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Post by Achido on Nov 2, 2019 16:57:43 GMT -8
Achido was striving for perfection as a Martial artist, but he was just a young teenager with so much more to learn. His father had several other students to teach, so he couldn't put all his focus into his son's training, he had to space each session out amongst the group. Achido didn't mind this, as the young boy enjoyed his own free time, learning to master each technique he could learn. " Right?! It's fun learning the techniques and using them in spars like this one." He replied with that same smile on his face. When Ty attempted to grab his wrist to hold him in a grapple of sorts, the teenager took a single step back, before launching his right fist toward the eye of the woman. Whether or not the fist landed, Achido pulled his leg back and aimed it toward the knee of Ty, hoping to slowly hurt her from all the attacks. Word Count: 160 Total Word Count: 1,271
Standard Action: STRIKE You unleash a single powerful melee attack or a flurry of quick ones. Type: Melee Physical Attack Action: Standard Action Damage: 1d8 Effects: None Cost: None Enhanced: Upgrades to 1d12 damage.
Standard Action: STRIKE You unleash a single powerful melee attack or a flurry of quick ones. Type: Melee Physical Attack Action: Standard Action Damage: 1d8 Effects: None Cost: None Enhanced: Upgrades to 1d12 damage.
Bonus Action: SENSE You reach out with a sixth sense and can feel the energy of others around you. Type: Utility Action: Bonus Action - Reactive Effect: You gain +5 Defense versus all unresolved attacks targeting you this turn; additionally, you gain +5 Accuracy with all attacks used this turn. Cost: None Limit: Once per turn.
At-Will Action: N/A
AY|U3bcs1d100+25 (Accuracy)
1d8 (Damage)
1d100+25 (Accuracy)
1d8 (Damage)
Fighting: 20 Energy Control: 0 Reflexes: 5 Resilience: 5
Accuracy: 1d100+20 (Fighting) / 1d100+0 (Energy Control) Defense: 50 + 5 Reflexes = 55 HP: 50 + 5 Resilience = 51/55 KI: 77 Damage Reduction: 0
Class: Martial Artist Racial Trait: Student of a Thousand Arts Requirements: Beastman, Human, or Monster Effect: When ranking up techniques, subtract 1 MP from the cost.
Class Features: Martial Mastery - You gain 3 additional Technique Slots and may fill them without any required learn-time; these techniques begin at Rank 1.
Combo Attack - Each time one of your attacks hit, increase the Accuracy of attacks used on subsequent turns by +5, stacking to a maximum of +20. This bonus is reduced to +0 on the turn following an attack failing to hit its target.
1d100+25·1d8·1d100+25·1d8
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Post by Ty on Nov 2, 2019 17:37:06 GMT -8
“The real training begins!” Achido knicked Ty over her eyebrow with his fist, the sheer amount of force split her delicate light skin open into a cut, and blood began to trail down along her face. At that moment she looked manic, her ocean teal eyes glistened with intensity, still grinning despite the pain, and she continued to reach out for him after side stepping his kick aimed at her knee. Ty reached for both of his wrists, hoping to pull him towards her to shove his head between her thighs, his face looking down at the grass, and attempt to crush his neck with the sheer force of her well toned quadriceps to immobilize him. [116] [1,289]
To Hit: PJkYloR81d100+10Damage: 1d61d10040 and below to immobilize To Hit: 1d100+10Damage: 1d61d10040 and below to immobilize
Attack I 98 vs 70= Crit Incoming Damage 6 + 5 Crit= 11 -3= 8 Damage
Attack II 69 vs 70= Miss!
Name: Tiger Lily ‘Kuri’ aka Ty Species: Human Saiyan Hybrid Age: 16 Gender: Female
Skills & Statistics
Fighting: 5 Energy Control: 5 Reflexes: 15 Resilience: 5
Accuracy: 1d100+5 (Fighting) / 1d100+ 5(Energy Control) Defense: 50+ 15 Reflexes = 65 + 5* HP: 53/55 -8 Damage = 45/55 KI: 69 ki -6 Grapple= 63 ki DR: -0 + 3* Enhanced Sense Round 3 PL: 69
Class: Prodigy Racial Trait: Zenkai Requirements: Saiyan Effect: The essence of Saiyanhood is surviving. This is clear even by their racial trait. When in a battle, be it life or death or spar, the Saiyans truly shine. For every battle you participate in to the end, you gain an additional +500 EP and +50 PL for Spars and +1000 EP and +100 PL for Life and Death Battles. In addition, during battle, while your health is below 40% (20) of its maximum, increase your Fighting and Energy Control by 5 each.
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques. 1d100+10·1d6·1d100·1d100+10·1d6·1d100
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Post by Achido on Nov 2, 2019 19:06:26 GMT -8
After Achido split Ty's eyebrow open and blood began to trail down the side of her face, he knew things were about to get real. The grin dissipated into a more serious expression, before eyeing the woman's every move. As she went in for another grapple like move, the teenager quickly jabbed two times toward her face before she could even get close to grabbing ahold of his wrist. The teen knew that this spar was just getting good, but it was getting late and he was very hungry. His father may be upset that he was unable to show up for his training session, but technically he is training with Ty. Either way, he would most likely understand and give him a basic lecture of how things could be different, if he would just do and listen to what his father would say. Achido has heard it many times, but always made up for the little mistakes made. Word Count: 159 Total Word Count: 1,430
Standard Action: STRIKE You unleash a single powerful melee attack or a flurry of quick ones. Type: Melee Physical Attack Action: Standard Action Damage: 1d8 Effects: None Cost: None Enhanced: Upgrades to 1d12 damage.
Standard Action: STRIKE You unleash a single powerful melee attack or a flurry of quick ones. Type: Melee Physical Attack Action: Standard Action Damage: 1d8 Effects: None Cost: None Enhanced: Upgrades to 1d12 damage.
Bonus Action: SENSE You reach out with a sixth sense and can feel the energy of others around you. Type: Utility Action: Bonus Action - Reactive Effect: You gain +5 Defense versus all unresolved attacks targeting you this turn; additionally, you gain +5 Accuracy with all attacks used this turn. Cost: None Limit: Once per turn.
At-Will Action: N/A
X5Cb|WuI1d100+25 (Accuracy)
1d8 (Damage)
1d100+25 (Accuracy)
1d8 (Damage)
Fighting: 20 Energy Control: 0 Reflexes: 5 Resilience: 5
Accuracy: 1d100+20 (Fighting) / 1d100+0 (Energy Control) Defense: 50 + 5 Reflexes = 55 HP: 50 + 5 Resilience = 51/55 KI: 77 Damage Reduction: 0
Class: Martial Artist Racial Trait: Student of a Thousand Arts Requirements: Beastman, Human, or Monster Effect: When ranking up techniques, subtract 1 MP from the cost.
Class Features: Martial Mastery - You gain 3 additional Technique Slots and may fill them without any required learn-time; these techniques begin at Rank 1.
Combo Attack - Each time one of your attacks hit, increase the Accuracy of attacks used on subsequent turns by +5, stacking to a maximum of +20. This bonus is reduced to +0 on the turn following an attack failing to hit its target.
1d100+25·1d8·1d100+25·1d8
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Post by Ty on Nov 2, 2019 20:12:22 GMT -8
“You are quick for a shortie.” After making several attempts to wrestle Achido and failing at it she decided to give it up since his defensive techniques were far superior. With a curse under her breath she remained focused, the hunger pangs finally hit her, and they have been at it for quite a while. Dinner was only going to taste good if she paid him back for the bloody wound he inflicted on her earlier. The blood on her wound dried up with the cold sea air and began to clot at the source while her face remained tainted red. His punches were quick, the first one hitting her square in the jaw, which immediately swelled her bottom lip, and the second punch was quickly dodged as she ducked out of the way. Ty immediately kicked back with her heel aiming at his retracted fist followed by another kick with her second heel towards his knee after bouncing back on to her foot. [164] [1,453] NX4hlsHv1d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d12+1(+1 Enhanced Sense) 1d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d12+1(+1 Enhanced Sense)
Attack I 86 vs 70= Hit Incoming Damage 6 -1= 5 damage
Attack II Natural 4 critical Miss!
Name: Tiger Lily ‘Kuri’ aka Ty Species: Human Saiyan Hybrid Age: 16 Gender: Female
Skills & Statistics
Fighting: 5 Energy Control: 5 Reflexes: 15 Resilience: 5
Accuracy: 1d100+5 (Fighting) / 1d100+ 5(Energy Control) Defense: 50+ 15 Reflexes = 65 + 5* HP:45/55 -5 Damage = 40/55 KI: 63 ki DR: -0 +1* Enhanced Sense reset to Round 1 PL: 69
Class: Prodigy Racial Trait: Zenkai Requirements: Saiyan Effect: The essence of Saiyanhood is surviving. This is clear even by their racial trait. When in a battle, be it life or death or spar, the Saiyans truly shine. For every battle you participate in to the end, you gain an additional +500 EP and +50 PL for Spars and +1000 EP and +100 PL for Life and Death Battles. In addition, during battle, while your health is below 40% (20) of its maximum, increase your Fighting and Energy Control by 5 each.
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques. 1d100+10·1d12+1·1d100+10·1d12+1
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Post by Achido on Nov 3, 2019 11:04:38 GMT -8
With Ty quick to react from the two jabs at her face, she used her heel to kick away the fist, then her second heel to aim at his knee. As he tried to block the attacks, the pain was too much to not take notice of. The teenager limped back a couple steps to gain some distance, unaware of how badly damaged his leg was from all the times Ty tried to strike him down like a tree. " Darn it, that one was too much for me.." He muttered to himself, then sank back into a battle stance and smiled. " You've been trained well. I didn't expect anything like this, but I am glad we met!" He called out, then rushed forward and attempted a roundhouse kick, when he was close enough. Whether or not the attack was successful, Achido was giving it his all and was hoping Ty was doing the same. Word Count: 162 Total Word Count: 1,592
Standard Action: STRIKE You unleash a single powerful melee attack or a flurry of quick ones. Type: Melee Physical Attack Action: Standard Action Damage: 1d8 Effects: None Cost: None Enhanced: Upgrades to 1d12 damage.
Standard Action: GUARD You hunker down against incoming attacks to survive them. Type: Defensive Action. Bonus Action - Reactive Effect: You gain 10 DR on your turn against all opponents. (Remember DR subtracts from total damage taken per attacker on a turn, not from each attack they make.) Cost: 10 ki Limit: Once per turn.
Bonus Action: SENSE You reach out with a sixth sense and can feel the energy of others around you. Type: Utility Action: Bonus Action - Reactive Effect: You gain +5 Defense versus all unresolved attacks targeting you this turn; additionally, you gain +5 Accuracy with all attacks used this turn. Cost: None Limit: Once per turn.
At-Will Action: N/A
JGycg8hm1d100+25 (Accuracy)
1d8 (Damage)
Fighting: 20 Energy Control: 0 Reflexes: 5 Resilience: 5
Accuracy: 1d100+20 (Fighting) / 1d100+0 (Energy Control) Defense: 50 +5 Reflexes +5 Sense = 60 HP: 50 +5 Resilience = 44/55 KI: 67 Damage Reduction: 0
Class: Martial Artist Racial Trait: Student of a Thousand Arts Requirements: Beastman, Human, or Monster Effect: When ranking up techniques, subtract 1 MP from the cost.
Class Features: Martial Mastery - You gain 3 additional Technique Slots and may fill them without any required learn-time; these techniques begin at Rank 1.
Combo Attack - Each time one of your attacks hit, increase the Accuracy of attacks used on subsequent turns by +5, stacking to a maximum of +20. This bonus is reduced to +0 on the turn following an attack failing to hit its target.
1d100+25·1d8
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Post by Ty on Nov 4, 2019 13:04:11 GMT -8
“Trained? I have been fighting innately this entire time! Just reading your moves and copying them. Maybe we should build a dojo together, be sparring partners for the long overhaul, and make up for the lack of training I have been apparently missing in my upbringing.” Ty grinned as she knew she hit him hard enough in her last attempt. However, Achido returned the blow which she shrugged off since there was not enough power behind it to even sting a little. She switched fighting style from using the heels of her black and white sneakers, to using her fists, finding that she needed a full body workout in their brawl to make it count. In quick succession she uppercut him with her right fist followed by a left fist aimed at his thorax. [134] [1,587] Wj8LzKA51d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d12+2(+2 Enhanced Sense) 1d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d12+2(+2 Enhanced Sense)
Attack I 75 vs 70= Hit Incoming Damage 1-2 DR = 0
_______
Name: Tiger Lily ‘Kuri’ aka Ty Species: Human Saiyan Hybrid Age: 16 Gender: Female
Skills & Statistics
Fighting: 5 Energy Control: 5 Reflexes: 15 Resilience: 5
Accuracy: 1d100+5 (Fighting) / 1d100+ 5(Energy Control) Defense: 50+ 15 Reflexes = 65 + 5* Enhanced Sense HP: 40/55 KI: 63 ki DR: -0 +2* Enhanced Sense reset to Round 2 PL: 69
Class: Prodigy Racial Trait: Zenkai Requirements: Saiyan Effect: The essence of Saiyanhood is surviving. This is clear even by their racial trait. When in a battle, be it life or death or spar, the Saiyans truly shine. For every battle you participate in to the end, you gain an additional +500 EP and +50 PL for Spars and +1000 EP and +100 PL for Life and Death Battles. In addition, during battle, while your health is below 40% (20) of its maximum, increase your Fighting and Energy Control by 5 each.
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques. 1d100+10·1d12+2·1d100+10·1d12+2
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Post by Achido on Nov 4, 2019 14:22:36 GMT -8
After hearing how Ty was just keeping her eyes on each movement made, then copying them with ease, the teenager just stood there and blinked a few times, unsure if what he was hearing was true. " She what?! If she was able to do all this by just mimicking my movements, then she could easily be trained to fight properly." He thought to himself for a moment, then realized that Ty was already coming in for her next attacks. Achido quickly backed away from the fierce uppercut aimed at his jaw, but the female was too fast. The second punch struck his thorax, causing the teenager to lose his breath for a short time. As he was able to regain his bearings, Achido looked up to the woman with a faint grin upon his lips. " How long can you keep dishing out attacks like that? As for a dojo, do you really think we have the Zeni to make that happen?" He asked, then rushed forward and attempted a massive right hook toward the side of her face. Word Count: 188 Total Word Count: 1,780
Standard Action: STRIKE You unleash a single powerful melee attack or a flurry of quick ones. Type: Melee Physical Attack Action: Standard Action Damage: 1d8 Effects: None Cost: None Enhanced: Upgrades to 1d12 damage.
Standard Action: GUARD You hunker down against incoming attacks to survive them. Type: Defensive Action. Bonus Action - Reactive Effect: You gain 10 DR on your turn against all opponents. (Remember DR subtracts from total damage taken per attacker on a turn, not from each attack they make.) Cost: 10 ki Limit: Once per turn.
Bonus Action: SENSE You reach out with a sixth sense and can feel the energy of others around you. Type: Utility Action: Bonus Action - Reactive Effect: You gain +5 Defense versus all unresolved attacks targeting you this turn; additionally, you gain +5 Accuracy with all attacks used this turn. Cost: None Limit: Once per turn.
At-Will Action: N/A
iZ0MpSjs1d100+25 (Accuracy)
1d8 (Damage)
Fighting: 20 Energy Control: 0 Reflexes: 5 Resilience: 5
Accuracy: 1d100+20 (Fighting) / 1d100+0 (Energy Control) Defense: 50 +5 Reflexes +5 Sense = 60 HP: 50 +5 Resilience = 37/55 KI: 67 Damage Reduction: 0
Class: Martial Artist Racial Trait: Student of a Thousand Arts Requirements: Beastman, Human, or Monster Effect: When ranking up techniques, subtract 1 MP from the cost.
Class Features: Martial Mastery - You gain 3 additional Technique Slots and may fill them without any required learn-time; these techniques begin at Rank 1.
Combo Attack - Each time one of your attacks hit, increase the Accuracy of attacks used on subsequent turns by +5, stacking to a maximum of +20. This bonus is reduced to +0 on the turn following an attack failing to hit its target.
1d100+25·1d8
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Post by Ty on Nov 5, 2019 8:51:09 GMT -8
“I have about one thousand zeni to my name but I am thinking of getting a few temporary or part time jobs helping the community to get enough. I finished home schooling, I just need to take a final exam, but I might give that up since I am not planning on going to university. After I arrived on the main Island, I came across so many different fighters, there is no way I am going back to hitting the books, that would simply be a waste of my natural talents!” While Ty wanted to continue a repetition of who could hit the hardest blows, if they were destined to train each other, then she needed to take it up just a few notches so that their daily regimen could begin. She took a punch to her lower jaw and staggered back before taking one giant leap further away with a smirk. Lifting her hands on each side of her face, with outstretched fingers, she closed her teal eyes, focused her ki to create a blinding flash of light and waited a few seconds to open her eyes again. Without another second to waste she lunged at him and made an attempt to grapple Achido with her hands for the last time. [212] [TWC 1799] CtxQdP8c1d10070 or below hits and causes Blind status effect. Defense and Accuracy is decreased by 25 for 2 turns. 1d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d6+3Status Effect 1d10040 or below to Immobilize. Defensive techniques cost an additional 10 ki to use for 2 turns Attack I 86 vs 70= Hit Incoming Damage 5-3 DR = 2
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Name: Tiger Lily ‘Kuri’ aka Ty Species: Human Saiyan Hybrid Age: 16 Gender: Female
Skills & Statistics
Fighting: 5 Energy Control: 5 Reflexes: 15 Resilience: 5
Accuracy: 1d100+5 (Fighting) / 1d100+ 5(Energy Control) Defense: 50+ 15 Reflexes = 65 + 5* Enhanced Sense HP: 40/55 -2 Damage = 38/55 KI: 63 ki -5 Solar Flare - 3 Grapple = 55ki DR: -0 +3* Enhanced Sense reset to Round 3 PL: 69
Class: Prodigy Racial Trait: Zenkai Requirements: Saiyan Effect: The essence of Saiyanhood is surviving. This is clear even by their racial trait. When in a battle, be it life or death or spar, the Saiyans truly shine. For every battle you participate in to the end, you gain an additional +500 EP and +50 PL for Spars and +1000 EP and +100 PL for Life and Death Battles. In addition, during battle, while your health is below 40% (20) of its maximum, increase your Fighting and Energy Control by 5 each.
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques. 1d100·1d100+10·1d6+3·1d100
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Post by Achido on Nov 5, 2019 16:00:19 GMT -8
As Ty explained to Achido that going back to school would be a waste of her time and talent, it really began to make the teenager wonder if he was doing the right thing by continuing his schooling. " She is right, there is no need to keep studying, if we just choose to fight and help others the rest of our lives.." He thought to himself, as he had forgotten about the entire spar, leaving him open to an attack. When Ty jumped back and made a weird pose, it caused the teenager to look directly at her, then he was ambushed by a bright light, causing him to be temporarily blinded for the time being. " Whaaat?! I'm blind, I can't see a darn thing!" He yelled out, wondering exactly how the woman was able to do such a trick. As Achido stumbled around blinded, Ty came in to grapple him and there was absolutely nothing the teenager could do about it. She succeeded and grabbed ahold of him, gripping Achido up and holding him in place, so that he was unable to move. " Hey, no fair! How did you do that?!" He called out, then attempted to free himself from Ty's grip, and grapple her up himself, almost as if he was giving her a bear hug. Word Count: 232 Total Word Count: 2,012
Standard Action: GRAPPLE You grab your opponent and put them in a crushing hold. Type: Melee Physical Attack Action: Standard Action Damage: 1d6 Effects: This technique has a 40% chance to inflict Immobilize on its target. Cost: 3 ki
Standard Action: GUARD You hunker down against incoming attacks to survive them. Type: Defensive Action. Bonus Action - Reactive Effect: You gain 10 DR on your turn against all opponents. (Remember DR subtracts from total damage taken per attacker on a turn, not from each attack they make.) Cost: 20 ki (Immobilized) Limit: Once per turn.
Bonus Action: POWER UP Your aura bursts around you as your power increases and you draw out your ki. Type: Utility Action: Bonus Action Effect: You regain 25 Ki at the time of use and increase your Current Power Level by 25% for 2 turns. Duration: 2 turns Cost: None Limit: Once per turn. Max of 100 ki restored.
At-Will Action: N/A
29Nf0KVG1d100 - 5 (Accuracy)
1d6 (Damage)
1d100 (Immobilize) 40 or less to succeed.
Fighting: 20 Energy Control: 0 Reflexes: 5 Resilience: 5
Accuracy: 1d100+20 (Fighting) / 1d100+0 (Energy Control) Defense: 50 +5 Reflexes - 20 Solar Flare = 60 [2 turns] HP: 50 +5 Resilience = 44/55 KI: 69 Damage Reduction: 0
Class: Martial Artist Racial Trait: Student of a Thousand Arts Requirements: Beastman, Human, or Monster Effect: When ranking up techniques, subtract 1 MP from the cost.
Class Features: Martial Mastery - You gain 3 additional Technique Slots and may fill them without any required learn-time; these techniques begin at Rank 1.
Combo Attack - Each time one of your attacks hit, increase the Accuracy of attacks used on subsequent turns by +5, stacking to a maximum of +20. This bonus is reduced to +0 on the turn following an attack failing to hit its target.
1d100·1d6·1d100
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Post by Ty on Nov 6, 2019 22:02:41 GMT -8
“I was messing around with controlling ki, but I have actually seen my father use this trick against sea kings in the ocean that threaten our home island, right before he sent the creatures flying back into the depths of the ocean. I honestly did not expect it to work! Hahaha!” Ty was pleased that she was finally able to gain on him, she managed to grab his wrists just long enough to pin him down on the ground in the tall grass that she buried him in to sit on top of him. Even still, he managed to writhe about to break free, before he could escape she jabbed him quickly with two fingers on his neck to hit a pressure point to lock up his ki synergy. In retaliation he lunged himself at her but she scrambled on her hands and feet to get out of the way with a smirk. She stood up from the ground, the particular area of the grass reached her upper thighs, and she kicked his ass shamelessly in an attempt to make him fall forward towards a puddle of mud. [189] [1,988] sQmgO0Yo1d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d12+1(+1 Enhanced Sense) 1d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d12+1(+1 Enhanced Sense)
Achido’s Power Level: 46 x 1.25 (Power Up) = 57 PL Need 69 PL over Ty for Edge 1 meet or beat Ty had Edge 1 with 69 PL over Achido’s 46 PL this whole time but did not use it...yet. c:
Attack I 68 vs 70= Miss
_______
Name: Tiger Lily ‘Kuri’ aka Ty Species: Human Saiyan Hybrid Age: 16 Gender: Female
Skills & Statistics
Fighting: 5 Energy Control: 5 Reflexes: 15 Resilience: 5
Accuracy: 1d100+5 (Fighting) / 1d100+ 5(Energy Control) Defense: 50+ 15 Reflexes = 65 + 5* Enhanced Sense HP: 38/55 KI: 55ki DR: -0 +1* Enhanced Sense reset to Round 1 PL: 69
Class: Prodigy Racial Trait: Zenkai Requirements: Saiyan Effect: The essence of Saiyanhood is surviving. This is clear even by their racial trait. When in a battle, be it life or death or spar, the Saiyans truly shine. For every battle you participate in to the end, you gain an additional +500 EP and +50 PL for Spars and +1000 EP and +100 PL for Life and Death Battles. In addition, during battle, while your health is below 40% (20) of its maximum, increase your Fighting and Energy Control by 5 each.
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques. 1d100+10·1d12+1·1d100+10·1d12+1
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Post by Achido on Nov 7, 2019 14:30:53 GMT -8
Achido was beginning to get his ass kicked all over the area, unable to get a chance to return the favor, but as he stood back to his feet, Ty managed to push the teenager over into a mud puddle with a kick to his buttocks. Water splashed up and mud covered his entire body and face. Achido just shook his head as he pushed himself up from the puddle and back to his feet, but he quickly turned to face the redhead with a serious expression on his face. " Alright, I think you've had enough fun messing around with me!" He called out to her, then rushed forward to grapple the woman down into the grass. Whether or not the attack would be successful, Achido was going to keep going until his body was in unable to perform anymore. This had him worried for the time being, but the teenager wanted to keep it going until Ty or even himself couldn't take it. Word Count: 168 Total Word Count: 2,180
Standard Action: GRAPPLE You grab your opponent and put them in a crushing hold. Type: Melee Physical Attack Action: Standard Action Damage: 1d6 Effects: This technique has a 40% chance to inflict Immobilize on its target. Cost: 3 ki
Standard Action: GUARD You hunker down against incoming attacks to survive them. Type: Defensive Action. Bonus Action - Reactive Effect: You gain 10 DR on your turn against all opponents. (Remember DR subtracts from total damage taken per attacker on a turn, not from each attack they make.) Cost: 20 ki (Immobilized) Limit: Once per turn.
Bonus Action: POWER UP Your aura bursts around you as your power increases and you draw out your ki. Type: Utility Action: Bonus Action Effect: You regain 25 Ki at the time of use and increase your Current Power Level by 25% for 2 turns. Duration: 2 turns Cost: None Limit: Once per turn. Max of 100 ki restored.
At-Will Action: N/A
m8|46qUl1d100 - 5 (Accuracy)
1d6 (Damage)
1d100 (Immobilize) 40 or less to succeed.
Fighting: 20 Energy Control: 0 Reflexes: 5 Resilience: 5
Accuracy: 1d100+20 (Fighting) / 1d100+0 (Energy Control) Defense: 50 +5 Reflexes - 20 Solar Flare = 35 [2 turns] HP: 50 +5 Resilience = 36/55 KI: 71 Damage Reduction: 0
Class: Martial Artist Racial Trait: Student of a Thousand Arts Requirements: Beastman, Human, or Monster Effect: When ranking up techniques, subtract 1 MP from the cost.
Class Features: Martial Mastery - You gain 3 additional Technique Slots and may fill them without any required learn-time; these techniques begin at Rank 1.
Combo Attack - Each time one of your attacks hit, increase the Accuracy of attacks used on subsequent turns by +5, stacking to a maximum of +20. This bonus is reduced to +0 on the turn following an attack failing to hit its target.
[/spoiler1d100·1d6·1d100
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Post by Ty on Nov 8, 2019 0:59:02 GMT -8
Ty chuckled when Achido rolled in the mud, it was definitely worth picking a fight with him after all, they were going all out and getting dirty with every exchange of blows. The only missing factor was training the proper etiquette of martial arts, which she lacked but was willing to make up for. With her ocean teal eyes focused on him she noticed that his energy was increasing and an aura was surrounding his entire form. “Heh feeling motivated? I have to admit I took a couple of hits instead blocking in exchange for hitting you twice as hard. It looks like it unlocked a bit more potential. Just look at yourself brightly glowing… then again that flashing ki probably blurred some of your sight. Now come on, the night is young!” As he tried to grab her she side stepped out of the way and punched him in the back twice. [154] [TWC 2,142] oXSiWS1l1d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d12+2(+2 Enhanced Sense) 1d100+10To hit (Fighting + 5, Enhanced Sense + 5 =10 ) ^ Damage: 1d12+2(+2 Enhanced Sense)
Achido’s Power Level: 46 x 1.5 (Power Up round 2) = 69 PL Need 103 PL over Ty for Edge 1 meet or beat - Edge 1: Your PL must be 1.5x an opponent’s; you gain +2 bonus damage on all attacks, and +2 Damage Reduction
Attack I
59 vs 70= Miss
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Name: Tiger Lily ‘Kuri’ aka Ty Species: Human Saiyan Hybrid Age: 16 Gender: Female
Skills & Statistics
Fighting: 5 Energy Control: 5 Reflexes: 15 Resilience: 5
Accuracy: 1d100+5 (Fighting) / 1d100+ 5(Energy Control) Defense: 50+ 15 Reflexes = 65 + 5* Enhanced Sense HP: 38/55 KI: 55ki DR: -0 +2* Enhanced Sense reset to Round 2 PL: 69
Class: Prodigy Racial Trait: Zenkai Requirements: Saiyan Effect: The essence of Saiyanhood is surviving. This is clear even by their racial trait. When in a battle, be it life or death or spar, the Saiyans truly shine. For every battle you participate in to the end, you gain an additional +500 EP and +50 PL for Spars and +1000 EP and +100 PL for Life and Death Battles. In addition, during battle, while your health is below 40% (20) of its maximum, increase your Fighting and Energy Control by 5 each.
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques. 1d100+10·1d12+2·1d100+10·1d12+2
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Post by Achido on Nov 8, 2019 16:20:13 GMT -8
When Ty spoke of ki glowing around the teenager, he glanced down at his hands to see a bright glow coming from his skin. He was in shock, never has he once witnessed anything like it before. " What in the world is going on?!" He called out, leaving himself open to any type of attack. Achido was more worried about himself and what exactly was going on, than the woman who stood behind him. With his mind elsewhere, ty managed to squeeze in one of the two punches she threw, but when the second fist came toward Achido's back, he managed to side step, then attempted to turn and grab ahold of the woman's arm and push down upon the back of the elbow. The grapple hold would be very tight and hard to maneuver out of if it was to succeed. If not, the teenager would have to come up with a new plan in order to end this spar with Ty. Word Count: 167 Total Word Count: 2,347
Standard Action: GRAPPLE You grab your opponent and put them in a crushing hold. Type: Melee Physical Attack Action: Standard Action Damage: 1d6 Effects: This technique has a 40% chance to inflict Immobilize on its target. Cost: 3 ki
Standard Action: GUARD You hunker down against incoming attacks to survive them. Type: Defensive Action. Bonus Action - Reactive Effect: You gain 10 DR on your turn against all opponents. (Remember DR subtracts from total damage taken per attacker on a turn, not from each attack they make.) Cost: 10 ki Limit: Once per turn.
Bonus Action: POWER UP Your aura bursts around you as your power increases and you draw out your ki. Type: Utility Action: Bonus Action Effect: You regain 25 Ki at the time of use and increase your Current Power Level by 25% for 2 turns. Duration: 2 turns Cost: None Limit: Once per turn. Max of 100 ki restored.
At-Will Action: N/A
M7ncpihm1d100+25 (Accuracy)
1d6 (Damage)
1d100 (Immobilize) 40 or less to succeed.
Fighting: 20 Energy Control: 0 Reflexes: 5 Resilience: 5
Accuracy: 1d100+20 (Fighting) / 1d100+0 (Energy Control) Defense: 50 +5 Reflexes = 55 HP: 50 +5 Resilience = 36/55 KI: 61 Damage Reduction: 0
Class: Martial Artist Racial Trait: Student of a Thousand Arts Requirements: Beastman, Human, or Monster Effect: When ranking up techniques, subtract 1 MP from the cost.
Class Features: Martial Mastery - You gain 3 additional Technique Slots and may fill them without any required learn-time; these techniques begin at Rank 1.
Combo Attack - Each time one of your attacks hit, increase the Accuracy of attacks used on subsequent turns by +5, stacking to a maximum of +20. This bonus is reduced to +0 on the turn following an attack failing to hit its target.
1d100+25·1d6·1d100
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Post by Ty on Nov 8, 2019 23:24:45 GMT -8
Ty locked arms with Achido, he pushed her elbow inwards and caused her to stumble backwards in order to avoid getting her arm dislocated from the socket by pulling him down with her. They both landed into a puddle with a splash into the mud, which was actually freezing cold in the dead of night, and she actually felt bad about kicking him into it earlier. With a sigh, she broke away and looked at him for a moment. “Okay! Uncle! Uncle! That is enough sparring for tonight. Pretty sure we are way past curfew. Plus, I doubt we are going to be let in anywhere with all this mud. So we are going to have to hit the vending machines at the boardwalk by the beach. You can find all kinds of things. Cold drinks. Hot drinks. Ramen. Cheese burger. Heck even fries but they taste weird honestly. Ready to go? Do you think we will find a hose anywhere or do we have to wash all this mud off by going into the ocean?” She was grinning at the thought of how they were going to solve all their problems without getting caught by local police. [198] [TWC 2,340]
Achido’s Power Level: 46 x 1.5 (Power Up round 3) = 69 PL Need 103 PL over Ty for Edge 1 meet or beat Edge 1: Your PL must be 1.5x an opponent’s; you gain +2 bonus damage on all attacks, and +2 Damage Reduction
Attack I
89 vs 70= Hit Incoming damage 3 -3DR = 0
Ty ends the spar in a draw. _______
Name: Tiger Lily ‘Kuri’ aka Ty Species: Human Saiyan Hybrid Age: 16 Gender: Female
Skills & Statistics
Fighting: 5 Energy Control: 5 Reflexes: 15 Resilience: 5
Accuracy: 1d100+5 (Fighting) / 1d100+ 5(Energy Control) Defense: 50+ 15 Reflexes = 65 + 5* Enhanced Sense HP: 38/55 KI: 55ki DR: -0 +3* Enhanced Sense reset to Round 3 PL: 69
Class: Prodigy Racial Trait: Zenkai Requirements: Saiyan Effect: The essence of Saiyanhood is surviving. This is clear even by their racial trait. When in a battle, be it life or death or spar, the Saiyans truly shine. For every battle you participate in to the end, you gain an additional +500 EP and +50 PL for Spars and +1000 EP and +100 PL for Life and Death Battles. In addition, during battle, while your health is below 40% (20) of its maximum, increase your Fighting and Energy Control by 5 each.
Class Features: Prodigious Student - Twice per battle as a Reactive At-Will Action, you may immediately learn a technique used by a combatant in the current thread- this technique begins at Rank 1 and is forgotten at the end of Battle; you may not learn Legendary Techniques with Prodigious Student. Techniques learned through Prodigious Student do not take up technique slots.
Unrivaled Potential - You begin play with all Enhanced Basic Techniques.
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Post by Achido on Nov 9, 2019 12:03:14 GMT -8
As Achido struggled to get her into the arm lock fully, Ty and Achido both fell over and landed into a puddle of mud and water. The teenager was once again covered in the thick, nasty mud and hated every second of it. The thickness of the mud made it hard Achido to get back to his feet. Before he could, Ty spoke up and the kid slipped back to his butt and stared the woman down with a blank expression. " Awe, okay. I need to work on a few things anyway because you had me beat from the beginning." He responded, then felt his stomach growl some more. When Ty mentioned the vending machines with all kinds of drinks and food, a large smile swept over his muddy face. " Mmm, ramen sounds amazing." He mentioned, then slowly stood to his feet without falling back to his bottom. Achido moved over into the grass and reached down to help Ty back up to her feet. " You really know how to fight, I respect that." He said to her, while waiting for the woman to accept his help. Word Count: 199 Total Word Count: 2,546
Standard Action: N/A
Standard Action: N/A
Bonus Action: N/A
At-Will Action: N/A
Fighting: 20 Energy Control: 0 Reflexes: 5 Resilience: 5
Accuracy: 1d100+20 (Fighting) / 1d100+0 (Energy Control) Defense: 50 +5 Reflexes = 55 HP: 50 +5 Resilience = 36/55 KI: 73 Damage Reduction: 0
Class: Martial Artist Racial Trait: Student of a Thousand Arts Requirements: Beastman, Human, or Monster Effect: When ranking up techniques, subtract 1 MP from the cost.
Class Features: Martial Mastery - You gain 3 additional Technique Slots and may fill them without any required learn-time; these techniques begin at Rank 1.
Combo Attack - Each time one of your attacks hit, increase the Accuracy of attacks used on subsequent turns by +5, stacking to a maximum of +20. This bonus is reduced to +0 on the turn following an attack failing to hit its target.
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