Celerai
Prospect
Hey, wanna spar?
Posts: 303
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Post by Celerai on Nov 13, 2019 2:25:24 GMT -8
Celerai's sleepiness caught up to him in the fight. He tried to strike Shinryu from behind with his leg and his arm. But because of Celerai's was fatigue, Shinryu was able to dodge the attacks like they were nothing. Celerai realized that he just did all that for nothing, wasting ki to land one final attack. Then suddenly, Celerai had a face, filled with anger but also disappointed. Shinryu then again tried the same move twice, with Celerai dodging the first attack again but was to slow as the second attack knocked to the ground. “Argh!”As Celerai took that blow from behind and went straight to the ground. Celerai gets up and starts screaming in anger as hi ki rose. With area get a little bit windy Celerai then a stops charging after thirty seconds Ok lets try this again. But this time, it will hit.
Celerai then starts to charge at Shinryu hoping to land the hit he wanted to. WC: 162/1,751 BATTLE TRACKER
DEFENSE PHASE
Attack 1: Celerai 60 vs Shinryu Kyto (42) = Didn’t hit
Attack 2: Celerai 60 vs Shinryu Kyto (84) = 7
Total damage: = 7
OFFENSE PHASE.
At-Will:
Bonus Action:
50ki regained.
POWER UP
Your aura bursts around you as your power increases and you draw out your ki.
Type: Utility
Action: Bonus Action
Effect: You regain 25 Ki at the time of use and increase your Current Power Level by 25% for 2 turns.
Duration: 2 turns
Cost: None
Limit: Once per turn. Max of 100 ki restored.
Enhanced: Once per battle, you may choose to have a single Power Up regain double the amount of Ki.
Standard Action 1:
CUTTING EDGE
Celerai uses his speed and reflexes to quickly move behind his opponent, delivering a devastating blow to his target's spine.
Type: Physical, Melee, Single
Action: Standard Action
Base Damage: 3d10
Major Effect: Slashing
Minor Effect: Crippling
Cost: 15ki
ACCURACY= 1XvPSDp11d100+25
DAMAGE= 3d10+1
Cripple= 1d100
Standard Action 2:
(Sacrificed for Bonus Action)
Regen:
EFFECTS.
TRAITS.
EQUIPMENT.
DEFENSE/UTILITY TECHS.
ATTACK TECHS:
CUTTING EDGE
Celerai uses his speed and reflexes to quickly move behind his opponent, delivering a devastating blow to his target's spine.
Type: Physical, Melee, Single
Action: Standard Action
Base Damage: 3d10
Major Effect: Slashing
Minor Effect: Crippling
Cost: 15ki
FIGHTING: 20 | ENERGY CONTROL: 5 | REFLEXES: 10 | RESILIENCE: 15
DR: 0 | DMG MOD: 1 | KI COST: -0 | MELEE ACC: 1d100+25 | ENERGY ACC: 1d100+10
HP: 29/65 | KI: 58/100 | BASE PL: 35
1d100+25·3d10+1·1d100
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Post by Kinryu "The Shinryu" Kyto on Nov 13, 2019 23:02:27 GMT -8
Seeing his assault on Celerai was successful made Kinryu Kyto satisfied that and gave him a bastion of hope that he might have a chance to turn the tide of this battle. However, this did come to pass as Celerai managed to lay a truly devastating blow which triggered him to lose control of his balance causing him to fall bumping his head against the curb of the sidewalk. As Kinryu Kyto was losing consciousness he could recognize hearing both cheers and boos coming from the onlookers. He earnestly believed he was going to be left knocked out in the middle of the street. But just before his vision went dark he saw a pair of red high heel shoes on the ground before him and hearinhg a feminine voice saying. "Don't worry Sweetie, I got you." Several hours later Kinryu Kyto awakened to find himself not lying in a gurnie in a hospital but in the middle of a king-size bed of what he believed to be a hotel suite. He groaned due to pain as he rose to sit on the edge of the mattress also finding his body bandaged minorly. "Where am I?" Kinryu Kyto's body tensed ready to fight upon hearing the sharp clopping sound of hard sole shoes approaching the room he was in from a good ways away. When Kinryu saw these footsteps belonged to Mai-Mai as she stepped into the room, his body relaxed some upon seeing this exotic attractive woman standing before him. "Oh, good you're awake. "Why did you bring me here? I lost that fight." Kinryu Kyto looked away from her a moment to see the semi-cloudy horizon outside as he acknowledged his defeat. "I know." Mai-Mai walked up to the bar counter in this room and pulled out a tall crystalline pitcher filled with a bright cyan blue beverage and poured into two short cups. She took a sip of it and refilled her cup before approaching to hand the other cup to the battered warrior as she sat down beside him. "But like I said to you when we first met I work for someone who sees that you are a great fighter and they're still wanting you to join us. Also you're cute" 376 | 2180 BATTLE TRACKER { KINRYU KYTO - BATTLE TRACKER}
DEFENSE PHASE
Reactive:
Attack 1: Shinryu Kyto 65 vs Celerai(105) = 25 DMG| CRITICAL HIT
Attack 2: Shinryu Kyto 65 vs Celerai() = N/A
Total damage: = 25 DMG = KNOCKOUT!!!!!
OFFENSE PHASE.
At-Will: Suppression 50%
Bonus Action:
Standard Action 1:
Standard Action 2:
Regen: 3 Ki
EFFECTS:
TRAITS.
EQUIPMENT.
Bo Staff Long wood staves like this are commonly used by Martial Artists as training weapons and nonlethal means to subdue opponents. Type: Weapon - Staff Activation: Bonus Action Effect: Strikes you perform on this turn have a 60% chance to afflict their target with the Special Status Effect “Bruised”. "Bruised" lasts for 2 turns per stack and increases the physical damage dealt to the afflicted target by 2. Limit: 3 uses per thread. 2 Remaining
DEFENSE/UTILITY TECHS.
WILD SENSE You swiftly blink in and out of your opponent's attacks and deliver powerful counter attacks. Type: Defense Action: Bonus Action Effect: On your next turn, gain a bonus +5 to Defense and +5 to Accuracy rolls each time an attack misses you or is avoided by you while this is technique is active. This caps out at +25 Defense and +25 Attack. Duration: 3 turns. Cost: 10 ki. Limit: Once per battle.
ATTACK TECHS.
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FIGHTING: 15| ENERGY CONTROL: 10| REFLEXES: 15 | RESILIENCE: 10 DR: 0 | DMG MOD: o | KI COST: 0| MELEE ACC: 1d100+20 | ENERGY ACC: 1d100+15 HP: 0/65 | KI: 58/100 BASE PL: 51 CURRENT PL:25(50%)
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Celerai
Prospect
Hey, wanna spar?
Posts: 303
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Post by Celerai on Nov 14, 2019 15:23:38 GMT -8
That attack was the last one of the battle. Celerai in his sleepy state, unexpectedly landed his attack that was targeted at his opponent’s back. The crowd started to make noises as Shinryu seemed to be dizzy and started to stagger. Shouts of boos, applauses and excitement filled the air. Leaning to the wall, Shinryu then falls to the ground. Mai-Mai approached Shinryu and said something but Celerai didn’t hear I am extremely glad and proud of myself that I was able to come out victorious in this spar, but I didn’t want it to end like this. I wanted it end so that I would go up to Shinryu, after he falls to the ground and get up and I would say something like, “Hey, there Shin, that was a nice spar we did there” or something like that.
Thinking about this, Celerai had a slight frown on his face but quickly changed his expression before anyone could see him. I should probably tell Mai-Mai tell him for me
Then Celerai approaches Mai-Mai from behind but she turns around looking at the sweaty saiyan, with his white baggy pants looking like it has been washed in dirty water, with a frightened expression saying “Oh Celerai...”“Yes it's me, by the way, I wanted to s-”
As Mai-Mai interrupted him saying “Say something to me? Yes you can come with me if you want to say something to me but right now I’m gonna call a taxi to pick me and Shinryu, that unfortunately you knocked out, to pick me up.” “Uhh.....okay...”She then takes out her phone to make a phone call. After the phone, Celerai, Mai-Mai and Shinryu waited for a taxi in silence, with Celerai just dying to sleep. The taxi finally came and Mai-Mai broke the silence saying “OK, Celerai would you help me lift Shinryu to get him in the car?” “Uhh...okay.”Celerai and Mai-Mai then proceeded to put Shinryu in the car. Argh! My arms feel like there gonna literally come of.
As we were putting Shinryu inside the car, the driver stuck his head out of the car saying “Excuse me, is he alright?” “Yes. He is just unconscious. He’ll be okay.”Mai-Mai immediately after. Celerai and Mai-Mai got him inside the car and they went in and sat down. And they drive off. After about fifteen minutes of driving, they finally reached there destination. “OK Celerai, I’ll just call the guys in the hotel to come fetch Shinryu, you don’t have to worry. Oh yeah, before I forget, did you want to say something to me?”“Mhm.....well actually it’s for Shinryu. Just tell him that I said he fought well and I really enjoyed sparring with him.” “OK, even though I’ll probably forget because I don’t think he’ll get up for now, but I’ll try to remember.” “So I’ll see you again then Mai-Mai?”“Yeah, you will. I’m sure of it.”
With both saying goodbye, Celerai walks off to go heading to where he wanted to, which isn’t far from where he is now. WC: 512/2,265 BATTLE TRACKER
DEFENSE PHASE
Attack 1: Celerai 60 vs Shinryu Kyto (0) = 0 Attack 2: Celerai 60 vs Shinryu Kyto (0) = 0 Total damage: = 0
OFFENSE PHASE.
At-Will:
Bonus Action:
50ki regained. 1/2
POWER UP Your aura bursts around you as your power increases and you draw out your ki. Type: Utility Action: Bonus Action Effect: You regain 25 Ki at the time of use and increase your Current Power Level by 25% for 2 turns. Duration: 2 turns Cost: None Limit: Once per turn. Max of 100 ki restored. Enhanced: Once per battle, you may choose to have a single Power Up regain double the amount of Ki.
Standard Action 1:
Standard Action 2:
Regen:
EFFECTS.
TRAITS.
EQUIPMENT.
DEFENSE/UTILITY TECHS.
ATTACK TECHS:
CUTTING EDGE Celerai uses his speed and reflexes to quickly move behind his opponent, delivering a devastating blow to his target's spine. Type: Physical, Melee, Single Action: Standard Action Base Damage: 3d10 Major Effect: Slashing Minor Effect: Crippling Cost: 15ki
FIGHTING: 20 | ENERGY CONTROL: 5 | REFLEXES: 10 | RESILIENCE: 15 DR: 0 | DMG MOD: 1 | KI COST: -0 | MELEE ACC: 1d100+25 | ENERGY ACC: 1d100+10 HP: 29/65 | KI: 58/100 | BASE PL: 35 | CURRENT PL: 43
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