Post by Rik on Dec 5, 2019 20:05:31 GMT -8
Riku sheathed his blade with a soft steely hiss... A samurai was not only defined by his blade. He would finish this battle by testing his skill in hand to hand with this larger and mighty warrior. Zukkah charged in and tried to sweep his leg, but Riku hopped over it and side stepped the followup attack while launching a feint of a kick at Zukkah's midsection. Rik backed up and started circling the bigger warrior, he hands held out before him like some sort of wrestler. He kept his palms moving in erratic circular motions... it was not dissimilar to the motions he made before one of his sword attacks...
Scanning target....
Target is weakening.
Recommend full attack to finish battle.
Very well, perhaps it was time to press his advantage... He reached inside of himself and called forth his warrior spirit; a golden light flashed into being around the samurai. The edges of the aura sometimes twisted together to look like imperial dragons, almost... He charged forth and led with a heavy left at Zukkah's gut immediately to be followed by a looping circular punch that was aimed to bust right into his nose and hinder his sight and break his attention. Riku stepped back from the bigger man and eased back into his stance, knowing if he responded it was apt to be quick and violent.
Scanning target....
Target is weakening.
Recommend full attack to finish battle.
Very well, perhaps it was time to press his advantage... He reached inside of himself and called forth his warrior spirit; a golden light flashed into being around the samurai. The edges of the aura sometimes twisted together to look like imperial dragons, almost... He charged forth and led with a heavy left at Zukkah's gut immediately to be followed by a looping circular punch that was aimed to bust right into his nose and hinder his sight and break his attention. Riku stepped back from the bigger man and eased back into his stance, knowing if he responded it was apt to be quick and violent.
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Zukkah Attack #1 67 vs Rik's Def (75): Miss
At Will Action:
Action 1: Strike (Critical on 85 or or up due to Opportunist)
gZlbOCFU1d100+25
1d8+4
Infinite Core Type
Requirements: Android
Effect: You regain 2 Ki at the end of every turn and cannot be afflicted with Exhausted from hitting 0 Ki.
Flawless Defense - Twice per thread, you may use a Defensive Technique as if it were a Reactive At-Will Action rather than its normal Action type
Opportunist - Increase your critical strike range by 10 with all attacks(95+ would instead be 85+.) If your target is currently suffering from a Status Effect, increase this to 15(95+ would instead be 80+.)
Star Sword
From ore found in the deepest earth, you made a sword with the help of one of the planet's greatest smiths and created a sword fit for the stars. This weapon might be a legend in the making.
Type: Weapon - Sword
Activation: Bonus Action
Effect: Strikes you perform this turn increase their Critical Range by 10 (A Crit on 95 is now a Crit on 85), and increase Critical Damage this turn by +4. In addition, Strikes you perform this turn have a 50% Chance to inflict "Wound" on their target.
Limit: 3 uses per battle.
Circle of the Moon
Rik studies his opponent before he explodes into blurring motion and makes a sweeping slash at their weakest point to hinder their ability to defend themselves
Type: (Physical, Melee, Single)
Action: Standard Action
Base Damage: 3d10
Major Effect: Temper
Minor Effect: Immobilize
Cost: 15 ki
DEFENSE PHASE.
Zukkah Attack #1 67 vs Rik's Def (75): Miss
Zukkah Attack #2 43 vs Rik's Def (75): Miss
0 dmg - 0 DR = 0 dmg.
OFFENSE PHASE.
+2 ki from infinite core
Bonus Action: Dragon Dash -7 ki
Bonus Action: Dragon Dash -7 ki
At Will Action:
Action 1: Strike (Critical on 85 or or up due to Opportunist)
gZlbOCFU1d100+25
1d8+4
Action 2: Circle of the Moon (Critical on 85) -15 ki
1d100+25
3d10+4
Immobilize on 40 or less
1d100
3d10+4
Immobilize on 40 or less
1d100
EFFECTS.
TRAITS.
Infinite Core Type
Requirements: Android
Effect: You regain 2 Ki at the end of every turn and cannot be afflicted with Exhausted from hitting 0 Ki.
Flawless Defense - Twice per thread, you may use a Defensive Technique as if it were a Reactive At-Will Action rather than its normal Action type
Opportunist - Increase your critical strike range by 10 with all attacks(95+ would instead be 85+.) If your target is currently suffering from a Status Effect, increase this to 15(95+ would instead be 80+.)
ITEMS.
Star Sword
From ore found in the deepest earth, you made a sword with the help of one of the planet's greatest smiths and created a sword fit for the stars. This weapon might be a legend in the making.
Type: Weapon - Sword
Activation: Bonus Action
Effect: Strikes you perform this turn increase their Critical Range by 10 (A Crit on 95 is now a Crit on 85), and increase Critical Damage this turn by +4. In addition, Strikes you perform this turn have a 50% Chance to inflict "Wound" on their target.
Limit: 3 uses per battle.
DEFENSE/UTILITY TECHS.
ATTACK TECHS.
Circle of the Moon
Rik studies his opponent before he explodes into blurring motion and makes a sweeping slash at their weakest point to hinder their ability to defend themselves
Type: (Physical, Melee, Single)
Action: Standard Action
Base Damage: 3d10
Major Effect: Temper
Minor Effect: Immobilize
Cost: 15 ki
PL: 51
HP: 30/40 | TEMP HP: 0/0 | KI: 27/100
FIGHTING: 15 | ENERGY CONTROL: 5 | REFLEXES: 25 | RESILIENCE: 5
MELEE ACCURACY: +25 | ENERGY ACCURACY: +15 | DEF: 75
DR: 0 | DMG MODIFIER: +1 | KI COST: -0
ACTIVE EFFECTS: N/A
LIMITED EFFECTS: N/A
DAMAGE TAKEN THIS TURN:
[229/2000]
Zukkah
1d100+25·1d8+4·1d100+25·3d10+4·1d100HP: 30/40 | TEMP HP: 0/0 | KI: 27/100
FIGHTING: 15 | ENERGY CONTROL: 5 | REFLEXES: 25 | RESILIENCE: 5
MELEE ACCURACY: +25 | ENERGY ACCURACY: +15 | DEF: 75
DR: 0 | DMG MODIFIER: +1 | KI COST: -0
ACTIVE EFFECTS: N/A
LIMITED EFFECTS: N/A
DAMAGE TAKEN THIS TURN:
[229/2000]
Zukkah