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Post by Warr on Feb 25, 2020 14:41:28 GMT -8
WELCOME TO THE WEST CITY WOMEN'S WORLD CHAMPIONSHIP – Brought to you by Hi-tap, Capsule Corp, and the Central Land's Martial Artist Association!It was up for twelve weeks, recruitment posters – internet advertisements, billboards, and advertisements on the television. It was going to be a pay per view event with a considerable cash prize for the winners, a specialized sort of world martial arts tournament limited to West City and the women martial artists who showed up to participate in it – though it was going to be aired world wide in pay-per-view. It's the sort of thing which would never fly on a world martial arts tournament year, but this year the Tenkaichi Budokai was absent, so people were hungry for martial arts, and people were always hungry for watching physically fit martial artists. One way or another, the participants of this fight have gotten to the main event – which is called by the announcers the 'Battle Royale – Queen of Passion Memorial Match'. Catchy, or annoying depending on your personality, Disco music is played throughout the fight.This is an open spar to all female identifying player characters in the Central Lands/West City. It will follow the standard rules for a spar, be a battle royale, and in addition the last 3 in the fight will receive 100,000 Zeni as a reward. All participants will receive one reputation point, and the winner of the fight will receive one additional reputation point. I may provide additional rewards to the group who participates if we don't have group spar reward bonuses hammered out by the time that this is finished. Good luck!
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Post by Clove on Feb 25, 2020 19:44:09 GMT -8
After the research team hired by Clove uncovered Chichi’s battle armor design, in an attempt to derail one of her grandfather’s far fetched stories, she was surprised with the fact that the team found the original armor. One of the researchers handed her a poster that read in bold capitalized letters: WEST CITY WOMEN'S WORLD CHAMPIONSHIP. It was the first time she had ever heard of it, she was not competitive, and if she had to fight anyone it would be for defence or protection. A flamboyant male researcher implied that entering the contest in the Battle Bikini armor would make a new precedence in the fashion industry. It was true, that blade master enjoyed fashion, and if she was the front runner of bringing something vintage back into style it would have to be at this televised event. A slight smile appeared on her face, she did not lack confidence in wearing the armor, it was more or less finding someone formidable to be able to withstand her full power in a fight. Soon enough the entire team had her persuaded in participating, fully clad in this blue metal bikini, pink helmet, which she had to wear her long hair down, pink gloves, pink boots, and a teal cape. The ends of her chestnut colored hair was tied in a pink ribbon, so it did not drag on the floor when she walked, part of the reason she often kept it in a high ponytail.
Fully outfitted, Clove made her way to the sports arena located in West City where the contest was held, there was quite an audience in the stands, and the open registration desk had women wearing power level scouters to determine participation. The minimum power level to enter was fifty and the pair working the desk gasped as their scouters kept beeping on the counter when reading Clove Tea’s power. Without a word she signed her name and was instructed to enter the main arena. The arena was made of a compact metal mesh pulled over a frame, unlike boxing rings, this was different, and it had a slight bounce to it. The longer Clove starred the mesh, the sooner she realized this was made of spirit ore, which meant any ki blasts would be absorbed by the arena in order to keep the audience safe. It was a marvel to behold that a small tournament thought of bringing scouters and prepared this special arena. The rules were simple, it was a free for all, that allowed team work in order to end up in the top three for the grand zeni prize. As long as her younger sister did not dare to show up, she could not fathom teaming up with anyone participating, and if she kept her wits up there was a chance she could win.
[473]
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Post by Jody on Feb 27, 2020 13:34:08 GMT -8
Days before the tournament Jody had arrived in the city by foot. It was maybe a few days after her participation in convoy security, and sense then she has seen an explosive growth in her power. She also had earned the most dough she has seen in a while. She was able to buy a few things for herself, which was a first. But the journey never ends, because the mountain of strength and power is forever tall.
Jody walked between the tall skyscrapers of west city, and the ocean breeze blew through the gaps like a funnel. A piece of paper picked up by the end flew and plastered itself to Jody’s leg. Flapping in rapidly, begging for her attention she peeled it off and took one look at it before almost dismissing it. The ad, however, caught her attention.
Her eyes snapped, her focus brought immediately to the reward. 100,000 zenni!? Not only that but this event was going to be watched by potentially thousands! Jody knew even if she didn’t stand a chance of surviving to the last three, her name would get out there and it would be a start. She could not pass up the opportunity.
Jody spent the next few days in preparation. There was no point to physically training right up to the battle. Instead she chose to focus on her inner self. She used the money that she had earned to get herself a slightly more luxurious place to stay. Spoiling herself was unusual, but she thought it fitting considering her earlier performance and what was to come. She used her new found privacy for meditation, imagining the battle to come. It was also a good opportunity to focus on nutrition, something she usually ignored because it was not a practical concern while traveling on the road. But if she were to really focus on her physique to get the most out of her body she knew it couldn’t be something that she ignored.
When the day came she made her way to the arena in high spirits. While she was aiming for the top, winning the prize was more of a luxury than a goal. Getting her name out and building a reputation was the real reason while she was here. Networking is more valuable than money itself.
Jody reached the registration desk, where the women there used power scouters to determine her power level. Jody met well over the minimum, she was proud of how far she has come, but nobody seemed impressed with her strength. Jody put down her information and signed where she was asked and was directed into the arena.
As impressive as the arena was, when Jody entered she paid it no mind. Instead something else, or in this case someone else caught Jody’s attention.
“Clove? You were the last person I expected to see here.” She bowed respectfully. “Johnny and I are deeply grateful for the help you gave.”
She stood up straight and waved to the crowd, putting on a big smile. She walked over to Clove and looked her up and down. The gear was what first caught her attention, and she was more surprised to see Clove wearing it.
“You know you remind me of the heroines that I used to watch on the television! Stunning. Do you have a game plan for today? I’m sure most of the competition will be inconsequential for you.”
[573]
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Post by Jade on Feb 27, 2020 22:48:00 GMT -8
Finally, the day had finally come. The day were Jade would finally test her talents, her true gift. She had seen the fliers around the area about that same 'West City Women's World Championship' that she wanted to participate in, and seeing the prize for just coming out on the top three made her extremely confident that she would at least get the cash prize. She suspected that there would be more to it if she performed really well, which is why she was going to try her best to actually win. Now, she felt pleased that her previous fights were in her favour, for now, they would come in extremely handy. She walked along the road that was said to lead to the arena in which the broadcasted tournament would take place. The buildings caught her attention, the skyscrapers had her jade green eyes lost. It wasn't long after when she sensed the amazing power that was emitted from the arena. Once she entered the huge arena, she observed the audience, as they waited eagerly for the fight to begin. The pinkette went over to the registration desk, and once she saw those scouters on their ear, over their left eye, she said
"Hm, what are those called? What do they do?"
A woman that was sitting at the desk smiled saying
"Oh, this is called a scouter, and it's used to check a ki user's power level."
As she spoke, their scouters started to make funny noises. 'Boop! Boop! Boop!' They started whispering to each other, and then shook their head in agreement, as Jade took the pen and signed the paper. But.. something extremely weird caught her attention.
"Huh? Clove.. Tea? That's weird.. or probably just a coincidence."
Yes, it was weird indeed. Juniper didn't tell Jade anything about another family member residing in West City, or anything close to that. Though, there is a slight chance of this 'Clove Tea' not being related to Juniper. She walked around the arena, after signing up her name, with her hands tucked into her jade green sweater, with matching tracksuit pants of the same colour with white sneakers. Well, at least for five minutes until she overheard someone talking to this female who she referred to as 'Clove'. Is that her? It is. She has extremely long hair though, shd for some reason she was wearing a.. bikini. But.. it didn't look as bad as others would view it, as Jade herself, would've worn the same thing around, without a problem. But.. why wear it to a fight? She approached this lady, tapping her on her shoulders from behind saying
"Uhh, excuse me. Are you.. Clove Tea? I think I might know someone that is related to you.. have you heard of someone named Juniper Tea? That bikini looks nice, I must say, but why would you wear it to a fight? Like.. it's not like you got into a random confrontation, that hindered you from wearing something else."
WC: 500 | 500
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Post by zer0gravitea on Mar 4, 2020 19:00:58 GMT -8
Under any normal circumstances, the android woman known by Savina would have been ecstatic to mull about and converse with her fellow participants. Today, however, her mind had tuned entirely on winning the prize for that most peculiar of tournaments. Money was typically of little consequence to the gynoid, but she had plans on revitalizing the bunker that had spawned her- and such things were particularly expensive. This naturally meant that when large sums of zeni were involved, she could not allow herself to faff about. To the ends of accomplishing her goal, Savina jotted down her entry in the book and moved to wait quietly beside the arena’s entrance. Of course, her sensors were constantly at work assessing the potential strength of those around her. All things considered, the turnout was fairly impressive- with at least one combatant holding a raw power that could rival her own. Fortunately, the mechanical nature of her nervous system’s exoskeleton meant that her own strength was nearly impossible to discern. Were it not immediately obvious that she was an android, her power reading of “0” might have alarmed the entrance clerks- but they were accustomed enough to entities similar to Savina to simply nod her along. When registration had completed, Savina was among the first competitors to move out of the staging area and into the arena proper. She was not surprised to see that it had been encased in a protective mesh-- it made sense to try to prevent bystanders from being caught in the crossfire of potentially powerful fighters. She had to wonder, though, if it could contain the level of damage that some of these people were capable of putting out; by her own reckonings, at least three people registered had the potential to wipe out a large portion of West City on their own, if not entirely. She supposed there was something to be said about the difference in skill and raw power, but raw power was what resulted in the most collateral damage. Savina stowed her observations for the moment and picked an unoccupied region of the arena to situate herself in. She adopted a ready-but-defensive fighting style and looked from competitor to competitor-- it was going to begin soon and she didn’t want to be the one caught off guard by a surprise attack. wc: 390 Jody Jade Clove
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Post by Majin Zam on Mar 6, 2020 4:42:28 GMT -8
Lights, sights, scents and music~! There was so much to see, to do and to experience in West City. A small girl wandered along the streets, gawking at all the glam and glitter. She resembled a human at a glance, but distinct details set her apart. Her skin was pink like bubblegum and just as soft too. Tiny, twisted horns peeked from the short mess of hair. Golden eyes gleamed against the black sclerae. She wasn’t quite dressed like the locals either. Her black bandeau, matching arm sleeves and baggy white pants were definitely meant for a much warmer climate. With such an odd outfit, she resembled a genie that had popped out of a storybook. And savvy people knew exactly what might bring a Majin to West City. Zam’s horns wiggled, beckoning her towards an enormous arena. She could feel a couple of huuuge tingles over there. Her demon friend had said the party would be in a huge house with lots of people. Sooo this had to be the right place! Excitedly she picked up the pace, wading through the colorful crowd. Thanks to her rubbery frame she could easily squeeze through. The catchy music had her happily humming along. Next she needed to find a door! Or make one! ...Well, luckily for everyone present, she actually found the front door. When the small creature wandered inside, one of the clerks at the registration desk motioned her closer. She was a young lady wearing a uniform and a sweet smile. “Oh, look at you. What’s your name?” The demon leaned up to the counter and smiled brightly back. “Hi~! I’m Zam! Is this where that event thingy is?” A small giggle slipped from the clerk. “Aw, you’re cute as a button. Yep, this is the place.” She clicked her scouter, only to receive a strange buzz. Letting out a pensive hum, she cocked her head. “Hm... Are you sure you want to do this? The people in there are really strong.” The question was answered with excited nodding. “Yup yup!” The small demon puffed her chest and flexed proudly. “Zam is really strong too!” So the clerk shrugged and jotted down the name. Soon enough the bubbly Majin stepped onto the actual arena. Eyes glimmering with curiosity, she stared at her surroundings. She turned and turned until her head was spinning from all the new things. Her eyes briefly turned into golden swirls, before she shook the dizziness away. Among the participants, she was definitely the odd one out. Much younger and shorter than the others... Oh and pink too. Even her power level was all over the place. It felt like a rambling story without beginning, end or even a sensible middle. Tiny? Huge? Impossible to say... WC: 465 | 465 Tags: Clove Jody Jade zer0gravitea
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Post by Clove on Mar 7, 2020 15:55:15 GMT -8
“It is nice to see you again, Jody. It is not my idea of fun, it was recommended that I participate, given that this event will be televised. Believe it or not this outfit was worn by a strong woman who entered the 23rd World Martial Arts Tournament but she did not wear this exactly according to my researchers. It is not well suited for swimming in the southern islands but it makes sense to wear it at an event like this.” Clove smiled as she stood by the saiyan. A pink haired feline followed after Jody, she had seen this teenage girl before hanging around her younger sister in Oolong City, and figured she was some kind of a pet. “Yes, I am Clove tea, and this is Jody. If you’re participating in this tournament, it is only proper that you acknowledge all your opponents upon arrival when speaking to them, and introduce yourself first. I did not catch your name, what did you say it was, exactly?” Crimson eyes narrowed as she looked down at the pinkette with two jade colored highlights framing her bangs, she thought since she was around Juniper, the girl possessed some manners but she was lacking in that regard. “The rules state that anything goes, weapons, ki blasts, so the battle armor is a fashion statement. Perhaps its design would inspire trends since this event is being televised and I adore stylish clothing.” She blushed then returned to explaining herself, “Apart from being comfortable, it is also practical, the blade on the helmet uses ki to retract back in place no matter where it is thrown like a boomerang. The crystal at the center also channels my ki, it seems to resonate some sort of side effect if I take any damage. Despite the lack of visual protection its flexibility allows me to react defensively in combat, so you’re wrong about it being a hindrance. I am excited to test it against formidable fighters tonight.”A seemingly looking android approached the arena, she was observantly looking at the details, and her exposed mechanical frame gave away that detail along with her lack of ki signature. The gynoid was silent, which is just as well, as this was a tournament, the first of its kind to represent a gender that was equal to its counterpart, and they were about to make history in West City together. Another pink haired competitor entered the arena, she had a good sense of fashion with her clothing choice, and with a smile she waved at the majin. “Welcome, looking forward to a good fight, my name is Clove Tea. Shall we begin?”[444] [917] - Initiative
RrtObtS41d100Jade Majin Zam zer0gravitea Jody Emargine "Azure" Cerola1d100
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Post by Jody on Mar 16, 2020 22:11:54 GMT -8
Jody bows once again. “Either way it will be an honor to see you fight once again. I know once before we talked about what true strength was, but even so, I feel as though I will come up disappointingly short in this fight.” Jody eyed those around her, their power levels far greater than hers, making her paltry existence known to her. Even though she knew it would all be futile for her to even stand up against these opponents, a sense of “Fuck it” had dominated her attitude. It was somewhat freeing, to not be concerned about anything except for the next few seconds of going all out. The pink haired stranger showed up, didn’t give a damn about Jody, which felt typical. Easy to miss the drab sayin next to the Bikini Clad Duchess. She did feel elated though that Clove introduced her, made her feel somewhat dignified. “Clove, you look great in the bikini, own it like the queen you are! You don’t have to explain to anyone why you have it.” Jody observed the other two combatants enter into the ring, and for some reason she found it to be humorous. Such a a-typical way of entering a large martial arts event. No introduction, just sign the name and enter. She didn’t feel anything from one of the combatants, and her first guess was android from the few run-ins from the past. And a majin, Jody didn’t really have any idea what to expect from her. Jody only showed respect to all of her combatants, she bowed with cupped fists as she introduced herself. “Jody! I am honored to be your opponent, I expect a dazzling display!” {Spoiler}Fighting: 15 (35) Energy Control: 0 (10) Reflexes: 0 (10) Resilience: 15 (40)
Accuracy: 1d100+(35) / 1d100+(10)
Defense: 40 HP: 110 (Tank: 127)
KI: 100
Base DM: +1
DM: +5
DR: 10
Class: Protector
Racial Trait: Zenkai Boost
PL: 713
Effort Points: 14525
Zeni: 0 Zeni
Mastery Points: 15
Traits:
Indomitable
Requirements: Resilience Skill of 35
Activation: None (Passive)
Effect: Increase your DR by 4.
Might
Requirements: Fighting Skill of 30
Activation: None (Passive)
Effect: Your Physical attacks deal +3 bonus damage.
Luchador
Activation: None (Passive)
Effect: Your melee Grapple Basic Technique now costs 0 ki. Additionally, your Grapple Basic Technique deals +1d6 damage.
Limit: --
Items:
AI Assistant
Designed by Capsule Corp, this device is a portable AI that assesses and advises optimal decisions in combat.
Type: Supplementary - Technology
Zeni Value: 30000
Zeni Cost: 80000
Activation: Passive
Effect: Upon equipping this item, select any three (3) non-Class Traits. You may use those traits as if you possessed them, as long as you meet their requirements. This may not cause a character to exceed 4 Traits at a time.
Limit: --
Stim Pack
Not recommended for daily use, this cocktail of stimulants grants a large and sudden increase in energy levels.
Type: Restorative - Stimulant
Zeni Value: 20000
Zeni Cost: 80000
Activation: Standard Action
Effect: Restore +40 of your target’s Ki at the beginning of their next turn, applied before incoming attack resolution. If you target yourself, you restore this Ki immediately.
Limit: 1 use per thread. Initiative HHH7DCvc1d1001d100
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Post by Jade on Mar 17, 2020 17:26:23 GMT -8
She was so distracted by that bikini and that she was standing in front of Clove Tea, she totally didn't realize that Jody was there. Hell, she even forgot to introduce herself. "Where are my manners? Oh my.. I'm so sorry. My name's Jade."Jade realized that Clove was the sister that was.. pushy.. just by her tone of voice. It wasn't a problem really. Jade didn't joke about most of the stuff that happened around her, and plus.. it would make sense for Clove to have something that opposes Juniper's personality. "Yeah.. I was just getting to that. Hello Jody, nice to meet you, and I look forward to fighting you. That goes for you too, Clove. I must say.. you're really strong."Well, before Jade could fight these worthy opponents, she had to see how powerful they were, so that she could know how much power to exert on each opponent. Well for one, Clove was the strongest one here. So.. obviously, she would be a challenge. The majin was also a bit strong, and may also pose a problem since this is a battle royale, and they would be allowed to attack anyone they wanted to. Jody now.. Jade didn't know if she was suppressing or what.. so Jade didn't underestimate her one bit. The majin was pink in colour and she looked more like a genie. Jade.. wasn't even sure what specie Zam was exactly, but she looked like.. a child. A cute little child. Her hair looked a bit fuzzy though and she had little horns which freaked Jade out slightly for a moment.. because horns would normally show that someone's evil? Maybe.. but at the same time maybe not. Jade approached her slowly, saying "Hello.. uhh.. what's your name? My name's Jade. May I ask what are you exactly.. like are you human?"She didn't even know that these creatures were.. the vicious type. WC: 320 | 820 Initiative Roll- 6EO2a9o61d100{JADE'S BATTLE TRACKER} SUMMARY
Relentless deals 0 dmg that bypasses DR and Temp HP. Remember to calculate the damage from 'Rushing', if any of Jade's attacks miss.
Attack 1: N/A Attack 2: N/A Attack 3: N/A
Dmg from (Opponent's Name)'s attacks: 0 - 9 DR = 0 Dmg
Damage taken in total this turn- 0 Dmg.
At-Will Action:
Bonus Action:
Standard Action:
Standard Action:
CLASS FEATURES
Rushing- Your attacks deal 15% of their total damage to their targets if they fail to hit. This damage ignores DR.
Relentless- Whenever you use at least two Standard Actions to attack an opponent, that opponent receives 2 damage that bypasses all DR and Temporary HP. Increase this value by +1 for each turn that you have used two Standard Actions to attack an opponent. This bonus returns to 0 if you do not attack an opponent on your turn and must be accumulated again.
Pummel- Your Strike, Energy Blast, and Grapple Basic Techniques deal an additional +1d4 damage. Your Single and Barrage Special Techniques deal an additional +2d5 damage; your Finisher Special Techniques deal an additional +3d6 damage.
CLASS TRAITS
SADIST Activation: None (Passive) Effect: Your Special Techniques have an additional +20% chance to inflict Cripple and Immobilize; if they did not already possess those effects, they now gain a base 20% chance to inflict those effects in addition to their other effects. Limit: -- Classes: Bandit, Ravager, Witch/Wizard
SPECIES TRAITS
Quick Learner | You automatically subtract one week from every technique you study’s learning time.
TRAITS
TECHNIQUE SLOTS Activation: Passive Effect: You gain 2 additional technique slots(may learn them instantly) Limit: Techniques filling these slots may not be Legendary and may not be ranked up.
INDOMITABLE Requirement: Resilience Skill of 40 Activation: None (Passive) Effect: Increase your DR by 4.
POWER [AI's Assistant] Requirements: Energy Control Skill of 30 Activation: None (Passive) Effect: Your Energy attacks deal +3 bonus damage.
INSTINCT [AI's Assistant] Requirements: Reflexes Skill of 30 Activation: None (Passive) Effect: Your Defense is increased by +10.
ITEMS
AI Assistant: Passive | Upon equipping this item, select any three (3) non-Class Traits. You may use those traits as if you possessed them, as long as you meet their requirements. This may not cause a character to exceed 4 Traits at a time.
Elemental Band | Your Special Techniques have an additional +25% chance to afflict Burn, Freeze, and Stun. This does not allow techniques that did not already have these effects to now afflict these effects.
Katchin Armor | Increase your maximum HP by +30 and gain +3 DR while wearing this outfit.
Demon Ring | Your Status Effects now also deal 1 damage per turn that they are inflicted. In the case of an effect that already deals damage, increase that amount by 1. This damage bypasses DR.
TECHNIQUES
HEAL You mend flesh and knit bone using a mystical power. Type: Utility Action: Bonus Action Requirements: Requires an Energy Control skill of 25 or the Mystic class. Effect: You restore 15 HP to a willing ally or yourself. Cost: 10 ki. Limit: Once per ally. Ranks: Rank 2 heals 20 HP. Rank 3 heals 25 HP. Learn: Rank 1 takes 3 weeks to learn. Additional ranks do not take time but cost 2 MP.
REVENGER CHARGE You recollect the ambient ki you left behind when you wasted your previous energy attacks. Type: Utility Action: At-Will Prerequisite: Requires Energy Control skill of 35. Effect: You gain a stack of Ambient Ki each time you or an opponent misses with a Basic or Special Energy Technique. Additionally, a stack is gained each time you take 10 or more damage from a Basic or Special Energy Technique. Three stacks of Ambient Ki can be spent as an At-Will action to increase your Accuracy with a single Energy attack by +30. This effect stacks with Focus Energy and may be used to trigger the Charging Special Technique effect. Cost: None Limit: Can spend total of 6 stacks of Ambient Ki per thread. Ranks: Rank 2 lets you spend 9 stacks of Ambient Ki per thread. Rank 3 lets you gain stacks of Ambient Ki when your Basic and Special Energy Techniques hit. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
HYPNOSIS III Your opponent gazes into your eyes and is enthralled by telepathic power. Type: Utility Action: Bonus Action Effect: You have a 70% chance to inflict the Immobilize status on your target and the effect lasts for +2 turn. The max chance to inflict with any effect is 95%. Cost: 5 ki. Limit: Twice per thread. Ranks: Rank 2 is 80% chance to Immobilize. Rank 3 of the technique also inflicts the Special Status Effect “Heavy” on its target if it is successful. "Heavy" possesses the same duration as Immobilize inflicted by Hypnosis and may not stack with itself; while "Heavy", all actions taken by the target cost an additional -5 ki, even if that action would not usually cost ki. Learn: Rank 1 takes 1 week to learn. Additional ranks do not take time but cost 2 MP.
SOLAR FLARE You use your ki to amplify the light around you into a blinding flash. Type: Utility Action: Bonus Action Effect: You have a 70% chance to inflict the Blind status on your target. The max chance to inflict with any effect is 95%. Attempting to flee from a thread on a turn in which Solar Flare was used increases your chance to successfully escape by +15%. Cost: 5 ki. Limit: Twice per thread. Ranks: Rank 2 increases duration of Blind(caused by Solar Flare) by +1 turn. At Rank 3 it also deals 1d6 damage to target inflicted and bypasses all DR. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
FEINT You make a deceptive motion that throws off an enemy's attack, disrupting their ability to complete a full combination. Type: Defense Action: Standard Action - Reactive Effect: You avoid 1 attack, utility technique, or grenade targeting you on this turn; this does not work against Critical Hits. Cost: 15 ki Limit: Twice per thread, once per turn. Ranks: Rank 2 costs 10 ki and Rank 3 costs 5 ki. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
BARRIER Jade creates a shroud of protective ki around her body to soften blows and protect herself against harmful effects. Type: Defensive Action: Bonus Action Effect: You gain 15 Temporary HP and are immune to status effects inflicted by attacks. Duration. Until temp HP is gone. Cost: 15 ki Limit: Once per thread. | Used! Ranks: Rank 2 gives you 20 Temporary HP. Rank 3 gives you 25 Temporary HP. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
INSTINCTUAL DEFENSE You swiftly blink in and out of your opponent's attacks using your powerful natural instincts. Type: Defense Action: At-Will Effect: Generate 1 Instinct per 2 Ki paid, up to 5 instinct generated per technique use. Each stack of Instinct may provide +2 to your defense for the next three turns or +10 to your defense for the next three turns if you spend 4 stacks of Instinct. Duration: N/A Cost: 2 ki per Instinct generated. Limit: Once per battle. Ranks: Rank 2 lowers the cost to 1 Ki per instinct generated. Rank 3 increases the maximum stacks of Instinct generated per technique use to 8. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
BURNING ATTACK Jade uses her tail to charge up a jade green ki blast, which is then fired at her opponent. This ki blast takes in the look of a burning fire ball. Type: Energy, Ranged, Single Action: Standard Action Base Damage: 3d10 Major Effect: Slashing Minor Effect: Searing Cost: 15 ki Learn: 'Technique Slots'
FINAL BOMB Jade charges a huge jade green orb of energy, which she then throws at her opponent. This ball of energy takes the form of a huge flaming ball. Type: Energy, Ranged, Finisher Action: Standard Action Base Damage: 5d8+10 Major Effect: Piercing Minor Effect: Searing Cost: 35 ki Learn: 'Technique Slots'
Fighting: 25 | Energy Control: 45 | Reflexes: 45 | Resilience: 40 Natural Power Level: 10,553 | Base Power Level: 10,553 | Current Power Level: 10,533 HP: 100/100 (0/0) | Ki: 100/100 | DEF: 105 | Melee Accuracy: d100+30 | Ranged Accuracy: d100+50 Damage Reduction: 9 | Melee Damage Modifier: 4 | Energy Damage Modifier: 7 | Ki Cost: 2 Power Up Ki Regen: 0/100
1d100
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Post by Majin Zam on Mar 18, 2020 7:31:28 GMT -8
Zam’s attention was snagged by a pretty stranger waving at her. Arms flailing excitedly, she waved back. “Hooooi~!” She rushed across the ring, leaving a trail of dancing dust in her wake. Skidding to a stop, she barely avoided crashing right into the red-eyed woman. Her golden gaze twinkled, like two tiny stars, as it curiously swept over the stranger’s outfit. “You look so pretty...” A mesmerized mutter left her lips. This person looked a lot like the princess in one of her picture books! Maybe if she asked nicely, she could borrow that costume? The introduction was met with a puzzled stare. Slooowly the child cocked her head. “T...?” The name was repeated quietly and almost accurately. Her curious eyes shifted onto the bowing stranger. Ooh, this person looked like those fighty people who sometimes played with her demon friends. “Honord...?” Her fickle attention was slipping and so was her pronunciation. And what did Joy-de mean anyway? Finally her stare stopped on the pink-haired person. She blinked when she spotted the unusual ears. Doggy person...? “Jayd...?” And yet another name was mangled mercilessly. Suddenly a bright smile spread across her features. “Hee, you have funny names~!” ...Well, she was one to talk. When asked, the little demon puffed her chest proudly. “Zam is a Majin, is what Zam is!” ...Aaaand that was the extent of her explanation. For someone so chatty, she had never been much for clarifications. Her pale antennae wiggled, moving kinda like rubber for a moment. She gave each of them a pondering, wondering look. “Hm hm...” Her eyes were again drawn to the pretty lady. She reached up to pat her, demanding undivided attention. “Hey, Miss T! Hey, listen!” If Clove didn’t move, the patting would intensify. “When I beat you up, can I borrow your clothes?” Her understanding of ‘winner takes all’ was quite literal. That was the demon way of doing things. But at least nowadays she asked first. Luckily, the chaotic creature’s attention-span was fickle. When an announcer started babbling something in the background, a sudden realization sparked on her features. “Ooh, is the party about to start?” She moved to bombard Jody and Jade with questions. ...And pats. “Hey, hey, are you here for the party too?” Patpatpatpatpat. They both felt like party people. It was in their tingle. Felt much different from normal people. And soon she would find out just how hard they liked to party. WC: 409 | 874 Tags: Clove Jody Jade InitiativeJLtMWkj41d100 1d100
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Post by Jody on Mar 18, 2020 13:15:23 GMT -8
As everyone gathered around Clove, it was really apparent that she was in fact popular. It only seemed natural as people are very often attracted to the strong. Maybe it was some quality gained when one is perceived as above their peers, maybe it was something to do with the character that pushed them to get stronger. That part of their character attracts other people maybe? Whatever it may be, Jody was not a philosopher, and with the shake of her head, she focused on the two people chatting with her for the moment.
She didn’t really mind Jade at all, the only reason why she was talking to her was that Clove scolded her, so there really wasn’t much substance to go off of, or really anything to be said. Jody hadn’t formed too much of an opinion, they have only met for moments and remember back to her mother and the lessons she taught, she shouldn’t make such hasty judgments. But, she couldn’t help but observe the situation and her character. Jade seemed ditzy, maybe it was true but deep down she probably knew what she was doing. Jody watched her eyes, almost felt the questioning look as to why someone as weak as Jody was here. She was far above Jody, and they both knew that. In fact, her presence was almost inconsequential. It did not kill her spirit, however, in fact, it emboldened her to try her best, and even if a little proved someone wrong that she could do something, anything it will be worth the smackdown she was about to get.
Now the Majin, well, it’s a strange feeling to be asked such an honest question from someone that was about to clobber you. Jody responded, “Yes, I am here for the party.” She shrugged. She might as well play along, and with only four participants in this fight, if she could outlast even one of them, she could get her hands on that reward. “You see her over there?” She whispers to the Majin as she points to Jade. “She just loves parties, and when this all kicks off, you should help me kick it off with a bang with her.” Now she understood this could go horribly wrong and blow up in her face, but it was worth a shot. She either got clobbered first, or she could get clobbered first and have some fun with it.
Jody made sure that her blood lust was as low as possible, to make herself the least likely target.
[424|1279]
Fighting: 35| Energy Control: 10| Reflexes: 10| Resilience: 40
Natural Power Level: 713 | Base Power Level: 713 | Current Power Level: 713
HP: 127/127 | Ki: 100/100 | DEF: 40 | Melee Accuracy: d100+35 | Ranged Accuracy: d100+10 Damage Reduction: 10| Melee Damage Modifier: 5 | Energy Damage Modifier: 0 | Ki Cost: 0
Power Up Ki Regen: 0/100
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Post by Jade on Mar 21, 2020 6:06:49 GMT -8
Her name was Zam.. and she was a.. 'majin'. Ok, that was something new. The races that Jade really met face to face were Humans, Saiyans, and Namekians. Yes, she might have heard about majins, but that was when she was younger. Party? Oh no.. Jade was embarrassed now. She totally forgot about the party, and because she only thought of the battle royale at the moment, she decided to wear a tracksuit. Ah.. sigh. Now, it's obvious why Clove had worn that bikini.. it was for the party. "Oh my. A party? Uhh.. I didn't know that there would be a party or else.."Yeah. That was it. She stood in the ring, sulking in her tracksuit. Oh well.. what to do. She couldn't change into something that she wanted. But.. that was nothing to sulk about. There was a literal battle royale coming up, pretty soon, and that's what laid a smile on Jade's face. But for now.. she just rested the hood over her head, covering her cat ears, tucked her hands in her jade green hooded jacket's pocket, and listened to the music, getting her mind ready for the fight to come. It really had an up beat feeling, and it was exactly what Jade needed. It had her tapping her feet on the ground, and moving her head to the beat. Several minutes had passed, and Jade finally broke her silence. "Ok, I think it's time to begin this battle royale. Don't expect me to hold back. That goes for all of you. I'm trying to win that prize money anyways."As she spoke, her jade green aura appeared around her form, flaring up, dancing around her violently. Her hair fluttered in all directions, as she raised her ki, trying to at least catch up to Clove in power. The aura didn't fade. The jade green energy was left around her form, and she looked at each opponent, and.. something weird occured. As she looked at Jody and Zam, she saw Jody whispering to the majin, but.. at the same time, she was pointing at Jade. But why? That was a bit weird. Hopefully it was something good though. Jade got herself ready for the fight to come, but that power up was just.. a warm up. Using her ki, she created a barrier around her body, so that if someone attacks her, she would be able to watch their movements, without actually being hit. WC: 410 | 1230 {JADE'S BATTLE TRACKER} SUMMARY
Relentless deals 0 dmg that bypasses DR and Temp HP. Remember to calculate the damage from 'Rushing', if any of Jade's attacks miss. Barrier | 15/15 Stacks of Ambient Ki | 0/6
Attack 1: N/A Attack 2: N/A Attack 3: N/A
Dmg from (Opponent's Name)'s attacks: 0 - 9 DR = 0 Dmg
Damage taken in total this turn- 0 Dmg.
At-Will Action: Revenger Charge | -0 ki
Bonus Action: Power Up | +25% PL | -0 ki
Bonus Action: Barrier | +15 Temp HP | -13 ki
Standard Action: Sacrificed for Bonus Action
Standard Action:
CLASS FEATURES
Rushing- Your attacks deal 15% of their total damage to their targets if they fail to hit. This damage ignores DR.
Relentless- Whenever you use at least two Standard Actions to attack an opponent, that opponent receives 2 damage that bypasses all DR and Temporary HP. Increase this value by +1 for each turn that you have used two Standard Actions to attack an opponent. This bonus returns to 0 if you do not attack an opponent on your turn and must be accumulated again.
Pummel- Your Strike, Energy Blast, and Grapple Basic Techniques deal an additional +1d4 damage. Your Single and Barrage Special Techniques deal an additional +2d5 damage; your Finisher Special Techniques deal an additional +3d6 damage.
CLASS TRAITS
SADIST Activation: None (Passive) Effect: Your Special Techniques have an additional +20% chance to inflict Cripple and Immobilize; if they did not already possess those effects, they now gain a base 20% chance to inflict those effects in addition to their other effects. Limit: -- Classes: Bandit, Ravager, Witch/Wizard
SPECIES TRAITS
Quick Learner | You automatically subtract one week from every technique you study’s learning time.
TRAITS
TECHNIQUE SLOTS Activation: Passive Effect: You gain 2 additional technique slots(may learn them instantly) Limit: Techniques filling these slots may not be Legendary and may not be ranked up.
INDOMITABLE Requirement: Resilience Skill of 40 Activation: None (Passive) Effect: Increase your DR by 4.
POWER [AI's Assistant] Requirements: Energy Control Skill of 30 Activation: None (Passive) Effect: Your Energy attacks deal +3 bonus damage.
INSTINCT [AI's Assistant] Requirements: Reflexes Skill of 30 Activation: None (Passive) Effect: Your Defense is increased by +10.
ITEMS
AI Assistant: Passive | Upon equipping this item, select any three (3) non-Class Traits. You may use those traits as if you possessed them, as long as you meet their requirements. This may not cause a character to exceed 4 Traits at a time.
Elemental Band | Your Special Techniques have an additional +25% chance to afflict Burn, Freeze, and Stun. This does not allow techniques that did not already have these effects to now afflict these effects.
Katchin Armor | Increase your maximum HP by +30 and gain +3 DR while wearing this outfit.
Demon Ring | Your Status Effects now also deal 1 damage per turn that they are inflicted. In the case of an effect that already deals damage, increase that amount by 1. This damage bypasses DR.
TECHNIQUES
HEAL You mend flesh and knit bone using a mystical power. Type: Utility Action: Bonus Action Requirements: Requires an Energy Control skill of 25 or the Mystic class. Effect: You restore 15 HP to a willing ally or yourself. Cost: 10 ki. Limit: Once per ally. Ranks: Rank 2 heals 20 HP. Rank 3 heals 25 HP. Learn: Rank 1 takes 3 weeks to learn. Additional ranks do not take time but cost 2 MP.
REVENGER CHARGE You recollect the ambient ki you left behind when you wasted your previous energy attacks. Type: Utility Action: At-Will Prerequisite: Requires Energy Control skill of 35. Effect: You gain a stack of Ambient Ki each time you or an opponent misses with a Basic or Special Energy Technique. Additionally, a stack is gained each time you take 10 or more damage from a Basic or Special Energy Technique. Three stacks of Ambient Ki can be spent as an At-Will action to increase your Accuracy with a single Energy attack by +30. This effect stacks with Focus Energy and may be used to trigger the Charging Special Technique effect. Cost: None Limit: Can spend total of 6 stacks of Ambient Ki per thread. | Used! Ranks: Rank 2 lets you spend 9 stacks of Ambient Ki per thread. Rank 3 lets you gain stacks of Ambient Ki when your Basic and Special Energy Techniques hit. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
HYPNOSIS III Your opponent gazes into your eyes and is enthralled by telepathic power. Type: Utility Action: Bonus Action Effect: You have a 70% chance to inflict the Immobilize status on your target and the effect lasts for +2 turn. The max chance to inflict with any effect is 95%. Cost: 5 ki. Limit: Twice per thread. Ranks: Rank 2 is 80% chance to Immobilize. Rank 3 of the technique also inflicts the Special Status Effect “Heavy” on its target if it is successful. "Heavy" possesses the same duration as Immobilize inflicted by Hypnosis and may not stack with itself; while "Heavy", all actions taken by the target cost an additional -5 ki, even if that action would not usually cost ki. Learn: Rank 1 takes 1 week to learn. Additional ranks do not take time but cost 2 MP.
SOLAR FLARE You use your ki to amplify the light around you into a blinding flash. Type: Utility Action: Bonus Action Effect: You have a 70% chance to inflict the Blind status on your target. The max chance to inflict with any effect is 95%. Attempting to flee from a thread on a turn in which Solar Flare was used increases your chance to successfully escape by +15%. Cost: 5 ki. Limit: Twice per thread. Ranks: Rank 2 increases duration of Blind(caused by Solar Flare) by +1 turn. At Rank 3 it also deals 1d6 damage to target inflicted and bypasses all DR. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
FEINT You make a deceptive motion that throws off an enemy's attack, disrupting their ability to complete a full combination. Type: Defense Action: Standard Action - Reactive Effect: You avoid 1 attack, utility technique, or grenade targeting you on this turn; this does not work against Critical Hits. Cost: 15 ki Limit: Twice per thread, once per turn. Ranks: Rank 2 costs 10 ki and Rank 3 costs 5 ki. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
BARRIER Jade creates a shroud of protective ki around her body to soften blows and protect herself against harmful effects. Type: Defensive Action: Bonus Action Effect: You gain 15 Temporary HP and are immune to status effects inflicted by attacks. Duration. Until temp HP is gone. Cost: 15 ki Limit: Once per thread. | Used! Ranks: Rank 2 gives you 20 Temporary HP. Rank 3 gives you 25 Temporary HP. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
INSTINCTUAL DEFENSE You swiftly blink in and out of your opponent's attacks using your powerful natural instincts. Type: Defense Action: At-Will Effect: Generate 1 Instinct per 2 Ki paid, up to 5 instinct generated per technique use. Each stack of Instinct may provide +2 to your defense for the next three turns or +10 to your defense for the next three turns if you spend 4 stacks of Instinct. Duration: N/A Cost: 2 ki per Instinct generated. Limit: Once per battle. Ranks: Rank 2 lowers the cost to 1 Ki per instinct generated. Rank 3 increases the maximum stacks of Instinct generated per technique use to 8. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
BURNING ATTACK Jade uses her tail to charge up a jade green ki blast, which is then fired at her opponent. This ki blast takes in the look of a burning fire ball. Type: Energy, Ranged, Single Action: Standard Action Base Damage: 3d10 Major Effect: Slashing Minor Effect: Searing Cost: 15 ki Learn: 'Technique Slots'
FINAL BOMB Jade charges a huge jade green orb of energy, which she then throws at her opponent. This ball of energy takes the form of a huge flaming ball. Type: Energy, Ranged, Finisher Action: Standard Action Base Damage: 5d8+10 Major Effect: Piercing Minor Effect: Searing Cost: 35 ki Learn: 'Technique Slots'
Fighting: 25 | Energy Control: 45 | Reflexes: 45 | Resilience: 40 Natural Power Level: 10,553 | Base Power Level: 10,553 | Current Power Level: 13,191 HP: 100/100 (15/15) | Ki: 87/100 | DEF: 105 | Melee Accuracy: d100+30 | Ranged Accuracy: d100+50 Damage Reduction: 9 | Melee Damage Modifier: 4 | Energy Damage Modifier: 7 | Ki Cost: 2 Power Up Ki Regen: 0/100
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Post by Clove on Mar 22, 2020 4:13:26 GMT -8
Little Vegeta in Oolong City was notorious for Saiyan gangs, after meeting Jody, Grenn, and Zukkah she found that they were quite polite despite their race. After spending some time away from home, she had been able to see past her own personal feelings to overcome her indifference, and was rather pleased in giving the ape warrior race another chance. Her brother Ma-Te was partial to saiyan women, he even invested in a cabaret called the Flying Monkey, and now her soon to be brother in-law was a half saiyan which meant her future nieces and nephews would continue the bloodline for the Tea Clan. In truth, it made her heart feel full, and a sense of hope that she would be able to face her fears. “Thank you for your kind compliments, Jody-san.” Clove bowed her head slightly. As a pink skinned woman, with extraordinary pink hair, and sclera eyes approached eagerly Jade quickly asked if she was still human. That was a rather forward question for meeting someone for the first time but the ivory horned pinkette obliged by revealing she was a majin. It was not the first time she heard of the term, it was mentioned by her grandfather in the 25th martial arts tournament, and history was not something she liked to divulge in unless it was to prove the old pig beast man wrong about his farfetched storytelling. “It is nice to meet you, Zam.” A chuckle escaped the Tea Princess’ red painted lips, “You’re going to have to pay me in zeni to let you borrow this outfit.”The short attention span majin began giving Jody and Jade head pats as she spoke excitedly about partying. “Allow this to be a learning experience, in no time you will all become stronger, and I plan to hit you all with equal affection.” Clove teased as she powered up, her ki signature nearly doubled, and her glowing red aura burst into swirling white lightning. A pair of translucent red butterfly wings spiked out from her back, fueled by the bolstering powerful aura which allowed her to improve her health, as long as she kept the wings from being damaged by her opponents. “Give me your best shot!”[372] [1,289]
Initiative Order: Jody Jade Clove Majin Zam {Actions} DEFENSE PHASE. Opponent Attack 1: Clove 80 vs n/a Attack 2: Clove 80 vs n/a -- OFFENSE PHASE.
Power Level: 27,844 x 1.25 (25% Power Up)= 34,805
Jade: 13,191 (Edge 2) Jody: 713 (Edge 4) Zam: ? (Edge X)
Passive: Chichi’s Battle Armor 10% to PL: Bristling Defenses +4 Per incoming attack, Auxiliary Core 10% to PL (x1.1 two times)
At-Will Action:
Bonus Action: Giant Form -12ki
Standard Action 1: Power Up x 1.25 PL
Standard Action 2: Lightning Aura -12ki (Round 0)
EFFECTS. Lightning Aura: Round 0/5 Total Ki Spent: -24 +25= 0 Power-Up: 1/2 Power-Up ki bonus: 1/4
________________ {Statistics} Skills & Statistics Fighting: 35 Energy Control: 30 Reflexes: 40 Resilience: 40
Accuracy: 1d100+35(Fighting)+15 (Conqueror Level 2)/ 1d100+30(Energy Control)+15 (Conqueror Level 2) Defense: 50+40 (Reflexes)= 90 +5 (Conqueror Level 2)= 95 HP: 50+ 40(Resilience)= 90-10(Conqueror Level 2)= 80 +40 (Chichi's Battle Armor)= 120 HP KI: 100 KCR: -1 + -2 (Obi Belt) DM: +1 Fighting + 4 (Conqueror Level 2) DR: -6 + -4 (ChiChi's Battle Armor)
Class: Conqueror Racial Trait: Lucky Dog
Traits: Momentary Ascension Activation: At-Will Effect: When you use a Finisher technique, you may activate Momentary Ascension. You may remove up to two status effects from yourself. Limit: 1 time per thread. Classes: Conqueror, Prodigy, Protector
Rend Activation: Passive Effect: Whenever you use Dragon Dash, your physical melee attacks have a 50% chance to apply 1 turn of “Wound” to their target; this is added to and rolled separately from any other effects. Limit: -- Classes: Conqueror, Ravager, Witch/Wizard
Indomitable Requirements: Resilience Skill of 35 Activation: None (Passive) Effect: Increase your DR by 4
Quick-Draw Activation: Passive Effect: You may activate Weapon-type items as At-Will Actions. Limit: May only At-Will activate up to 2 Weapons per turn.
Haste Requirements: Reflexes Skill of 40 Activation: Reactive At-Will Effect: When you activate Haste, you gain 1 additional Bonus Action on your turn. Limit: This Trait may be activated 3 times per thread.
Class Features:
Adaptable- Once per turn, as an At-Will action you may change the minor effect on any one Special Technique used on this turn. You may choose to apply this change to all instances of that techniques used on the same turn.
Final Word- You gain 1 additional use of every Finisher-Type special technique that you know, per thread.
Reverberation - Whenever your Special Techniques miss a target, subsequent uses of the same Special Technique gain +10 Accuracy. Reverberation applies only once per Special Technique.
Destruction Unbound - Twice per thread, as an At-Will Action, you may select a single Special Technique used on the same turn. Reactive Defensive Techniques used by the target of your chosen Special Technique are only half as effective(Rapid Movement would grant only +12 Defense, Energy Shield would only grant 15 DR, etc.) Destruction Unbound has no effect on Techniques that would cause you to fail to hit through means that are not Defense increases.
Equipped items:
Katchin Sword ōdachi (大太刀) Forged of the Universe’s most durable metal, Katchin, this blade is a masterwork beyond conventional compare. Though it may not be named or storied, it can cut through nearly any known material. Type: Weapon - Sword Zeni Value: 40000 Zeni Cost: 120000 Activation: Bonus Action Effect: Strikes that you perform on this turn are treated as if they were Critical Hits for the purposes of triggering Effects that require critical hits; additionally, your Strikes on this turn deal +3 damage and have a 50% chance to afflict their target with ‘Wound’. (Note: This does not make your strikes deal critical damage or automatically hit, only triggers Effects that list a Critical Hit as a prerequisite.) Limit: 3 uses per thread.
Auxiliary Core A power supply created by Gero Enterprises that can be easily integrated into living creatures and androids alike, used to boost power output and Ki generation. Type: Supplementary - Technology Zeni Value: 10000 Zeni Cost: 40000 Activation: Passive Effect: Increase your Base Power Level by 10%. Twice per battle, you may perform a Special Technique without paying its Ki Cost. After both uses of this item have been used in a single thread, it no longer has any effect for the remainder of that thread. Limit: Only one Auxiliary Core may be equipped at a time.
Obi A belt worn by martial artists, often designating their rank within a particular school. Type: Supplementary - Martial Zeni Value: 10000 Zeni Cost: 40000 Activation: Passive Effect: Decrease the cost of all your Techniques by 2 ki. Limit: --
Bio-suit Worn under all other forms of clothing, this highly advanced bodysuit is capable of identifying and mending injuries as they happen, allowing its wearer to recover far more quickly. Type: Supplementary - Technology Zeni Value: 40000 Zeni Cost: 120000 Activation: Passive Effect: You heal 3 HP at the end of each turn. Limit: --
Artifact Equipment: Chichi's Battle Armor Long ago, when the Ox-king wanted to protect his beautiful daughter, he commissioned a beautiful protective set of armor with a third of his massive treasury. They say this armor was engineered with state-of-the-art laser cannons, a virtually unbreakable metal alloy known only to the ancient smiths of old, and a magically enchanted cutting saw. Needless to say, the Ox-princess got tired of it in a few years and threw it away to her Dad's heartbreak. Still, some say that the lost armor has passed through different hands as the years went on, growing and shrinking to fit it's new wearer. The ancient armor still has a lot of power left in it... for the price of showing off your goods to everyone who wants to see. Type: Lost Artifact - Outfit Zeni Value: N/A – NPC Merchants will not buy an artifact from you. Zeni Cost: 120,000 (This must be paid to quest for it, to gain information) Activation: Bonus Action Effect: This armor is surprisingly useful for its purpose of defense, even if most would not believe it to be capable of such. The user of this armor is considered to have 4 additional DR and 40 additional HP. In addition, the user is considered to possess an additional Protector class feature. Those who do not possess the Protector Class may only pick from the level 0 features of Protector. Those who do possess the Protector class may pick from any feature from the levels they have unlocked, and when they unlock a new level they may switch out the artifact unlocked feature chosen. As an item of great power simply possessing the Battle Armor of Chichi generates an increase of 10% to the user's power level. Questing EP Cost: 5,000 EP. Limit: N/A
Techniques
Enhanced Basic Technique after unlocking Potential Mastery:
RAPID MOVEMENT You use your ki to enhance your speed and allow yourself to escape attacks easier. Type: Defensive Action: Bonus Action - Reactive Effect: You gain +25 Defense against unresolved attacks targeting you this turn. This is reduced to +10 Defense when used against a Special Technique of the “Finisher” type. Cost: 15 ki Limit: Once per turn. Enhanced: Using Rapid Movement versus a Critical Hit now prevents that attack from automatically hitting, requiring it to meet or beat your Defense value as if it were not a critical hit; Critical Hits affected by this still deal additional damage and are affected by any effects that specify Critical Hits.
Starting Non-Basic Technique Chosen:
Heart Stroke A slashing based technique that heats up a blade to cause searing energy damage on contact. When this technique was first used it caused the victim to suffer a heart attack. But did you die tho? Type: Energy, Melee, Finisher Action: Standard Action Base Damage: 5d8+10 Major Effect: Slashing Minor Effect: Imbued, Searing Cost: 37 ki Slashing: This technique scores a critical hit on a roll of 75 or higher; Critical Hits with a Slashing technique deal an additional +4 damage. Searing: This technique has a 40% chance to inflict Burn on hit, Energy Attacks only.
Techniques: Crescendo A deep seated memory, resonates from the clashing cadences of sound from the blade, that echoes directly from the pain deep within the heart. The imbued ki energy is audible from afar and increases in decibel with distance. Type: Energy, Melee, Finisher Action: Standard Action Base Damage: 5d8+10 Major Effect: Bashing Minor Effect: Imbued, Shocking Cost: 37 Ki Bashing: The target of this attack loses 5 ki and -5% of their Base Power Level on hit. The maximum Base PL loss from all sources is 50%. Shocking: This technique has a 40% chance to inflict Stun on hit on hit, Energy Attacks only.
DEFLECT RANK 3 You deftly parry or knock aside an attack headed towards you. Type: Defensive Action: Bonus Action - Reactive Effect: Negates 30% of the damage you take from all attacks on your turn. This calculation goes into effect before DR. Cost: 15 ki Limit: Once per thread. Ranks: Rank 2 40% of the damage is negated and Rank 3 is 50%. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
LIGHTNING AURA RANK 3 A buzzing and crackling aura filled with electrical energy surrounds you and lashes out at anyone who tries to harm you Type: Utility Action: Bonus Action Effect: Starting on your next turn after activation, all melee attacks that hit you during the duration deal 1 damage back to the attacker per damage die rolled. For example: A 1d8 Strike would deal 1 damage back and a 6d6+4 barrage would deal 6 damage back. This damage bypasses all DR. Duration: 3 turns. Cost: 15 ki Limit: Once per thread. Ranks: Rank 2 lasts 4 turns and Rank 3 lasts 5 turns. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
KI BLADE RANK 3 Combining martial prowess with ki manipulation, you form a weapon out of your ki and use it to fight. Type: Utility Action: -- Prerequisite: Requires a Fighting skill of 20. Effect: You may use your Energy Blast Basic Technique as if it were a Melee Energy attack, gaining Accuracy Bonuses from your Fighting skill. Cost: 2 ki per Melee Energy Blast(Same cost as Energy Blast) Ranks: Rank 2 increases the critical strike range of Energy Blasts by +10(they now crit on 85+ rolls) and Rank 3 reduces the cost of techniques with Imbued by -3 ki. Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
GIANT FORM Rank 2 You take a giant form. Examples include, but are not limited to the Saiyan Great Ape form or the Great Namekian. You use your superior size and strength to attack your opponent. Must be roleplayed as a substantial size increase. Type: Utility Action: Bonus Action Effect: While in Giant Form you gain 25 Temporary HP. However, your Defense is decreased by 15 in Giant Form. Each of your melee attacks deal an extra 1d4 damage. While in Giant Form you can make any melee Strike, Advanced, or Finisher an area attack(targets up to 3 combatants) for an additional 5 ki, irreducible, per attack. Cannot be used while Multi-Form is active. Duration: Until Temporary HP is depleted. Cost: 15 ki Limit: Once per battle. Ranks: At Rank 2, you gain 35 Temporary HP. At Rank 3, the damage bonus is upgraded to 1d6. Learn: Rank 1 takes 3 weeks to learn. Additional ranks do not take time but cost 2 MP.
Technique Slots:6/7 Clove Tea HP:
120 (+35) | Ki:
100
| PL:
23,012
| x 45% | 34,805 | AC: 50|45 | Defense 80/95 | DM: +5 | DR: -10 | KCR: -3 |
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Post by Majin Zam on Mar 22, 2020 7:28:29 GMT -8
There it was again. That weird word. Zam cocked her head. A small puff of steam rose from her hair, forming a question mark before floating away. “Zeni...?” She had heard her demon friends talk about it too. Many said it was something super important. The most important thing in life! Buuut when she had asked if it really tasted that good, they had said she couldn’t eat it. How important could it be if you couldn’t even eat it? Still, she nodded eagerly. “Okay! I’ll get you lots and lots of zenis!” First she would beat up the pretty lady, then get her those zeni things and then she would get the pretty clothes! Good plan, great plan~!
Soon another thing tugged at the little Majin’s attention. Her eyes started positively sparkling when she heard Jody’s whisper. Immediately her curious stare was drawn towards the person who also loved parties. She nodded excitedly at her new friend’s idea. “Ooh, okay! I’m good at kicks and bangs!” The response was far from a whisper though. Being secretive had never been her strong suit. Making things go bang on the other hand... Well, she was an expert at that. And now that she had a target, she knew exactly what to do. Little did Jody realize that her scheme was about to go horribly right...
In the background, the announcer started a countdown. Five... Four... Trembling with excitement, the small demon clenched her fists. Ah, fighty time always gave her the best tingles! While others powered up, her power also did something shocking. It suddenly spiked to twice what it had been until now! ...Which honestly wasn’t all that much. And it still kept fluctuating without any sensible reason. Right now it was definitely tiny though. Three... Two... Strange glimmering spread across her skin. There was the mystical twinkle of magic in the air. It wasn’t a conscious effort, no. Majins just worked in mysterious ways. One...
FIGHT!
WC: 336 | 1210 BATTLE TRACKER DEFENSE PHASE. Opponent Attack 1: Zam 60 vs Opponent (Acc) = Result Attack 2: Zam 60 vs Opponent (Acc) = Result Total damage: - 3 =
OFFENSE PHASE.
At-Will: Suppression Weird Power Level | PL suppressed to 100. Bonus Action: Countermeasures Majin Magic | Gain 2 stacks of Countermeasures.
Standard Action 1: -
Standard Action 2: -
EFFECTS. Countermeasures | 2 stacks left
ABILITIES. Lifedrinker | Each successful attack restores 2 HP. Power of Legends | +50% base Power Level. Powerful Ki | +20 max ki, regain +3 ki at the beginning of every turn. Reckoning | Gain an additional Standard Action | At-Will | 2 uses. Intimidating Power | Power Up causes enemies to lose -10 Acc and -1 DMG for 1 turn if they have no natural Edge. Regeneration | Power Up grants 1 stack of Salve. Additionally, all Salve stacks heal extra +1 HP and last +1 turn longer. | 3 uses. Efficiency | Basic Techniques cost 1 less ki, Utility and Defense Techniques cost 3 less ki, and Special Techniques cost 5 less ki. Can’t reduce the cost below 1 ki. EQUIPMENT. Kai Robes | +35 max ki, regain +3 ki at the end of every turn. Phaser Ring | Perform a Ranged Energy Blast that costs no ki, cannot crit hit or crit miss and doesn’t interact with Traits or Class Features | At-Will | 4 uses per thread. Universal Targe | +10 DR and immunity to 1 non-special status effect for 1 turn | Bonus Action - Reactive | 2 uses. Bio-suit | Regain +3 HP at the end of every turn.
DEFENSE/UTILITY TECHS. Countermeasures | Gain 2 stacks of Countermeasures. Stacks can be used to reduce Reactive Standard Actions you use to Reactive Bonus Actions, and Reactive Bonus Actions to Reactive At-Will Actions. | Bonus Action to prepare, Reactive At-will to spend stacks | -10 ki | 1 use. Clash | Perform one attack and reduce the damage of the incoming attack by the amount of damage it would deal. Also roll for accuracy and if the clash attack's total damage exceeds the incoming damage, the opponent must respond to the clash as if it was a normal attack. Deals additional damage equal to the damage roll(s) of your opponent’s attack. If Clash would reduce an attack's damage to 0, also nullify any effects it would have caused. | 2 Standard Actions - Reactive | -(15+Attack cost) ki | 1 use. Kiai | All incoming attack rolls that are a natural 50 or below critically fail. | Standard Action - Reactive | -10 ki | 1 use. Power Up (Enhanced) | Power Up recovers double the ki amount. | 1 use.
ATTACK TECHS. Bright Burst Type: Energy, Ranged, Single Action: Standard Action Base Damage: 3d10 Major Effect: Bashing - The target loses 5 ki and -5% of their Base Power Level on hit. The maximum Base PL loss from all sources is 50%. Minor Effect: Blinding - This technique has a 30% chance to inflict Blind on hit. Cost: -8 ki
Bright Buster Type: Energy, Ranged, Finisher Action: Standard Action Base Damage: 5d8+15 Major Effect: Draining - This technique costs 5 HP in addition to its Ki cost, but deals an additional +5 Damage. Minor Effect: This technique has a 40% chance to inflict Burn on hit, Energy Attacks only. Cost: -28 ki and -5 HP Limit: 1 use per thread.
HP: 110/110 | KI: 155/155 PL: 9,597 (natural) -> 100 (suppressed) FIGHTING ACCURACY: 35 | ENERGY ACCURACY: 50 | DEF: 60 DR: +4 | DMG MODIFIER: +3 | KI COST: -2
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Post by Jody on Mar 22, 2020 9:59:40 GMT -8
As the countdown began, Jody took in a deep breath. She eyed the distance between the Majin and Jade, she didn’t want to even think about Clove, but her battle instincts told her that she should keep an eye on her, one move and it could spell the end for her. She had something up her sleeve, a defensive technique that would mitigate damage. But she feared with the power levels that most of the other combatants were throwing around, it would merely buy her seconds. She calmed her killing intent, the aggression that boiled in her blood whenever she was about to begin a fight. Every sense of malice she deadened as she walked behind the Majin and began to circle the combatants. While the others powered up, she knew that it would be pointless for her to raise her strength in the slightest, drawing attention to herself. So she took this opportunity to move, her face as still as stone, and her eyes as tame and still. She didn’t want to make eye contact, because that might give away her target or her next move. “3… 2… 1…” Each step she took was light and gave off no intention of sudden movement. But as the countdown neared its end, her legs coiled up like a snake about to strike. All the Ki and emotion that she had been bottling up exploded in one intense moment. For the first time, she let out her white aura in a mad dash towards Jade. She had circled around for the purpose of clearing the way for the Majin, and positioning Jade between Clove and her. Jody came from Jade’s side relative to the Majin, who should have a clear straight line to her, this ensured Jody wouldn’t get blasted in the back or slow down the Majin’s assault if she attacked. This way, Jade would be flanked by one or the other. It also gave Jody a small feeling of safety, knowing there was a body between Clove and her. She remembered what she did to those Machines back when they were with the Convoy, she knew the damage she could do. During Jody’s dash, Jody’s arm was cocked back then shot forward, her right hand reached out like a talon, attempting to execute her favorite technique, face meets hand. If she could latch on to her face, she could drive her head into the ground. Either way, the follow up came suddenly. She transferred her momentum to pivot on her heel. Smashing it into the ground with a crash, it was to give her purchase for what was to come. A hooking crescent kick swung as fast as Jody could force herself while keeping the Tech clean and controlled. Whether her target was high or low, she was aiming for the head much the same. [475|1754] Bonus: Dragon Dash LN2BCiRG1d100+351d100+352d6+8 Grapple Damage 2d6+8 Grapple Damage Fighting: 35| Energy Control: 10| Reflexes: 10| Resilience: 40 Natural Power Level: 713 | Base Power Level: 713 | Current Power Level: 713 HP: 127/127 | Ki: 93/100 | DEF: 40 | Melee Accuracy: d100+35 | Ranged Accuracy: d100+10 Damage Reduction: 10| Melee Damage Modifier: 5 | Energy Damage Modifier: 0 | Ki Cost: 0 Power Up Ki Regen: 0/100 {Spoiler} Fighting: 15 (35) Energy Control: 0 (10) Reflexes: 0 (10) Resilience: 15 (40) Accuracy: 1d100+(35) / 1d100+(10) Defense: 40 HP: 110 (Tank: 127) KI: 100 Base DM: +1 DM: +5 DR: 10 Class: Protector Racial Trait: Zenkai Boost PL: 713 Effort Points: 14525 Zeni: 0 Zeni Mastery Points: 15 Traits: Indomitable Requirements: Resilience Skill of 35 Activation: None (Passive) Effect: Increase your DR by 4. Might Requirements: Fighting Skill of 30 Activation: None (Passive) Effect: Your Physical attacks deal +3 bonus damage. Luchador Activation: None (Passive) Effect: Your melee Grapple Basic Technique now costs 0 ki. Additionally, your Grapple Basic Technique deals +1d6 damage. Limit: -- Items: AI Assistant Designed by Capsule Corp, this device is a portable AI that assesses and advises optimal decisions in combat. Type: Supplementary - Technology Zeni Value: 30000 Zeni Cost: 80000 Activation: Passive Effect: Upon equipping this item, select any three (3) non-Class Traits. You may use those traits as if you possessed them, as long as you meet their requirements. This may not cause a character to exceed 4 Traits at a time. Limit: -- Stim Pack Not recommended for daily use, this cocktail of stimulants grants a large and sudden increase in energy levels. Type: Restorative - Stimulant Zeni Value: 20000 Zeni Cost: 80000 Activation: Standard Action Effect: Restore +40 of your target’s Ki at the beginning of their next turn, applied before incoming attack resolution. If you target yourself, you restore this Ki immediately. Limit: 1 use per thread. 1d100+35·1d100+35·2d6+8·2d6+8
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