Special Items
A "special item" is simply one that is not obtained through traditional means such as a treasure roll, artifact hunt, purchase or trade. These will most commonly be additional rewards given out by Missions, Bounties, and Events. Due to their nature, they are not listed with any particular rarity ordering and are simply added to this list as they are added to the game.
CelebrityFor some reason, you've managed to make something of a celebrity of yourself! Though not really an item to be held, your brand is an important detail of who you are now- affording you small luxuries that lesser known people might not receive!Type: Miscellaneous
Zeni Value: --
Zeni Cost: --
Activation: Passive
Effect: When buying an item, vehicle and/or add-on, stronghold level and/or add-on, from the Market Square (but not another player), roll a 1d100. On a result of 1 up to the rank that you have in Celebrity, you get the item for free when it comes to the Zeni cost. A fan bought it for you or a company selling it comped it for the advertisement you. On a result above your rank, you gain the difference between your roll and the rank you have in Celebrity discount on the item. You may not gain an item or discount greater than 200,000 Zeni through this method, and every time you successfully use Celebrity to gain a free item, you lose one rank of Celebrity. You may not use Celebrity more than once per IRL month.
Limit: Celebrity may not be equipped, sold, or traded. Further, it has a 1 or 100 on a 1d100% chance every month to lose a level. This percentile chance is rolled in a shared 'market square' thread.
GWF Champion's BeltThe ornate, perhaps even gaudy, representation of a championship win within the GWF circuit. Though not particularly practical to wear, this belt does serve as a good makeshift shield.Type: Supplementary - Belt
Zeni Value: 20000
Zeni Cost: --
Activation: Reactive At-Will
Effect: You may use Guard up to two (2) times in a turn in which this item was activated.
Limit: Twice per thread.
Yellow Jumpsuit with White StripesThis durable outfit was designed as a prop on a movie set; it was meant to be easily identifiable and was worn by stars and stunt doubles alike.Type: Outfit
Zeni Value: 20000
Zeni Cost: --
Activation: Passive
Effect: You may use "Distract" up to three (3) additional times per battle.
Limit: --
InvestmentsStocks, bonds, tax liens... you name it, it's an investment. You've been smart with yours, and you earn quarterly dividends to pad your coffers.Type: Miscellaneous
Zeni Value: --
Zeni Cost: --
Activation: Passive
Effect: At the end of each week, you gain additional zeni equal to 100% of the EP earned during that week.
Limit: Stacks with itself, but may not stack beyond 2 applications of Investments. Investments may not be equipped, sold, or traded.
ConnectionsYou know people who know people who know people. You know how to grease the wheels.Type: Miscellaneous
Zeni Value: --
Zeni Cost: --
Activation: Passive
Effect: Once per rank of connections you possess, you may gain a 25% discount on the cost of an artifact or legendary technique (in EP and Zeni), or you may gain 300 times the EP rewards for a mission as a Zeni reward for the mission as well.
Limit: Stacks with itself, but may not stack beyond 2 applications of Connections. Connections may not be equipped, sold, or traded. When Connections have been used, they are permanently gone.
Pomegranate Class Power Armor PrototypeAn advanced armor prototype designed by elusive Tuffle Scientists.Type: Outfit
Zeni Value: 20000
Zeni Cost: --
Activation: Passive
Effect: Increase your maximum HP by +10 and gain +1 DR while wearing this outfit. You may use 'Intercept' one additional time per battle. This may be have its passive HP and DR increased to +20 HP and +2 DR at a cost of 40000 zeni.
Limit: --
Red Ribbon Power ArmorAn advanced armor prototype designed by renegade Red Ribbon Scientists.Type: Outfit
Zeni Value: 20000
Zeni Cost: --
Activation: Passive
Effect: Increase your maximum HP by +10 and gain +1 DR while wearing this outfit. You may use 'Intercept' one additional time per battle. This may be have its passive HP and DR increased to +20 HP and +2 DR at a cost of 40000 zeni.
Limit: --
Star SwordFrom ore found in the deepest earth, you made a sword with the help of one of the planet's greatest smiths and created a sword fit for the stars. This weapon might be a legend in the making.Type: Weapon - Sword
Zeni Value: --
Zeni Cost: --
Activation: Bonus Action
Effect: Strikes you perform this turn increase their Critical Range by 10 (A Crit on 95 is now a Crit on 85), and increase Critical Damage this turn by +4. In addition, Strikes you perform this turn have a 50% Chance to inflict "Wound" on their target.
Limit: 3 uses per battle.
Carrot GunA strange techno-organic gun that's shaped like a fat, short carrot which is itself close in resemblance to a classical pulp 'Ray Gun', this machine is capable of firing exacting and sharp energy blasts which are of course an orange color via using your own spiritual energy.Type: Weapon - Pistol
Zeni Value: --
Zeni Cost: --
Activation: Bonus Action
Effect: Energy Blasts you perform this turn increase their Critical Range by 10 (A Crit on 95 is now a Crit on 85), and increase Critical Damage this turn by +4. In addition, Energy Blasts you perform this turn have a 50% Chance to inflict "Immobilize" on their target.
Limit: 2 uses per battle.
Mushroom of MightA massive, beautiful, energy filled mushroom. Something otherworldly seems to emanate from this city mailbox sized mushroom.Type: Out of Battle Consumable
Zeni Value: --
Zeni Cost: --
Activation: N/A
Effect: This Mushroom, when eaten, provides the user with a bonus PL equal to 10% of the total EP which they have gained in the entire previous week. The user may eat this mushroom at their chosen time, and the Mushroom of Might can be combined with the Wheat of Might item, Moo of Might item, and the 'fresh vegetable patch' item to create the 'Meal of Might' which provides the bonus PL equal to 50% to the total EP which has been gained in the entire previous week.
Moo of MightA massive, sedan size wheel of cheese along with an equal size side of beef.Type: Out of Battle Consumable
Zeni Value: --
Zeni Cost: --
Activation: N/A
Effect: This Product, when eaten, provides the user with a bonus PL equal to 10% of the total EP which they have gained in the entire previous week. The user may eat this mushroom at their chosen time, and the Mushroom of Might can be combined with the Wheat of Might item, Mushroom of Might item, and the 'fresh vegetable patch' item to create the 'Meal of Might' which provides the bonus PL equal to 50% to the total EP which has been gained in the entire previous week.
Wheat of MightA massive bale of Wheat, this wheat can be easily turned into a number of bread type items. Like the other foods of this type, they seem to cackle with spiritual energy.Type: Out of Battle Consumable
Zeni Value: --
Zeni Cost: --
Activation: N/A
Effect: This Product, when eaten, provides the user with a bonus PL equal to 10% of the total EP which they have gained in the entire previous week. The user may eat this mushroom at their chosen time, and the Mushroom of Might can be combined with the Wheat of Might item, Mushroom of Might item, and the 'fresh vegetable patch' item to create the 'Meal of Might' which provides the bonus PL equal to 50% to the total EP which has been gained in the entire previous week.
Fresh Vegetable PatchAn entire small city block's equivalent area of garden and the produce from it. It's packed with nutrients and deliciousness!Type: Out of Battle Consumable
Zeni Value: --
Zeni Cost: --
Activation: N/A
Effect: This Product, when eaten, provides the user with a bonus PL equal to 10% of the total EP which they have gained in the entire previous week. The user may eat this mushroom at their chosen time, and the Mushroom of Might can be combined with the Wheat of Might item, Mushroom of Might item, and the 'fresh vegetable patch' item to create the 'Meal of Might' which provides the bonus PL equal to 50% to the total EP which has been gained in the entire previous week.
High Class Garb
Maybe it's a sleek kimono with your personal and family mon's stitched in its spirit silk harvested from the giant spider's of Baba Yaga's jungle. Maybe it's a hand crafted set of katchin armor made in the samurai style by an artisan who's family has been doing it for hundreds of years. Whatever the case, it's a stand out piece of clothing that marks you as one of the upper echelons of the Pig Demon Duchies.
Type: Outfit
Zeni Value: 30000
Zeni Cost: 80000
Activation: Passive
Effect: Increase your maximum HP by +30 and gain +3 DR while wearing this outfit. You may change the major effect of a special technique which you possess to instead be 'Fortify', up to twice per turn and no more than six times total per battle.
Limit: –
Capcha Machine FranchiseTurns out those who own all the gambling licenses know where to hook someone up with a Capcha machine or twelve. Enjoy your reward, but keep it quiet.Type: Miscellaneous
Zeni Value: --
Zeni Cost: --
Activation: Passive
Effect: Once per month you gain one free additional capcha roll, without cost. In addition, your capcha rolls cost 20,000 less Zeni. (Now costing 20,000 Zeni instead of 40,000)
Limit: Stacks with itself, but may not stack beyond 2 applications of Connections. Connections may not be equipped, sold, or traded. When Connections have been used, they are permanently gone.