mystical power. Type: Utility Action: Bonus Action Requirements: Requires an Energy Control skill of 25 or the Mystic class. Effect: You restore 15 HP to a willing ally or yourself. Cost: 10 ki. (3 ki) Limit: Once per ally. Ranks: Rank 2 heals 20 HP. Rank 3 heals 25 HP. Learn: Rank 1 takes 3 weeks to learn. Additional ranks do not take time but cost 2 MP.
BURNING WHITE DRAGON Kite charges a ball of white energy between his palms. He then fires it at his opponent. The gush of white fire, in the form of a dragon, engulfs his foe, inflicting serious burns to them. Type: Energy, Ranged, Finisher Action: Standard Action Base Damage: 5d8+15 Major Effect: Draining Minor Effect: Searing Cost: 35 ki, 5HP (26 ki, 5 HP) Learn: 2 weeks | Used!
DRAGON BLAST Kite fires a white ki blast at his opponent, which takes the form of a dragon's head. Type: Energy, Ranged, Single Action: Standard Action Base Damage: 3d10 Major Effect: Slashing Minor Effect: Searing Cost: 15 ki (6 ki) Learn: 2 weeks
FEINT You make a deceptive motion that throws off an enemy's attack, disrupting their ability to complete a full combination. Type: Defense Action: Standard Action - Reactive Effect: You avoid 1 attack, utility technique, or grenade targeting you on this turn; this does not work against Critical Hits. Cost: 15 ki (8 ki) Limit: Twice per thread, once per turn. Ranks: Rank 2 costs 10 ki and Rank 3 costs 5 ki. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
SOLAR FLARE You use your ki to amplify the light around you into a blinding flash. Type: Utility Action: Bonus Action Effect: You have a 70% chance to inflict the Blind status on your target. The max chance to inflict with any effect is 95%. Attempting to flee from a thread on a turn in which Solar Flare was used increases your chance to successfully escape by +15%. Cost: 5 ki. (1 ki) Limit: Twice per thread. Ranks: Rank 2 increases duration of Blind(caused by Solar Flare) by +1 turn. At Rank 3 it also deals 1d6 damage to target inflicted and bypasses all DR. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
DEMON EYE Using magic you hurl tiny beads of cursed ki at your opponent and it sticks to them, wracking them with pain. Type: Utility Action: Bonus Action Requirements: Requires Energy Control skill of 30 or Magic Materialization. Effect: You have a 70% chance to inflict the Cripple status on your target and the effect lasts for +2 turns. The max chance to inflict with any effect is 95%. Cost: 5 ki. (1 ki) Limit: Three times per thread. Ranks: Rank 2 is 80% chance to Cripple. Rank 3 of the technique also inflicts the Special Status Effect “Cursed” on its target if it is successful. "Cursed" possesses the same duration as Cripple inflicted by Demon Eye and may not stack with itself; while "Cursed", the target loses 3 ki at the beginning of their turn. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
Fighting: 20 | Energy Control: 40 | Reflexes: 25 | Resilience: 45 Natural Power Level: 12,071 | Base Power Level: 19,313 | Current Power Level: 19,313 HP: 10/170 | Ki: 71/120 | DEF: 65 | Melee Accuracy: d100+30 | Ranged Accuracy: d100+50 Damage Reduction: 11 | Melee Damage Modifier: 3 | Energy Damage Modifier: 6 | Ki Cost: 2(4) Power Up Ki Regen: 0/100
1d100+50·5d8+21·1d100
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Post by Misaki Kazamiya on Jul 6, 2020 15:52:11 GMT -8
Misaki was an incredibly reserved person at the worst of times, and yet, as she felt the white flash build up under her heels, focused by Kite, the restraint around her voice loosened as the heat of battle took her, and her emotions finally pushed past her emotional restraint. "Yes! that's exactly it!" Misaki would add. "that's the attitude one should have in battle!" The statement rang out as the plant giant was engulfed in the white dragon, the blast burning through the vines and sending discarded plant matter everywhere. For a brief moment, the gardener would seem to be gone from sight as the dust settled, the smoke emitted from the burning plant matter eerily resembling brimstone. From the burning ruin, Misaki would emerge a moment later, an over-inflated smile on her face as her eyes retained a certain psychotic edge in them at this. One sleeve of her outfit was torn up, and the burns across her arm were visible. "That actually hurt! So you actually can do something other than beg or cry!" Misaki would add, a hint of laughter going through her words. "But you're already so close to simply falling down already. Don't tell me that's all! You've worked so hard to make sure I kill you, the least you could do is make your death entertaining!" Misaki continued this as her eyes Changed from round circles - human eyes - into something more slitted, almost reptilian. Walking forward, her energies changed from their usual mix of green to a dark reddish violet, as she continued at her normal, slow pace... Until suddenly appearing in front Of Kite's face, Energy ringing through her hands as she fired off condensed burst after condensed burst of wicked energy. "...Goodbye." Misaki stated, her tone far more reserved, and yet with a tone of glee in it as she unleashed hell from her Hands, aiming to blow a hole through Kite's chest. [321] BATTLE TRACKER SUMMARY Natural PL: 31,546 Base PL:70,798 Reactive phase: Misaki is hit by Kite's burning white Dragon for 50 damage! Misaki uses sense, increasing DR by 2. 50 dmg is reduced by a total of 11 DR to 39 damage. TEMP HP is used and exceeded. Misaki takes a total of 32 damage.
Misaki regains 6 ki from overflowing+overpowering ki
at-will:Counter-measures: Reduce sense from a bonus action to at-will. Bonus Action: Focus energy | Increase accuracy with energy attacks by +15 this turn | -5 ki at-will: Activate sense: +2 Dmg modifier, +2 DR, +5 accuracy, +5 defense
at-will: Activate Phaser ring | Fires a standard energy blast w/ no class or trait modifiers | -0 ki Accuracy: M2wJnnj_1d100+65 Damage: 3d6+12
Standard Action: Solar Axis | Ranged single energy, Charging, searing | -8 ki Accuracy: 1d100+75 Damage: 3d10+15+1d6 Searing: 1d100 target 40
[Standard Action: Solar Axis | Ranged single energy, Charging, searing | -8 ki Accuracy: 1d100+75 Damage: 3d10+15+1d6 Searing: 1d100 target 40
CLASS FEATURES Power Of Legends: Increase your Base Power Level by +50%. Additionally, your transformations’ PL multipliers are increased to: T1- 4x Natural, T2- 8x Natural, T3- 12x Natural.
Powerful Ki - Increase your Maximum Ki by +20; you regain +3 Ki at the beginning of each of your turns.
Overflowing Ki - You regain an additional +3 Ki at the beginning of each of your turns, stacking with Powerful Ki.
Reckoning - Twice per battle, as a Reactive At-Will Action, you gain an additional Standard Action on your turn. If you(and your allies) are outnumbered by opponents in the current thread, this may be used four times per battle instead. - 0/2
SPECIES TRAITS Demonic Royalty - You gain the technique Giant size for free and it takes up no technique slots. In addition, Companions have your class level plus their rarity more HP where rarity is common 1, rare 2, mythic 3. In addition, they can use the intercept ability twice per battle.
TRAITS Desperado - When you activate Desperado, you gain 2 additional Standard Actions on your turn. These additional Standard Actions may only be used for the Energy Blast Basic Technique(does not apply to Melee Energy Blasts); all Energy Blasts used on a turn in which you activate Desperado receive only your Class damage modifiers, cost 2 additional Ki to perform, and have -10 Accuracy. 3/3
Intimidating Power - Whenever you use Power Up, opponents who possess no Natural Edge versus you lose -10 Accuracy and -1 Damage until the end of their next turn. (Natural Edge means Edge calculated by Power Level alone, not through effects such as Strange Power.)
Efficiency - our Basic Techniques cost 1 less ki, your Utility and Defense Techniques cost 3 less ki, and your Special Techniques cost 5 less ki.
Thrill of the hunt - Whenever you use the Sense Basic Technique, increase the damage of all attacks you make on this turn by 1d6.
Power - Your Energy attacks deal +3 bonus damage.
ITEMS Companion - Coral Pov’rel - 24/24 HP Expert Training Gear Phaser ring 1/4 Beam pistol 1/2
Trackers: Sips 4/6 Countermeasures 0/3 Power-up: 1 turn left.
TECHNIQUES Enhanced Sense Giant Form rank 2 - 0/1 Clash Rank 1 - 1/1 Solar Axis - Energy, ranged, single, charging searing Kiai rank 3 - 1/1 Sonic sway Rank 3 - 1/1 Countermeasures Rank 1 - 0/1 Drunken Fist Rank 3 - 0/1
CURRENT Edge: 3 CURRENT PL 70,798 HP: 84/115 | Ki: 63/120 | DEF: 60(45) | DR: 5| Melee Accuracy: d100+35 | Ranged Accuracy: d100+60 1d100+65·3d6+12·1d100+75·3d10+15·1d6·1d100·1d100+75·3d10+15·1d6·1d100
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Post by Kite on Jul 11, 2020 4:28:33 GMT -8
That was his most powerful attack, at its best. He has never been forced to use this until today. But, did it do the job? No. He had a slight smile on as he saw that the plant armour was totally burnt and Misaki was not where to be seen. "Did I do it? Did I win?" He murmured to himself. He was still trying to catch his breath. His arms were numb and well.. he was pretty defenseless. But, he saw something or someone in the dust still standing. He squinted his eyes and once the dust settled, his eyes widened. It was Misaki, herself. He was in total disbelief. How did she survive that? It sure did a lot of damage by the looks of her damaged clothing, but nothing actually happened.
The teen was broken and in despair. He fell to his knees and tears began to stream down his face. He began to punch the grind as hard as he possibly could, only breaking a small fragment of it. All that went through his mind was that he was a failure. All that training for nothing. He completely tuned out what Misaki had to say, because he knew that it would be an insult. As she came towards him, he lifted his head up slightly to look in her face for a few moments. "By the way, my name's Kite. Don't think that you killed some nameless kid, woman." He said in a very well-mannered tone. As he saw Misaki aiming her last attack at his chest, he began to have flashbacks of the few times he felt happy. That.. wasn't a lot.
"Goodbye everyone.. Beruto.. and even you too.. Dad." He said under his breath. Once she fired her attacks, he couldn't even guard, because his arms were numb. He could feel the ki piercing through his skin and into his chest. He gasped for air as he felt the blood running down his body and a literally hole in his chest and if one should put two and two together, one should know what happened next.
WC: [352] TWC: [352 | 3110] Made a mistake with the word count in the last post. The total word count was '2758'
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